Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Shlimazi
Anhur
Level 157
God Stats
52W - 26L
1,751 SR
Queue Stats
879W - 713L
1,595 Elo+
Solo
Mulan
Mulan
Vaya561
Mulan
Level 61
God Stats
72W - 60L
1,641 SR
Queue Stats
275W - 273L
1,543 Elo+
Party 1
Bacchus
Bacchus
treezayy
Bacchus
Level 106
God Stats
6W - 8L
1,627 SR
Queue Stats
117W - 122L
1,486 Elo+
Party 1
Ne Zha
Ne Zha
xxRambonolimitxx
Ne Zha
Level 108
God Stats
9W - 14L
1,446 SR
Queue Stats
447W - 437L
1,516 Elo+
Solo
Team Averages
Level 118
1,593 SR
1,528 Elo+

VS

Team Averages
Level 124
1,606 SR
1,598 Elo+
Bakasura
Bakasura
 
Bakasura
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
ALEXPUTO
Shiva
Level 158
God Stats
25W - 7L
1,827 SR
Queue Stats
372W - 213L
1,751 Elo+
Solo
The Morrigan
The Morrigan
SlapDaTreesh
The Morrigan
Level 130
God Stats
11W - 14L
1,592 SR
Queue Stats
263W - 279L
1,565 Elo+
Solo
Nu Wa
Nu Wa
aSTANDUPGUy
Nu Wa
Level 101
God Stats
7W - 7L
1,696 SR
Queue Stats
66W - 48L
1,606 Elo+
Solo
Nut
Nut
ewa121624
Nut
Level 122
God Stats
2W - 1L
1,418 SR
Queue Stats
9W - 9L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
9
0 / 1 / 0
5,037
1,007
892
1,026
110
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
Shlimazi
Anhur
11
0 / 1 / 2
6,130
1,226
2,716
3,847
1,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
Vaya561
Mulan
10
0 / 5 / 1
5,364
1,073
3,691
10,230
7,346
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Bacchus
treezayy
Bacchus
9
1 / 2 / 0
5,352
1,070
1,080
2,910
2,453
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
1 / 4 / 1
5,863
1,173
5,138
7,122
2,414
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Team 1 Tickets

310

VS

Team 2 Tickets

406

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
11
3 / 0 / 7
6,349
1,270
5,329
5,647
2,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Shiva
ALEXPUTO
Shiva
11
5 / 0 / 7
7,198
1,440
6,974
4,142
2,131
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

The Morrigan
SlapDaTreesh
The Morrigan
11
2 / 0 / 8
6,343
1,269
2,882
488
177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 1 / 8
5,721
1,144
4,404
2,506
577
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
3 / 1 / 7
6,258
1,252
2,811
3,483
1,082
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
50
2
Kills
13
13
Deaths
2
4
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
1
0
0
W
Bakasura
 
Bakasura
3
0
7
6.5
W
Shiva
ALEXPUTO
Shiva
5
0
7
8.5
L
Anhur
Shlimazi
Anhur
0
1
2
1
W
The Morrigan
SlapDaTreesh
The Morrigan
2
0
8
6
L
Mulan
Vaya561
Mulan
0
5
1
0.1
W
0
1
8
4
W
3
1
7
6.5
L
Bacchus
treezayy
Bacchus
1
2
0
0.5
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,517
Damage
22,400
25,135
Taken
16,266
13,329
Mitigated
6,508
1,442
Healing
4,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
892
80
0
0
1,026
110
0
325
677
3,388
0
W
Bakasura
 
Bakasura
5,329
3,564
0
2,814
5,647
2,541
0
502
5,063
0
10,003
W
Shiva
ALEXPUTO
Shiva
6,974
1,246
19
772
4,142
2,131
0
356
3,678
0
12,113
L
Anhur
Shlimazi
Anhur
2,716
1,437
0
509
3,847
1,006
0
614
3,080
0
20,353
W
The Morrigan
SlapDaTreesh
The Morrigan
2,882
367
0
0
488
177
0
116
372
9,691
2,377
L
Mulan
Vaya561
Mulan
3,691
682
0
313
10,230
7,346
0
2,062
6,925
0
10,407
W
4,404
1,012
0
400
2,506
577
0
497
2,007
11,445
0
W
2,811
1,422
0
751
3,483
1,082
0
269
3,174
0
11,838
L
Bacchus
treezayy
Bacchus
1,080
52
0
315
2,910
2,453
0
832
1,759
2,156
0
L
5,138
239
0
305
7,122
2,414
0
2,054
4,627
0
24,388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,746
Gold Earned
31,869
89
Minions Killed
97
5
Camps Cleared
6
351,577
Distance Traveled
541,066
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,037
1,007
7
1
0
25,205
0
W
Bakasura
6,349
1,270
30
6
1
123,880
0
W
Shiva
7,198
1,440
15
3
1
116,961
0
L
Anhur
6,130
1,226
54
11
3
92,733
0
W
The Morrigan
6,343
1,269
16
3
2
103,963
0
L
Mulan
5,364
1,073
8
2
0
85,111
0
W
Nu Wa
5,721
1,144
11
2
1
101,430
0
W
Nut
6,258
1,252
25
5
1
94,832
0
L
Bacchus
5,352
1,070
1
0
0
52,913
0
L
Ne Zha
5,863
1,173
19
4
2
95,615
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role