Player Matchup

Ix Chel
Ix Chel
Anewbus828
Ix Chel
Level 124
God Stats
21W - 14L
1,651 SR
Queue Stats
41W - 41L
1,528 Elo+
Party 2
Jing Wei
Jing Wei
DarkAttendant
Jing Wei
Level 66
God Stats
2W - 1L
1,500 SR
Queue Stats
101W - 64L
1,606 Elo+
Solo
Hercules
Hercules
Quizzaey
Hercules
Level 94
God Stats
3W - 1L
1,738 SR
Queue Stats
11W - 6L
1,612 Elo+
Party 1
Cerberus
Cerberus
Tezzý
Cerberus
Level 156
God Stats
9W - 6L
1,606 SR
Queue Stats
49W - 33L
1,606 Elo+
Party 2
Amaterasu
Amaterasu
Third_Edition_
Amaterasu
Level 127
God Stats
12W - 8L
1,684 SR
Queue Stats
85W - 89L
1,472 Elo+
Party 1
Team Averages
Level 113
1,636 SR
1,565 Elo+

VS

Team Averages
Level 146
1,493 SR
1,485 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 331
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
CHAIRMANKING
Erlang Shen
Level 105
God Stats
5W - 8L
1,551 SR
Queue Stats
210W - 179L
1,541 Elo+
Solo
Nox
Nox
YisusManu
Nox
Level 115
God Stats
2W - 5L
1,442 SR
Queue Stats
224W - 215L
1,494 Elo+
Solo
Nemesis
Nemesis
drunkramen
Nemesis
Level 87
God Stats
6W - 8L
1,692 SR
Queue Stats
220W - 207L
1,519 Elo+
Solo
Medusa
Medusa
otor888_yt
Medusa
Level 93
God Stats
0W - 2L
1,278 SR
Queue Stats
9W - 11L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Anewbus828
Ix Chel
16
7 / 1 / 6
10,639
591
9,258
9,891
3,498
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Jing Wei
DarkAttendant
Jing Wei
19
7 / 0 / 4
12,397
689
11,715
10,140
4,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
Quizzaey
Hercules
17
8 / 4 / 2
12,176
676
13,242
21,845
20,259
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Cerberus
Tezzý
Cerberus
16
5 / 0 / 12
11,386
633
10,453
16,428
15,040
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amaterasu
Third_Edition_
Amaterasu
16
1 / 4 / 5
9,625
535
5,778
19,930
9,780
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
1 / 9 / 5
7,079
393
9,879
21,253
16,730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Erlang Shen
CHAIRMANKING
Erlang Shen
14
4 / 3 / 2
8,545
475
12,901
15,018
7,876
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

14
3 / 6 / 2
8,640
480
8,526
13,393
3,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Nemesis
drunkramen
Nemesis
11
1 / 5 / 2
7,895
439
7,739
13,449
5,927
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Medusa
otor888_yt
Medusa
15
0 / 5 / 0
8,374
465
1,716
10,865
2,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
20
28
Kills
9
9
Deaths
28
29
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
1
9
5
0.39
W
Ix Chel
Anewbus828
Ix Chel
7
1
6
10
L
Erlang Shen
CHAIRMANKING
Erlang Shen
4
3
2
1.67
W
Jing Wei
DarkAttendant
Jing Wei
7
0
4
9
W
Hercules
Quizzaey
Hercules
8
4
2
2.25
W
Cerberus
Tezzý
Cerberus
5
0
12
11
W
Amaterasu
Third_Edition_
Amaterasu
1
4
5
0.88
L
3
6
2
0.67
L
Nemesis
drunkramen
Nemesis
1
5
2
0.4
L
Medusa
otor888_yt
Medusa
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,446
Damage
40,761
78,234
Taken
73,978
52,591
Mitigated
37,296
36,304
Healing
16,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
9,879
1,089
765
3,023
21,253
16,730
0
8,257
12,426
24,633
631
W
Ix Chel
Anewbus828
Ix Chel
9,258
1,562
4,030
4,112
9,891
3,498
2,221
5,056
4,432
60,798
813
L
Erlang Shen
CHAIRMANKING
Erlang Shen
12,901
8,134
0
5,998
15,018
7,876
14
2,461
12,325
0
60,785
W
Jing Wei
DarkAttendant
Jing Wei
11,715
10,016
0
5,001
10,140
4,014
6,836
2,067
7,939
0
103,945
W
Hercules
Quizzaey
Hercules
13,242
5,540
0
9,516
21,845
20,259
1,649
1,391
20,282
0
78,139
W
Cerberus
Tezzý
Cerberus
10,453
947
0
3,142
16,428
15,040
2,707
4,620
11,270
36,732
4,187
W
Amaterasu
Third_Edition_
Amaterasu
5,778
3,292
0
10,503
19,930
9,780
9
4,150
15,668
0
82,165
L
8,526
630
0
2,532
13,393
3,931
0
6,472
6,660
53,089
0
L
Nemesis
drunkramen
Nemesis
7,739
3,180
0
1,704
13,449
5,927
0
381
12,595
0
42,801
L
Medusa
otor888_yt
Medusa
1,716
892
0
2,195
10,865
2,832
1,093
851
10,014
0
57,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,223
Gold Earned
40,533
588
Minions Killed
412
0
Camps Cleared
0
1,858,063
Distance Traveled
1,575,573
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,079
393
19
1
0
306,882
3
W
Ix Chel
10,639
591
117
7
0
379,043
2
L
Erlang Shen
8,545
475
102
6
0
384,558
0
W
Jing Wei
12,397
689
172
10
0
383,610
4
W
Hercules
12,176
676
134
7
0
314,468
0
W
Cerberus
11,386
633
59
3
0
391,747
5
W
Amaterasu
9,625
535
106
6
0
389,195
1
L
Nox
8,640
480
113
6
0
337,056
0
L
Nemesis
7,895
439
80
4
0
221,967
0
L
Medusa
8,374
465
98
5
0
325,110
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role