Player Matchup

Anhur
Anhur
CryoStriker
Anhur
Level 172
God Stats
6W - 6L
1,517 SR
Queue Stats
298W - 258L
1,565 Elo+
Party 3
Ix Chel
Ix Chel
ImpureFreak
Ix Chel
Level 145
God Stats
43W - 23L
1,687 SR
Queue Stats
190W - 168L
1,575 Elo+
Party 3
Kumbhakarna
Kumbhakarna
VQT1
Kumbhakarna
Level 124
God Stats
2W - 1L
1,500 SR
Queue Stats
132W - 111L
1,562 Elo+
Party 2
Vamana
Vamana
der3984
Vamana
Level 149
God Stats
2W - 0L
1,921 SR
Queue Stats
334W - 287L
1,587 Elo+
Solo
Hercules
Hercules
iggyboyslugy33
Hercules
Level 127
God Stats
2W - 0L
1,840 SR
Queue Stats
128W - 94L
1,552 Elo+
Party 2
Team Averages
Level 143
1,693 SR
1,568 Elo+

VS

Team Averages
Level 100
1,485 SR
1,518 Elo+
Charybdis
Charybdis
 
Charybdis
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
PlzFixMatchMakin
Hades
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
245W - 209L
1,560 Elo+
Solo
Mulan
Mulan
Prettykitten122
Mulan
Level 109
God Stats
4W - 11L
1,369 SR
Queue Stats
22W - 30L
1,491 Elo+
Party 1
Chaac
Chaac
WishedAlarm8115
Chaac
Level 134
God Stats
23W - 27L
1,555 SR
Queue Stats
90W - 110L
1,508 Elo+
Party 1
Kumbhakarna
Kumbhakarna
xhushx
Kumbhakarna
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
332W - 311L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 3
7,246
518
7,510
11,688
3,617
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Ix Chel
ImpureFreak
Ix Chel
14
6 / 0 / 0
8,190
585
8,826
4,961
1,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
VQT1
Kumbhakarna
13
1 / 2 / 8
7,939
567
6,647
13,522
9,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vamana
der3984
Vamana
16
3 / 1 / 1
9,646
689
10,596
13,520
11,257
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hercules
14
3 / 0 / 3
7,723
552
6,942
7,975
3,644
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
13
1 / 4 / 4
7,294
521
12,750
11,564
3,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 2 / 0
8,406
600
4,332
10,482
4,148
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

12
0 / 4 / 0
6,679
477
6,451
14,621
12,649
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

12
1 / 4 / 1
6,913
494
3,785
9,932
4,432
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kumbhakarna
xhushx
Kumbhakarna
10
3 / 1 / 2
7,057
504
5,723
15,479
13,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
14
15
Kills
7
7
Deaths
15
15
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
1
4
4
0.75
W
2
4
3
0.88
W
Ix Chel
ImpureFreak
Ix Chel
6
0
0
6
L
2
2
0
1
L
0
4
0
0
W
Kumbhakarna
VQT1
Kumbhakarna
1
2
8
2.5
L
1
4
1
0.38
W
Vamana
der3984
Vamana
3
1
1
3.5
W
Hercules
3
0
3
4.5
L
Kumbhakarna
xhushx
Kumbhakarna
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,521
Damage
33,041
51,666
Taken
62,078
29,239
Mitigated
37,710
17,560
Healing
16,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
12,750
6,530
0
3,959
11,564
3,464
768
2,582
8,982
0
67,822
W
7,510
4,067
0
4,102
11,688
3,617
0
2,446
9,242
0
60,461
W
Ix Chel
ImpureFreak
Ix Chel
8,826
659
1,641
2,109
4,961
1,702
0
2,368
2,593
53,244
1,537
L
4,332
1,041
124
6,134
10,482
4,148
0
2,596
7,838
68,475
0
L
6,451
838
0
1,669
14,621
12,649
0
504
13,251
0
45,959
W
Kumbhakarna
VQT1
Kumbhakarna
6,647
876
332
4,287
13,522
9,019
0
3,118
10,404
23,550
880
L
3,785
156
0
1,303
9,932
4,432
0
4,070
5,781
0
47,110
W
Vamana
der3984
Vamana
10,596
4,810
0
3,769
13,520
11,257
0
727
12,793
0
80,120
W
Hercules
6,942
2,103
0
1,320
7,975
3,644
0
1,507
6,468
0
65,350
L
Kumbhakarna
xhushx
Kumbhakarna
5,723
445
0
3,744
15,479
13,017
94
5,045
10,434
23,030
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,744
Gold Earned
36,349
497
Minions Killed
418
0
Camps Cleared
0
1,519,607
Distance Traveled
1,409,777
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,294
521
112
8
0
243,288
4
W
Anhur
7,246
518
101
7
0
269,319
4
W
Ix Chel
8,190
585
101
7
0
322,042
4
L
Hades
8,406
600
133
10
0
279,088
0
L
Mulan
6,679
477
79
6
0
275,307
0
W
Kumbhakarna
7,939
567
39
3
0
296,172
1
L
Chaac
6,913
494
72
5
0
325,671
1
W
Vamana
9,646
689
145
10
0
275,782
2
W
Hercules
7,723
552
111
8
0
356,292
0
L
Kumbhakarna
7,057
504
22
2
0
286,423
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role