Player Matchup

Skadi
Skadi
GlowChris
Skadi
Level 86
God Stats
13W - 9L
1,216 SR
Queue Stats
42W - 29L
1,532 Elo+
Party 2
Sylvanus
Sylvanus
GlowKatz
Sylvanus
Level 134
God Stats
12W - 10L
1,420 SR
Queue Stats
85W - 67L
1,554 Elo+
Party 2
The Morrigan
The Morrigan
KrustyBenson
The Morrigan
Level 116
God Stats
6W - 3L
1,751 SR
Queue Stats
136W - 130L
1,492 Elo+
Party 1
Bakasura
Bakasura
Rock_Art_Ben
Bakasura
Level 88
God Stats
2W - 1L
1,345 SR
Queue Stats
80W - 61L
1,536 Elo+
Solo
Surtr
Surtr
SwegPlayer3578
Surtr
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
103W - 94L
1,532 Elo+
Party 1
Team Averages
Level 99
1,446 SR
1,529 Elo+

VS

Team Averages
Level 130
1,500 SR
1,498 Elo+
Athena
Athena
BonnibeI
Athena
Level 149
God Stats
0W - 1L
1,246 SR
Queue Stats
6W - 9L
1,464 Elo+
Solo
Achilles
Achilles
DanteInferno459
Achilles
Level 143
God Stats
39W - 32L
1,597 SR
Queue Stats
107W - 109L
1,514 Elo+
Solo
Aphrodite
Aphrodite
MiqaMiqo
Aphrodite
Level 119
God Stats
3W - 5L
1,303 SR
Queue Stats
18W - 20L
1,498 Elo+
Solo
Chiron
Chiron
Solplayer225
Chiron
Level 78
God Stats
1W - 1L
1,754 SR
Queue Stats
12W - 18L
1,451 Elo+
Solo
Vulcan
Vulcan
deadxscene
Vulcan
Level 159
God Stats
2W - 5L
1,602 SR
Queue Stats
216W - 209L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
GlowChris
Skadi
14
2 / 2 / 1
8,143
509
7,180
10,388
3,728
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sylvanus
GlowKatz
Sylvanus
15
4 / 2 / 7
9,028
564
6,807
15,462
10,068
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

The Morrigan
KrustyBenson
The Morrigan
16
7 / 3 / 5
9,812
613
9,794
8,802
2,892
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bakasura
Rock_Art_Ben
Bakasura
15
2 / 3 / 9
8,693
543
5,574
14,525
6,149
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
9 / 1 / 7
10,706
669
15,374
15,174
9,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
BonnibeI
Athena
13
5 / 10 / 3
7,781
486
11,572
22,586
9,840
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
3
0 / 2 / 0
4,870
304
976
2,773
656
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Aphrodite
MiqaMiqo
Aphrodite
13
2 / 3 / 5
8,148
509
8,987
14,319
6,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
13
1 / 4 / 2
7,242
453
10,773
11,580
3,469
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Vulcan
deadxscene
Vulcan
14
3 / 5 / 1
8,149
509
9,422
9,506
2,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
22
24
Kills
11
11
Deaths
24
29
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Athena
BonnibeI
Athena
5
10
3
0.65
L
Achilles
0
2
0
0
W
Skadi
GlowChris
Skadi
2
2
1
1.25
W
Sylvanus
GlowKatz
Sylvanus
4
2
7
3.75
W
The Morrigan
KrustyBenson
The Morrigan
7
3
5
3.17
L
Aphrodite
MiqaMiqo
Aphrodite
2
3
5
1.5
W
Bakasura
Rock_Art_Ben
Bakasura
2
3
9
2.17
L
Chiron
1
4
2
0.5
W
9
1
7
12.5
L
Vulcan
deadxscene
Vulcan
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,729
Damage
41,730
64,351
Taken
60,764
32,252
Mitigated
22,969
21,176
Healing
19,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
BonnibeI
Athena
11,572
4,146
0
3,643
22,586
9,840
55
5,864
15,868
41,570
1,897
L
Achilles
976
193
0
993
2,773
656
0
0
2,656
0
5,105
W
Skadi
GlowChris
Skadi
7,180
2,702
0
692
10,388
3,728
523
1,898
8,490
0
57,231
W
Sylvanus
GlowKatz
Sylvanus
6,807
1,203
5,254
5,635
15,462
10,068
0
7,221
8,241
30,053
1,645
W
The Morrigan
KrustyBenson
The Morrigan
9,794
1,850
0
1,043
8,802
2,892
0
5,968
2,834
64,617
2,407
L
Aphrodite
MiqaMiqo
Aphrodite
8,987
1,002
4,377
7,775
14,319
6,120
114
4,670
9,392
47,865
0
W
Bakasura
Rock_Art_Ben
Bakasura
5,574
3,814
0
4,677
14,525
6,149
0
6,110
8,415
0
59,155
L
Chiron
10,773
3,132
544
1,740
11,580
3,469
294
2,528
8,883
0
56,580
W
15,374
4,736
0
3,875
15,174
9,415
467
8,261
6,913
1,689
62,044
L
Vulcan
deadxscene
Vulcan
9,422
39
0
910
9,506
2,884
303
3,894
5,207
63,732
547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,382
Gold Earned
36,190
494
Minions Killed
349
0
Camps Cleared
0
1,567,355
Distance Traveled
1,269,602
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
7,781
486
59
4
0
324,507
0
L
Achilles
4,870
304
11
1
0
51,242
0
W
Skadi
8,143
509
109
7
0
300,685
0
W
Sylvanus
9,028
564
41
3
0
297,861
4
W
The Morrigan
9,812
613
141
9
0
314,128
5
L
Aphrodite
8,148
509
75
5
0
298,300
0
W
Bakasura
8,693
543
95
6
0
364,568
0
L
Chiron
7,242
453
94
6
0
319,744
0
W
Surtr
10,706
669
108
7
0
290,113
0
L
Vulcan
8,149
509
110
7
0
275,809
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role