Player Matchup

Serqet
Serqet
Diamond IV
 
Serqet
Diamond IV
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bake Kujira
Bake Kujira
Diamond I
KitaˆKita
Bake Kujira
Diamond I
Level 122
God Stats
3W - 1L
1,739 SR
Queue Stats
275W - 237L
2,335 MMR
Party 1
Vulcan
Vulcan
Masters
RafaelFutbol5598
Vulcan
Masters
Level 84
God Stats
5W - 4L
1,535 SR
Queue Stats
270W - 220L
2,260 MMR
Solo
Ymir
Ymir
Diamond III
Xalivre
Ymir
Diamond III
Level 181
God Stats
1W - 0L
1,500 SR
Queue Stats
183W - 134L
2,166 MMR
Party 1
Ullr
Ullr
Masters
swanmatt
Ullr
Masters
Level 153
God Stats
9W - 9L
1,535 SR
Queue Stats
170W - 132L
2,794 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 123
1,562 SR
2,211 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 183
1,653 SR
2,207 MMR
Anhur
Anhur
Diamond III
 
Anhur
Diamond III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cabrakan
Cabrakan
Diamond III
Bombtorb
Cabrakan
Diamond III
Level 232
God Stats
13W - 6L
1,779 SR
Queue Stats
211W - 166L
2,098 MMR
Party 2
Hel
Hel
Diamond II
LuscaRage
Hel
Diamond II
Level 204
God Stats
5W - 2L
1,741 SR
Queue Stats
207W - 161L
2,175 MMR
Party 2
Tsukuyomi
Tsukuyomi
Platinum I
NarutoTFD
Tsukuyomi
Platinum I
Level 169
God Stats
3W - 3L
1,747 SR
Queue Stats
192W - 207L
2,113 MMR
Solo
Kumbhakarna
Kumbhakarna
Grandmaster
Speczera
Kumbhakarna
Grandmaster
Level 153
God Stats
1W - 1L
1,500 SR
Queue Stats
513W - 445L
3,150 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
14
8 / 0 / 3
8,319
640
6,178
7,836
2,576
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Bake Kujira
KitaˆKita
Bake Kujira
15
4 / 0 / 3
9,034
695
10,967
13,493
13,263
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

14
4 / 0 / 3
8,475
652
9,083
4,176
1,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Ymir
Xalivre
Ymir
12
1 / 1 / 10
7,347
565
4,895
11,662
9,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ullr
16
3 / 0 / 4
9,277
714
4,956
4,602
1,454
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
JanusSusanoAthenaGeb

VS

Bans
Maman BrigitteKing ArthurChang'eArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
9
0 / 5 / 0
5,784
445
2,361
6,558
2,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Cabrakan
Bombtorb
Cabrakan
9
0 / 4 / 1
6,007
462
4,702
12,942
12,342
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
1 / 4 / 0
6,207
477
4,979
8,716
3,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
NarutoTFD
Tsukuyomi
10
0 / 3 / 1
5,839
449
3,297
9,499
2,923
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
Speczera
Kumbhakarna
11
0 / 4 / 1
6,198
477
5,972
10,522
7,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
4
20
Kills
1
1
Deaths
20
23
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
8
0
3
9.5
L
Anhur
 
Anhur
0
5
0
0
L
Cabrakan
Bombtorb
Cabrakan
0
4
1
0.13
W
Bake Kujira
KitaˆKita
Bake Kujira
4
0
3
5.5
L
1
4
0
0.25
L
Tsukuyomi
NarutoTFD
Tsukuyomi
0
3
1
0.17
W
4
0
3
5.5
L
Kumbhakarna
Speczera
Kumbhakarna
0
4
1
0.13
W
Ymir
Xalivre
Ymir
1
1
10
6
W
Ullr
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,079
Damage
21,311
41,769
Taken
48,237
27,666
Mitigated
27,661
12,689
Healing
16,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
6,178
1,529
0
3,592
7,836
2,576
945
1,633
6,140
0
49,723
L
Anhur
 
Anhur
2,361
1,334
0
1,147
6,558
2,119
0
523
6,035
0
33,334
L
Cabrakan
Bombtorb
Cabrakan
4,702
975
0
1,528
12,942
12,342
0
7,634
4,703
13,466
2,665
W
Bake Kujira
KitaˆKita
Bake Kujira
10,967
3,306
0
2,659
13,493
13,263
723
6,234
6,589
79,560
4,252
L
4,979
290
3,956
3,975
8,716
3,111
0
4,342
3,896
50,572
0
L
Tsukuyomi
NarutoTFD
Tsukuyomi
3,297
799
0
3,192
9,499
2,923
0
3,970
5,398
0
34,271
W
9,083
153
0
362
4,176
1,274
714
2,042
2,128
62,018
0
L
Kumbhakarna
Speczera
Kumbhakarna
5,972
576
0
2,565
10,522
7,166
0
6,723
3,566
36,798
0
W
Ymir
Xalivre
Ymir
4,895
1,141
0
3,102
11,662
9,099
148
3,969
7,625
26,283
0
W
Ullr
4,956
2,020
0
2,974
4,602
1,454
2,361
426
4,176
0
73,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,452
Gold Earned
30,035
538
Minions Killed
327
0
Camps Cleared
0
1,418,378
Distance Traveled
1,232,490
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
8,319
640
87
7
0
348,465
0
L
Anhur
5,784
445
62
5
0
156,358
0
L
Cabrakan
6,007
462
28
2
0
261,851
3
W
Bake Kujira
9,034
695
145
11
0
230,148
0
L
Hel
6,207
477
99
8
0
293,596
0
L
Tsukuyomi
5,839
449
67
5
0
297,511
2
W
Vulcan
8,475
652
120
9
0
294,464
1
L
Kumbhakarna
6,198
477
71
5
0
223,174
0
W
Ymir
7,347
565
41
3
0
263,705
0
W
Ullr
9,277
714
145
11
0
281,596
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role