Player Matchup

Zeus
Zeus
Deweyez
Zeus
Level 109
God Stats
1W - 1L
1,285 SR
Queue Stats
119W - 136L
1,394 Elo+
Solo
Merlin
Merlin
Helionshadow6
Merlin
Level 85
God Stats
4W - 5L
1,415 SR
Queue Stats
316W - 320L
1,462 Elo+
Party 1
Surtr
Surtr
Jthegreat52
Surtr
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 33L
1,396 Elo+
Solo
Zhong Kui
Zhong Kui
Von Honcho
Zhong Kui
Level 108
God Stats
2W - 3L
1,147 SR
Queue Stats
141W - 141L
1,496 Elo+
Solo
Ishtar
Ishtar
joeyallover
Ishtar
Level 72
God Stats
4W - 3L
1,511 SR
Queue Stats
287W - 267L
1,461 Elo+
Party 1
Team Averages
Level 100
1,372 SR
1,442 Elo+

VS

Team Averages
Level 106
1,456 SR
1,445 Elo+
Freya
Freya
 
Freya
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
Acidtriplove
Awilix
Level 127
God Stats
0W - 2L
1,352 SR
Queue Stats
21W - 27L
1,423 Elo+
Solo
Athena
Athena
BildoSagginz
Athena
Level 129
God Stats
2W - 3L
1,351 SR
Queue Stats
126W - 133L
1,432 Elo+
Solo
Surtr
Surtr
DorianSlay
Surtr
Level 86
God Stats
2W - 1L
1,539 SR
Queue Stats
38W - 44L
1,420 Elo+
Solo
Anhur
Anhur
Quakechris
Anhur
Level 67
God Stats
2W - 5L
1,537 SR
Queue Stats
254W - 269L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Deweyez
Zeus
9
0 / 3 / 5
5,899
1,180
2,193
3,643
1,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

12
3 / 2 / 5
6,758
1,352
6,459
3,372
1,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
4 / 2 / 7
6,710
1,342
4,971
8,182
5,501
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Zhong Kui
Von Honcho
Zhong Kui
10
2 / 2 / 7
6,205
1,241
4,015
4,919
4,188
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ishtar
13
4 / 2 / 4
7,092
1,418
8,593
3,828
1,370
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
11
0 / 1 / 7
5,736
1,147
3,057
4,631
1,777
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Awilix
8
2 / 3 / 2
5,207
1,041
1,962
4,585
1,714
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Athena
8
0 / 3 / 8
5,558
1,112
2,057
8,516
6,726
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Surtr
11
6 / 2 / 5
6,330
1,266
8,261
8,529
7,599
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mace

Mace

+10
Physical Power

Anhur
10
3 / 4 / 3
5,867
1,173
4,399
5,553
1,968
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
36
13
Kills
11
11
Deaths
13
28
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
0
1
7
3.5
L
Awilix
2
3
2
1
L
Athena
0
3
8
1.33
W
Zeus
Deweyez
Zeus
0
3
5
0.83
L
Surtr
6
2
5
4.25
W
3
2
5
2.75
W
4
2
7
3.75
L
Anhur
3
4
3
1.13
W
Zhong Kui
Von Honcho
Zhong Kui
2
2
7
2.75
W
Ishtar
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,231
Damage
19,736
23,944
Taken
31,814
13,251
Mitigated
19,784
6,504
Healing
9,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
3,057
832
296
1,100
4,631
1,777
0
1,845
2,786
10,218
0
L
Awilix
1,962
400
585
928
4,585
1,714
0
1,327
3,258
0
6,306
L
Athena
2,057
670
1,343
1,978
8,516
6,726
0
3,167
5,349
5,713
0
W
Zeus
Deweyez
Zeus
2,193
161
227
754
3,643
1,104
135
268
3,375
9,909
0
L
Surtr
8,261
2,114
592
2,182
8,529
7,599
0
4,073
4,456
990
10,993
W
6,459
951
186
721
3,372
1,088
133
1,533
1,839
16,313
438
W
4,971
1,563
322
2,564
8,182
5,501
333
1,761
6,421
428
7,586
L
Anhur
4,399
2,208
207
360
5,553
1,968
0
2,261
3,292
0
11,063
W
Zhong Kui
Von Honcho
Zhong Kui
4,015
193
630
1,034
4,919
4,188
49
1,350
3,569
7,338
17
W
Ishtar
8,593
5,891
26
40
3,828
1,370
419
997
2,831
0
19,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,664
Gold Earned
28,698
87
Minions Killed
57
0
Camps Cleared
0
590,533
Distance Traveled
490,003
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
5,736
1,147
18
4
0
104,625
0
L
Awilix
5,207
1,041
4
1
0
72,589
0
L
Athena
5,558
1,112
7
1
0
98,522
0
W
Zeus
5,899
1,180
20
4
0
98,003
0
L
Surtr
6,330
1,266
8
2
0
114,802
0
W
Merlin
6,758
1,352
31
6
0
114,607
0
W
Surtr
6,710
1,342
10
2
0
127,005
0
L
Anhur
5,867
1,173
20
4
0
99,465
0
W
Zhong Kui
6,205
1,241
4
1
0
129,014
0
W
Ishtar
7,092
1,418
22
4
0
121,904
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role