Player Matchup

Raijin
Raijin
 
Raijin
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
Zangy_Kong421
Mulan
Level 126
God Stats
2W - 8L
1,431 SR
Queue Stats
55W - 46L
1,582 Elo+
Party 1
Sobek
Sobek
maxandrubyy
Sobek
Level 139
God Stats
7W - 9L
1,528 SR
Queue Stats
59W - 51L
1,596 Elo+
Party 1
Team Averages
Level 136
1,486 SR
1,559 Elo+

VS

Team Averages
Level 129
1,598 SR
1,573 Elo+
Ra
Ra
Fatnutz1
Ra
Level 90
God Stats
16W - 13L
1,525 SR
Queue Stats
105W - 114L
1,560 Elo+
Party 2
Bakasura
Bakasura
Prealcsa
Bakasura
Level 154
God Stats
3W - 2L
1,720 SR
Queue Stats
76W - 77L
1,613 Elo+
Party 2
Sun Wukong
Sun Wukong
iornbrickman
Sun Wukong
Level 143
God Stats
3W - 2L
1,550 SR
Queue Stats
147W - 141L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
10
0 / 3 / 1
5,804
726
2,411
4,393
1,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 3 / 1
6,056
757
4,204
6,813
4,372
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
1 / 1 / 0
6,162
770
2,919
7,333
4,847
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 5
7,162
895
6,334
2,531
944
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bakasura
Prealcsa
Bakasura
12
3 / 1 / 4
7,505
938
3,676
6,749
3,366
Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Sun Wukong
iornbrickman
Sun Wukong
12
2 / 0 / 5
7,270
909
5,002
7,482
6,838
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
21
1
Kills
7
7
Deaths
1
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
0
3
1
0.17
W
2
0
5
4.5
W
Bakasura
Prealcsa
Bakasura
3
1
4
5
L
0
3
1
0.17
W
Sun Wukong
iornbrickman
Sun Wukong
2
0
5
4.5
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,534
Damage
15,012
18,539
Taken
16,762
10,351
Mitigated
11,148
4,384
Healing
9,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
2,411
365
0
372
4,393
1,132
0
1,142
3,080
18,848
0
W
6,334
721
1,675
1,513
2,531
944
983
1,345
1,138
26,515
651
W
Bakasura
Prealcsa
Bakasura
3,676
2,661
0
3,174
6,749
3,366
2,049
1,696
4,943
0
18,949
L
4,204
556
0
1,500
6,813
4,372
0
2,322
4,150
0
19,407
W
Sun Wukong
iornbrickman
Sun Wukong
5,002
1,303
0
2,668
7,482
6,838
268
2,383
4,789
0
14,580
L
2,919
426
0
2,512
7,333
4,847
0
2,534
4,729
7,293
234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,022
Gold Earned
21,937
83
Minions Killed
100
0
Camps Cleared
0
391,309
Distance Traveled
516,081
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
5,804
726
39
5
0
104,900
0
W
Ra
7,162
895
42
5
0
161,945
0
W
Bakasura
7,505
938
39
5
0
182,690
0
L
Mulan
6,056
757
33
4
0
157,225
0
W
Sun Wukong
7,270
909
19
2
0
171,446
1
L
Sobek
6,162
770
11
1
0
129,184
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role