Player Matchup

Janus
Janus
ArcPoison
Janus
Level 90
God Stats
1W - 0L
1,508 SR
Queue Stats
14W - 11L
1,497 Elo+
Solo
Sylvanus
Sylvanus
Chiefbeef298837
Sylvanus
Level 66
God Stats
4W - 10L
1,285 SR
Queue Stats
6W - 12L
1,255 Elo+
Party 2
Charybdis
Charybdis
CounterManx716
Charybdis
Level 28
God Stats
2W - 4L
1,251 SR
Queue Stats
3W - 8L
1,091 Elo+
Party 2
Chaac
Chaac
EvilGamer795285
Chaac
Level 101
God Stats
1W - 0L
1,507 SR
Queue Stats
5W - 6L
1,305 Elo+
Party 2
Serqet
Serqet
Hematuria
Serqet
Level 155
God Stats
6W - 5L
1,592 SR
Queue Stats
278W - 275L
1,496 Elo+
Party 2
Team Averages
Level 88
1,429 SR
1,329 Elo+

VS

Team Averages
Level 88
1,450 SR
1,379 Elo+
Ares
Ares
ChasingHorror
Ares
Level 20
God Stats
15W - 30L
1,353 SR
Queue Stats
20W - 42L
1,294 Elo+
Party 1
Amaterasu
Amaterasu
RastaPastaCat
Amaterasu
Level 94
God Stats
101W - 109L
1,458 SR
Queue Stats
124W - 153L
1,376 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Xel Naga Void
Morgan Le Fay
Level 122
God Stats
9W - 8L
1,581 SR
Queue Stats
116W - 126L
1,366 Elo+
Solo
Charybdis
Charybdis
Yyyy43109
Charybdis
Level 121
God Stats
0W - 3L
1,450 SR
Queue Stats
178W - 209L
1,458 Elo+
Solo
King Arthur
King Arthur
tondefknot123
King Arthur
Level 85
God Stats
11W - 17L
1,410 SR
Queue Stats
102W - 127L
1,402 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
ArcPoison
Janus
13
2 / 2 / 4
7,565
946
7,257
3,738
1,255
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sylvanus
13
0 / 0 / 8
7,824
978
1,766
3,839
3,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Charybdis
CounterManx716
Charybdis
12
1 / 0 / 5
7,236
905
3,418
4,050
1,403
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
5 / 0 / 4
8,159
1,020
6,606
4,989
3,938
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Serqet
Hematuria
Serqet
13
3 / 2 / 6
7,842
980
5,365
6,644
3,034
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 0
6,702
838
1,271
8,831
5,442
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Amaterasu
RastaPastaCat
Amaterasu
14
3 / 0 / 0
7,659
957
3,682
6,931
4,148
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
Xel Naga Void
Morgan Le Fay
12
0 / 3 / 0
6,800
850
2,152
3,820
1,230
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
Yyyy43109
Charybdis
10
0 / 2 / 0
6,331
791
1,374
2,504
656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

King Arthur
tondefknot123
King Arthur
13
1 / 0 / 1
7,324
916
4,484
8,730
4,881
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
5
11
Kills
4
4
Deaths
11
27
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Janus
ArcPoison
Janus
2
2
4
2
L
0
6
0
0
W
Sylvanus
0
0
8
4
W
Charybdis
CounterManx716
Charybdis
1
0
5
3.5
W
5
0
4
7
W
Serqet
Hematuria
Serqet
3
2
6
3
L
Amaterasu
RastaPastaCat
Amaterasu
3
0
0
3
L
Morgan Le Fay
Xel Naga Void
Morgan Le Fay
0
3
0
0
L
Charybdis
Yyyy43109
Charybdis
0
2
0
0
L
King Arthur
tondefknot123
King Arthur
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,412
Damage
12,963
23,260
Taken
30,816
12,709
Mitigated
16,357
5,529
Healing
4,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
ArcPoison
Janus
7,257
288
0
250
3,738
1,255
0
556
3,140
21,903
0
L
1,271
0
0
330
8,831
5,442
0
1,664
6,782
6,232
0
W
Sylvanus
1,766
358
1,679
1,088
3,839
3,079
328
494
3,185
10,316
0
W
Charybdis
CounterManx716
Charybdis
3,418
1,453
0
0
4,050
1,403
1,517
616
3,335
0
13,869
W
6,606
317
0
1,658
4,989
3,938
52
893
3,931
1,492
15,741
W
Serqet
Hematuria
Serqet
5,365
391
0
854
6,644
3,034
98
556
5,967
0
21,555
L
Amaterasu
RastaPastaCat
Amaterasu
3,682
841
0
2,319
6,931
4,148
0
2,086
4,253
0
16,976
L
Morgan Le Fay
Xel Naga Void
Morgan Le Fay
2,152
483
0
0
3,820
1,230
99
1,027
2,636
9,994
0
L
Charybdis
Yyyy43109
Charybdis
1,374
664
0
472
2,504
656
89
576
1,816
0
4,186
L
King Arthur
tondefknot123
King Arthur
4,484
113
0
1,803
8,730
4,881
0
3,420
4,750
0
24,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,626
Gold Earned
34,816
151
Minions Killed
121
0
Camps Cleared
0
924,981
Distance Traveled
669,105
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,565
946
40
5
0
177,646
0
L
Ares
6,702
838
17
2
0
159,637
0
W
Sylvanus
7,824
978
17
2
0
172,108
0
W
Charybdis
7,236
905
25
3
0
169,198
0
W
Chaac
8,159
1,020
30
4
0
208,201
0
W
Serqet
7,842
980
39
5
0
197,828
0
L
Amaterasu
7,659
957
40
5
0
167,059
0
L
Morgan Le Fay
6,800
850
22
3
0
86,768
0
L
Charybdis
6,331
791
3
0
0
51,837
0
L
King Arthur
7,324
916
39
5
0
203,804
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role