Player Matchup

Anhur
Anhur
 
Anhur
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
BearFlojo
Ares
Level 89
God Stats
2W - 1L
1,323 SR
Queue Stats
251W - 247L
1,489 Elo+
Party 1
Ao Kuang
Ao Kuang
RippedPants3349
Ao Kuang
Level 116
God Stats
8W - 9L
1,541 SR
Queue Stats
136W - 158L
1,389 Elo+
Solo
King Arthur
King Arthur
Sloth5565834
King Arthur
Level 69
God Stats
9W - 13L
1,458 SR
Queue Stats
354W - 378L
1,469 Elo+
Party 1
Hera
Hera
SuperiorCloaker
Hera
Level 126
God Stats
17W - 14L
1,529 SR
Queue Stats
199W - 202L
1,515 Elo+
Party 1
Team Averages
Level 101
1,470 SR
1,472 Elo+

VS

Team Averages
Level 135
1,424 SR
1,500 Elo+
Awilix
Awilix
 
Awilix
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
Gil9505
Zeus
Level 165
God Stats
83W - 89L
1,528 SR
Queue Stats
672W - 652L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
SpawnVision2001
Gilgamesh
Level 146
God Stats
3W - 5L
1,405 SR
Queue Stats
111W - 110L
1,489 Elo+
Party 2
Anhur
Anhur
iitz_chicoPR
Anhur
Level 114
God Stats
3W - 3L
1,188 SR
Queue Stats
58W - 65L
1,509 Elo+
Solo
Chronos
Chronos
mrlurch1965
Chronos
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 67L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
12
2 / 0 / 1
6,631
603
2,609
4,984
1,301
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ares
10
1 / 1 / 3
6,212
565
2,841
7,640
4,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ao Kuang
10
1 / 1 / 1
5,442
495
3,111
7,761
2,258
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

King Arthur
Sloth5565834
King Arthur
10
1 / 0 / 0
6,281
571
6,935
10,334
7,547
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

13
2 / 0 / 1
6,921
629
5,415
4,386
1,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
9
0 / 1 / 2
5,225
475
2,435
6,237
1,495
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zeus
Gil9505
Zeus
9
1 / 2 / 0
5,005
455
2,447
4,686
1,106
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
SpawnVision2001
Gilgamesh
11
0 / 1 / 0
6,421
584
5,515
10,680
8,166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
0 / 1 / 0
5,894
536
3,822
5,169
1,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chronos
mrlurch1965
Chronos
11
1 / 2 / 0
6,148
559
5,699
6,804
1,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
4
7
Kills
2
2
Deaths
7
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
2
0
1
2.5
L
Awilix
 
Awilix
0
1
2
1
W
Ares
1
1
3
2.5
L
Zeus
Gil9505
Zeus
1
2
0
0.5
W
Ao Kuang
1
1
1
1.5
W
King Arthur
Sloth5565834
King Arthur
1
0
0
1
L
Gilgamesh
SpawnVision2001
Gilgamesh
0
1
0
0
W
2
0
1
2.5
L
0
1
0
0
L
Chronos
mrlurch1965
Chronos
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,911
Damage
19,918
35,105
Taken
33,576
16,938
Mitigated
13,754
10,777
Healing
11,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
2,609
1,276
0
3,052
4,984
1,301
577
785
4,199
0
52,969
L
Awilix
 
Awilix
2,435
810
0
2,108
6,237
1,495
0
2,772
3,465
0
22,106
W
Ares
2,841
303
0
1,362
7,640
4,703
0
1,944
5,696
12,322
1,637
L
Zeus
Gil9505
Zeus
2,447
595
0
1,017
4,686
1,106
0
2,365
2,321
24,765
0
W
Ao Kuang
3,111
568
0
1,646
7,761
2,258
0
2,641
5,120
27,752
1,643
W
King Arthur
Sloth5565834
King Arthur
6,935
1,032
0
3,695
10,334
7,547
0
0
10,334
0
40,125
L
Gilgamesh
SpawnVision2001
Gilgamesh
5,515
1,934
0
3,391
10,680
8,166
0
347
10,333
0
41,464
W
5,415
1,066
0
1,022
4,386
1,129
0
2,776
1,610
56,159
476
L
3,822
1,995
0
2,645
5,169
1,463
275
727
4,442
0
41,864
L
Chronos
mrlurch1965
Chronos
5,699
1,728
0
1,977
6,804
1,524
0
4,808
1,996
42,254
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,487
Gold Earned
28,693
343
Minions Killed
347
0
Camps Cleared
0
1,168,882
Distance Traveled
1,099,292
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
6,631
603
97
9
0
208,748
0
L
Awilix
5,225
475
46
4
0
274,403
3
W
Ares
6,212
565
18
2
0
224,020
3
L
Zeus
5,005
455
44
4
0
193,535
5
W
Ao Kuang
5,442
495
46
4
0
284,220
2
W
King Arthur
6,281
571
64
6
0
228,999
0
L
Gilgamesh
6,421
584
86
8
0
201,069
0
W
Hera
6,921
629
118
11
0
222,895
0
L
Anhur
5,894
536
83
8
0
201,653
0
L
Chronos
6,148
559
88
8
0
228,632
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role