Player Matchup

Freya
Freya
DivineBeast687
Freya
Level 49
God Stats
0W - 2L
1,344 SR
Queue Stats
167W - 161L
1,567 Elo+
Party 1
Cupid
Cupid
KingMunch
Cupid
Level 100
God Stats
1W - 1L
1,814 SR
Queue Stats
155W - 145L
1,598 Elo+
Solo
Lancelot
Lancelot
KnuckleWart04
Lancelot
Level 69
God Stats
5W - 6L
1,430 SR
Queue Stats
242W - 242L
1,522 Elo+
Solo
Cthulhu
Cthulhu
SWAG OVERLOAD63
Cthulhu
Level 158
God Stats
8W - 6L
1,649 SR
Queue Stats
267W - 285L
1,601 Elo+
Party 1
Hercules
Hercules
XboxDZH
Hercules
Level 159
God Stats
1W - 2L
1,485 SR
Queue Stats
322W - 331L
1,589 Elo+
Party 1
Team Averages
Level 107
1,545 SR
1,575 Elo+

VS

Team Averages
Level 100
1,543 SR
1,511 Elo+
Sobek
Sobek
Gamephreak117
Sobek
Level 111
God Stats
9W - 8L
1,470 SR
Queue Stats
105W - 122L
1,508 Elo+
Party 2
Hou Yi
Hou Yi
KingMahoraga
Hou Yi
Level 14
God Stats
6W - 2L
1,439 SR
Queue Stats
45W - 46L
1,485 Elo+
Party 2
Chaac
Chaac
Lazy SoulReaper
Chaac
Level 146
God Stats
19W - 8L
1,696 SR
Queue Stats
453W - 434L
1,535 Elo+
Solo
Ymir
Ymir
majinmullet
Ymir
Level 110
God Stats
42W - 41L
1,534 SR
Queue Stats
113W - 121L
1,496 Elo+
Party 2
Vulcan
Vulcan
ФAbaddonФ
Vulcan
Level 118
God Stats
16W - 12L
1,578 SR
Queue Stats
73W - 73L
1,528 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 1
7,653
510
6,121
9,758
3,602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Cupid
KingMunch
Cupid
12
1 / 5 / 3
7,181
479
4,856
11,492
3,166
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Lancelot
KnuckleWart04
Lancelot
12
5 / 4 / 3
7,337
489
9,573
13,201
4,944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

12
3 / 3 / 4
7,426
495
7,385
10,944
8,012
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Hercules
XboxDZH
Hercules
10
4 / 3 / 6
7,362
491
5,872
13,536
11,543
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 20 Physical Power, and 30 Magical Power for 5 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 11
8,529
569
6,917
12,067
10,710
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Hou Yi
14
4 / 3 / 2
9,272
618
8,481
9,214
3,031
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
2 / 4 / 6
8,875
592
7,874
14,813
12,409
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate

Breastplate

+20
Physical Protection

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

14
2 / 5 / 12
7,937
529
8,659
13,541
6,577
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Vulcan
14
8 / 2 / 4
8,948
597
9,619
5,285
2,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
54
16
Kills
19
19
Deaths
16
17
Assists
35
Player
Kills
Deaths
Assists
KDA
L
3
4
1
0.88
W
3
2
11
4.25
W
Hou Yi
4
3
2
1.67
L
Cupid
KingMunch
Cupid
1
5
3
0.5
L
Lancelot
KnuckleWart04
Lancelot
5
4
3
1.63
W
2
4
6
1.25
L
3
3
4
1.67
L
Hercules
XboxDZH
Hercules
4
3
6
2.33
W
2
5
12
1.6
W
Vulcan
8
2
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,807
Damage
41,550
58,931
Taken
54,920
31,267
Mitigated
35,257
18,062
Healing
20,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,121
1,722
0
2,604
9,758
3,602
0
713
9,045
50,193
1,428
W
6,917
805
0
2,789
12,067
10,710
14
1,360
10,469
21,958
1,410
W
Hou Yi
8,481
4,191
0
3,724
9,214
3,031
0
4,537
4,096
0
62,282
L
Cupid
KingMunch
Cupid
4,856
2,025
164
4,070
11,492
3,166
0
8,349
3,143
0
46,660
L
Lancelot
KnuckleWart04
Lancelot
9,573
1,388
0
4,528
13,201
4,944
0
6,314
6,887
0
54,924
W
7,874
1,559
0
8,968
14,813
12,409
105
6,243
8,569
0
54,393
L
7,385
876
0
3,751
10,944
8,012
0
1,756
9,188
46,292
0
L
Hercules
XboxDZH
Hercules
5,872
1,563
0
2,945
13,536
11,543
0
7,151
6,385
0
17,090
W
8,659
1,215
0
3,781
13,541
6,577
0
783
12,758
54,182
1,088
W
Vulcan
9,619
228
0
1,464
5,285
2,530
175
29
5,256
45,559
1,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,959
Gold Earned
43,561
369
Minions Killed
374
0
Camps Cleared
0
1,478,396
Distance Traveled
1,568,051
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
7,653
510
96
6
0
293,239
3
W
Sobek
8,529
569
22
1
0
319,582
7
W
Hou Yi
9,272
618
106
7
0
306,892
0
L
Cupid
7,181
479
92
6
0
295,819
0
L
Lancelot
7,337
489
85
6
0
360,229
3
W
Chaac
8,875
592
92
6
0
316,027
0
L
Cthulhu
7,426
495
67
4
0
206,639
0
L
Hercules
7,362
491
29
2
0
322,470
5
W
Ymir
7,937
529
82
5
0
315,760
0
W
Vulcan
8,948
597
72
5
0
309,790
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role