Player Matchup

Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sun Wukong
Sun Wukong
ScizzaKika
Sun Wukong
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 78L
1,439 Elo+
Solo
Anubis
Anubis
Scruffymagee31
Anubis
Level 147
God Stats
4W - 3L
1,500 SR
Queue Stats
115W - 107L
1,515 Elo+
Party 3
Aphrodite
Aphrodite
aldrich09
Aphrodite
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
156W - 149L
1,431 Elo+
Solo
Artemis
Artemis
blackdeathAfrico
Artemis
Level 126
God Stats
6W - 5L
1,602 SR
Queue Stats
116W - 111L
1,532 Elo+
Solo
Team Averages
Level 138
1,520 SR
1,483 Elo+

VS

Team Averages
Level 147
1,476 SR
1,476 Elo+
Guan Yu
Guan Yu
ABRUJO
Guan Yu
Level 207
God Stats
7W - 6L
1,629 SR
Queue Stats
152W - 146L
1,458 Elo+
Party 2
Nox
Nox
MileAmanda
Nox
Level 156
God Stats
3W - 4L
1,327 SR
Queue Stats
106W - 122L
1,441 Elo+
Party 2
Yemoja
Yemoja
PALUTEN5511
Yemoja
Level 124
God Stats
9W - 17L
1,416 SR
Queue Stats
131W - 121L
1,463 Elo+
Party 2
Rama
Rama
Riqueosaurus
Rama
Level 121
God Stats
0W - 3L
1,465 SR
Queue Stats
31W - 32L
1,496 Elo+
Party 1
Horus
Horus
SheLovTov
Horus
Level 128
God Stats
9W - 13L
1,542 SR
Queue Stats
67W - 61L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
12
6 / 0 / 6
7,055
543
5,682
9,397
3,526
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sun Wukong
ScizzaKika
Sun Wukong
12
0 / 3 / 0
6,555
504
5,773
13,343
8,693
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

14
5 / 2 / 1
7,920
609
9,143
7,214
3,312
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Aphrodite
aldrich09
Aphrodite
10
0 / 1 / 13
6,763
520
5,404
9,000
4,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
6 / 1 / 6
7,063
543
11,697
7,717
2,524
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
ABRUJO
Guan Yu
14
3 / 0 / 1
8,406
647
9,145
10,992
9,154
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
0 / 1 / 3
6,445
496
5,508
8,081
2,251
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Yemoja
10
0 / 3 / 3
5,850
450
2,170
10,326
4,748
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
2 / 8 / 0
6,378
491
6,087
13,100
3,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Horus
SheLovTov
Horus
10
2 / 5 / 2
6,111
470
5,722
13,170
4,841
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
16
17
Kills
7
7
Deaths
17
26
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
 
Kumbhakarna
6
0
6
9
L
Guan Yu
ABRUJO
Guan Yu
3
0
1
3.5
L
0
1
3
1.5
L
Yemoja
0
3
3
0.5
L
2
8
0
0.25
W
Sun Wukong
ScizzaKika
Sun Wukong
0
3
0
0
W
5
2
1
2.75
L
Horus
SheLovTov
Horus
2
5
2
0.6
W
Aphrodite
aldrich09
Aphrodite
0
1
13
6.5
W
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,699
Damage
28,632
46,671
Taken
55,669
22,116
Mitigated
24,225
24,458
Healing
21,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
 
Kumbhakarna
5,682
637
0
4,472
9,397
3,526
0
1,973
7,424
36,833
0
L
Guan Yu
ABRUJO
Guan Yu
9,145
1,786
136
4,682
10,992
9,154
0
271
9,946
0
72,200
L
5,508
721
0
1,996
8,081
2,251
0
5,194
2,887
40,578
2,902
L
Yemoja
2,170
596
4,389
3,320
10,326
4,748
0
3,598
6,728
11,764
1,876
L
6,087
3,536
0
2,140
13,100
3,231
0
5,247
7,853
0
38,781
W
Sun Wukong
ScizzaKika
Sun Wukong
5,773
1,682
0
5,542
13,343
8,693
0
0
13,343
0
47,222
W
9,143
517
0
3,807
7,214
3,312
0
2,231
4,983
58,638
699
L
Horus
SheLovTov
Horus
5,722
2,628
400
4,023
13,170
4,841
0
5,628
7,542
0
29,907
W
Aphrodite
aldrich09
Aphrodite
5,404
1,401
3,342
5,530
9,000
4,061
341
1,531
7,469
16,502
0
W
11,697
6,012
0
1,765
7,717
2,524
420
1,219
6,498
0
49,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,356
Gold Earned
33,190
341
Minions Killed
338
0
Camps Cleared
0
1,242,341
Distance Traveled
1,193,791
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
7,055
543
63
5
0
300,716
4
L
Guan Yu
8,406
647
130
10
0
252,951
0
L
Nox
6,445
496
67
5
0
248,054
3
L
Yemoja
5,850
450
21
2
0
217,979
3
L
Rama
6,378
491
69
5
0
216,035
0
W
Sun Wukong
6,555
504
91
7
0
222,570
3
W
Anubis
7,920
609
96
7
0
244,153
0
L
Horus
6,111
470
51
4
0
258,772
0
W
Aphrodite
6,763
520
23
2
0
254,746
0
W
Artemis
7,063
543
68
5
0
220,156
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role