Player Matchup

Kumbhakarna
Kumbhakarna
Gold IV
Goondraa_
Kumbhakarna
Gold IV
Level 109
God Stats
19W - 15L
1,557 SR
Queue Stats
404W - 460L
1,477 MMR
Solo
Discordia
Discordia
Gold IV
Im Ditka
Discordia
Gold IV
Level 157
God Stats
8W - 8L
1,634 SR
Queue Stats
76W - 83L
1,453 MMR
Solo
Anhur
Anhur
Silver III
MrHep
Anhur
Silver III
Level 47
God Stats
3W - 2L
1,500 SR
Queue Stats
38W - 33L
1,470 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 104
1,564 SR
1,467 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 100
1,553 SR
1,519 MMR
Ganesha
Ganesha
Platinum V
JaysEpoch
Ganesha
Platinum V
Level 46
God Stats
2W - 3L
1,678 SR
Queue Stats
24W - 19L
1,779 MMR
Party 1
Hou Yi
Hou Yi
Gold III
Nomada-005
Hou Yi
Gold III
Level 157
God Stats
11W - 15L
1,475 SR
Queue Stats
1,106W - 1,140L
1,432 MMR
Solo
Zeus
Zeus
Gold IV
stingy2x
Zeus
Gold IV
Level 97
God Stats
57W - 54L
1,507 SR
Queue Stats
154W - 180L
1,347 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Goondraa_
Kumbhakarna
17
2 / 0 / 3
10,209
785
7,943
11,275
12,636
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Discordia
Im Ditka
Discordia
17
1 / 0 / 4
10,737
826
9,932
4,497
1,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
MrHep
Anhur
16
3 / 1 / 2
10,678
821
13,274
10,709
3,804
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Bans
Baron SamediAchillesAh Muzen CabCthulhuVulcan

VS

Bans
ScyllaHerculesAphroditeSun WukongPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
JaysEpoch
Ganesha
16
0 / 2 / 1
8,581
660
5,883
15,663
15,785
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hou Yi
Nomada-005
Hou Yi
15
1 / 1 / 0
9,268
713
5,701
10,558
3,130
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Zeus
14
0 / 3 / 0
8,676
667
8,538
8,589
2,589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
2
6
Kills
1
1
Deaths
6
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
Goondraa_
Kumbhakarna
2
0
3
3.5
W
Discordia
Im Ditka
Discordia
1
0
4
3
L
Ganesha
JaysEpoch
Ganesha
0
2
1
0.25
W
Anhur
MrHep
Anhur
3
1
2
4
L
Hou Yi
Nomada-005
Hou Yi
1
1
0
1
L
Zeus
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,149
Damage
20,122
26,481
Taken
34,810
17,858
Mitigated
21,504
9,282
Healing
2,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
Goondraa_
Kumbhakarna
7,943
775
0
3,052
11,275
12,636
186
5,284
5,348
23,066
3,228
W
Discordia
Im Ditka
Discordia
9,932
74
0
1,768
4,497
1,418
470
2,544
1,651
49,907
465
L
Ganesha
JaysEpoch
Ganesha
5,883
757
0
951
15,663
15,785
0
5,290
10,342
18,629
560
W
Anhur
MrHep
Anhur
13,274
8,827
0
4,462
10,709
3,804
723
4,798
5,580
0
55,199
L
Hou Yi
Nomada-005
Hou Yi
5,701
2,568
0
1,496
10,558
3,130
0
5,958
4,578
0
36,112
L
Zeus
8,538
770
0
0
8,589
2,589
0
5,155
3,396
26,384
637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,624
Gold Earned
26,525
188
Minions Killed
134
0
Camps Cleared
0
785,550
Distance Traveled
707,725
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
10,209
785
34
3
0
280,172
0
W
Discordia
10,737
826
80
6
0
274,321
2
L
Ganesha
8,581
660
1
0
0
230,530
4
W
Anhur
10,678
821
74
6
0
231,057
0
L
Hou Yi
9,268
713
72
6
0
231,930
0
L
Zeus
8,676
667
61
5
0
245,265
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role