Player Matchup

Surtr
Surtr
BuddahBoppYT
Surtr
Level 115
God Stats
14W - 22L
1,474 SR
Queue Stats
488W - 488L
1,599 Elo+
Party 1
Arachne
Arachne
Exhedon
Arachne
Level 146
God Stats
2W - 5L
1,431 SR
Queue Stats
575W - 542L
1,626 Elo+
Party 1
Cerberus
Cerberus
Khaimerra
Cerberus
Level 146
God Stats
8W - 2L
1,852 SR
Queue Stats
132W - 118L
1,633 Elo+
Solo
Cernunnos
Cernunnos
Sr_monster16
Cernunnos
Level 149
God Stats
24W - 28L
1,553 SR
Queue Stats
469W - 427L
1,551 Elo+
Solo
Zhong Kui
Zhong Kui
papu69
Zhong Kui
Level 127
God Stats
1W - 1L
1,846 SR
Queue Stats
134W - 137L
1,573 Elo+
Solo
Team Averages
Level 137
1,631 SR
1,596 Elo+

VS

Team Averages
Level 99
1,493 SR
1,511 Elo+
Sylvanus
Sylvanus
Aurelius12180
Sylvanus
Level 26
God Stats
3W - 2L
1,497 SR
Queue Stats
9W - 11L
1,549 Elo+
Party 3
Kumbhakarna
Kumbhakarna
BloopBelieves
Kumbhakarna
Level 156
God Stats
4W - 5L
1,513 SR
Queue Stats
75W - 67L
1,616 Elo+
Party 3
Nu Wa
Nu Wa
Legion Legend91
Nu Wa
Level 139
God Stats
197W - 186L
1,566 SR
Queue Stats
229W - 228L
1,520 Elo+
Solo
Kuzenbo
Kuzenbo
donfoto
Kuzenbo
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,237 Elo+
Party 2
Ares
Ares
lugox
Ares
Level 156
God Stats
1W - 0L
1,390 SR
Queue Stats
50W - 35L
1,630 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 4 / 0
4,984
997
3,779
7,167
4,077
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Arachne
Exhedon
Arachne
9
0 / 4 / 2
4,862
972
1,941
5,764
2,083
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Cerberus
Khaimerra
Cerberus
10
1 / 1 / 1
5,133
1,027
3,517
6,979
4,723
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cernunnos
Sr_monster16
Cernunnos
10
0 / 2 / 0
4,812
962
4,370
4,841
1,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
papu69
Zhong Kui
7
0 / 0 / 0
4,308
862
0
166
50

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Aurelius12180
Sylvanus
10
1 / 0 / 5
5,459
1,092
2,138
2,451
1,555
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kumbhakarna
BloopBelieves
Kumbhakarna
10
2 / 1 / 8
5,778
1,156
3,571
5,680
4,453
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

10
0 / 2 / 7
5,226
1,045
4,889
2,888
758
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kuzenbo
donfoto
Kuzenbo
10
0 / 0 / 7
5,074
1,015
3,074
3,110
2,794
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ares
lugox
Ares
11
8 / 0 / 3
6,164
1,233
7,329
5,279
4,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
41
3
Kills
11
11
Deaths
3
3
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Aurelius12180
Sylvanus
1
0
5
3.5
W
Kumbhakarna
BloopBelieves
Kumbhakarna
2
1
8
6
L
2
4
0
0.5
L
Arachne
Exhedon
Arachne
0
4
2
0.25
L
Cerberus
Khaimerra
Cerberus
1
1
1
1.5
W
0
2
7
1.75
L
Cernunnos
Sr_monster16
Cernunnos
0
2
0
0
W
Kuzenbo
donfoto
Kuzenbo
0
0
7
3.5
W
Ares
lugox
Ares
8
0
3
9.5
L
Zhong Kui
papu69
Zhong Kui
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,607
Damage
21,001
24,917
Taken
19,408
12,467
Mitigated
13,726
6,144
Healing
6,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Aurelius12180
Sylvanus
2,138
692
2,454
1,025
2,451
1,555
0
604
1,847
9,768
0
W
Kumbhakarna
BloopBelieves
Kumbhakarna
3,571
211
0
878
5,680
4,453
131
647
4,865
10,267
0
L
3,779
1,202
0
909
7,167
4,077
0
6,406
623
116
8,539
L
Arachne
Exhedon
Arachne
1,941
1,351
0
1,304
5,764
2,083
269
4,629
1,009
0
8,142
L
Cerberus
Khaimerra
Cerberus
3,517
284
760
2,650
6,979
4,723
0
5,151
1,686
11,762
0
W
4,889
2,156
190
226
2,888
758
756
1,346
1,542
15,781
1,571
L
Cernunnos
Sr_monster16
Cernunnos
4,370
1,604
0
521
4,841
1,534
0
3,877
964
0
17,436
W
Kuzenbo
donfoto
Kuzenbo
3,074
1,200
0
845
3,110
2,794
0
149
2,961
8,566
605
W
Ares
lugox
Ares
7,329
1,311
0
517
5,279
4,166
0
844
4,260
13,110
0
L
Zhong Kui
papu69
Zhong Kui
0
0
0
0
166
50
0
166
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,099
Gold Earned
27,701
64
Minions Killed
110
0
Camps Cleared
0
379,868
Distance Traveled
565,925
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
5,459
1,092
33
7
0
112,877
2
W
Kumbhakarna
5,778
1,156
11
2
0
111,110
0
L
Surtr
4,984
997
9
2
0
89,640
0
L
Arachne
4,862
972
14
3
0
101,327
0
L
Cerberus
5,133
1,027
14
3
0
95,095
0
W
Nu Wa
5,226
1,045
30
6
0
95,567
0
L
Cernunnos
4,812
962
27
5
0
93,806
0
W
Kuzenbo
5,074
1,015
19
4
0
115,432
0
W
Ares
6,164
1,233
17
3
0
130,939
0
L
Zhong Kui
4,308
862
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role