Player Matchup

Ares
Ares
Diamond V
 
Ares
Diamond V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kali
Kali
Platinum II
Atlastwin
Kali
Platinum II
Level 67
God Stats
5W - 9L
1,550 SR
Queue Stats
204W - 198L
1,914 MMR
Party 3
Medusa
Medusa
Platinum I
HooliganE
Medusa
Platinum I
Level 148
God Stats
1W - 0L
1,896 SR
Queue Stats
67W - 52L
1,774 MMR
Party 3
Janus
Janus
Platinum II
Juriiti
Janus
Platinum II
Level 227
God Stats
18W - 24L
1,547 SR
Queue Stats
258W - 253L
1,856 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum IV
ScoFoZo
Tsukuyomi
Platinum IV
Level 158
God Stats
12W - 8L
1,799 SR
Queue Stats
196W - 181L
1,824 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 151
1,658 SR
1,773 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 125
1,742 SR
1,837 MMR
Geb
Geb
Platinum I
Jubzlol
Geb
Platinum I
Level 149
God Stats
10W - 8L
1,716 SR
Queue Stats
90W - 79L
1,785 MMR
Party 1
Mulan
Mulan
Platinum IV
JustStrong
Mulan
Platinum IV
Level 144
God Stats
5W - 3L
1,579 SR
Queue Stats
322W - 308L
1,804 MMR
Solo
Charybdis
Charybdis
Platinum I
Petrová
Charybdis
Platinum I
Level 157
God Stats
7W - 3L
2,007 SR
Queue Stats
166W - 148L
1,872 MMR
Party 1
Set
Set
Gold III
SelkeysV2
Set
Gold III
Level 33
God Stats
0W - 2L
1,534 SR
Queue Stats
12W - 4L
1,831 MMR
Party 2
Nu Wa
Nu Wa
Platinum III
l Vargr l
Nu Wa
Platinum III
Level 141
God Stats
21W - 10L
1,873 SR
Queue Stats
219W - 213L
1,892 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
10
1 / 3 / 4
5,799
527
3,340
9,666
6,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kali
13
8 / 0 / 4
7,282
662
8,492
11,023
4,048
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Medusa
HooliganE
Medusa
11
2 / 1 / 1
6,274
570
8,167
6,924
2,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Janus
Juriiti
Janus
14
4 / 0 / 3
7,837
712
2,940
4,384
1,204
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
ScoFoZo
Tsukuyomi
12
2 / 3 / 3
6,980
635
8,430
10,749
5,110
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Bans
King ArthurThanatosVulcanSusano

VS

Bans
FreyaKumbhakarnaErlang ShenChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
9
0 / 2 / 2
5,564
506
2,780
9,019
5,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mulan
11
0 / 4 / 2
5,924
539
5,721
12,080
9,470
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Charybdis
Petrová
Charybdis
11
2 / 2 / 2
6,228
566
7,206
7,253
1,835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
1 / 6 / 3
5,864
533
5,905
10,555
4,408
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Nu Wa
l Vargr l
Nu Wa
11
3 / 3 / 0
6,443
586
5,293
5,076
1,082
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
15
17
Kills
6
7
Deaths
17
15
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
1
3
4
1
W
Kali
8
0
4
10
W
Medusa
HooliganE
Medusa
2
1
1
2.5
L
Geb
0
2
2
0.5
W
Janus
Juriiti
Janus
4
0
3
5.5
L
Mulan
0
4
2
0.25
L
Charybdis
Petrová
Charybdis
2
2
2
1.5
W
Tsukuyomi
ScoFoZo
Tsukuyomi
2
3
3
1.17
L
1
6
3
0.42
L
Nu Wa
l Vargr l
Nu Wa
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,369
Damage
26,905
42,746
Taken
43,983
19,613
Mitigated
22,259
15,631
Healing
13,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
3,340
157
0
2,437
9,666
6,853
0
1,486
8,071
15,617
0
W
Kali
8,492
4,972
0
5,609
11,023
4,048
0
2,152
8,642
0
47,945
W
Medusa
HooliganE
Medusa
8,167
4,930
0
2,905
6,924
2,398
273
1,044
5,772
0
54,416
L
Geb
2,780
318
0
2,847
9,019
5,464
0
932
8,047
15,943
1,332
W
Janus
Juriiti
Janus
2,940
193
0
480
4,384
1,204
0
2,138
2,030
60,751
2,196
L
Mulan
5,721
1,018
0
5,967
12,080
9,470
0
294
10,964
0
35,410
L
Charybdis
Petrová
Charybdis
7,206
4,121
0
3,256
7,253
1,835
0
1,924
5,289
0
43,614
W
Tsukuyomi
ScoFoZo
Tsukuyomi
8,430
2,109
0
4,200
10,749
5,110
0
482
9,744
0
46,165
L
5,905
2,626
0
1,023
10,555
4,408
0
1,337
9,172
0
36,173
L
Nu Wa
l Vargr l
Nu Wa
5,293
1,002
0
884
5,076
1,082
0
1,597
3,381
41,162
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,172
Gold Earned
30,023
413
Minions Killed
330
0
Camps Cleared
0
1,207,141
Distance Traveled
1,135,150
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
5,799
527
21
2
0
250,722
0
W
Kali
7,282
662
70
6
0
267,516
0
W
Medusa
6,274
570
99
9
0
222,820
1
L
Geb
5,564
506
24
2
0
241,760
1
W
Janus
7,837
712
134
12
0
240,737
5
L
Mulan
5,924
539
60
5
0
208,339
0
L
Charybdis
6,228
566
93
8
0
217,680
1
W
Tsukuyomi
6,980
635
89
8
0
225,346
1
L
Set
5,864
533
63
6
0
236,983
0
L
Nu Wa
6,443
586
90
8
0
230,388
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role