Player Matchup

Thoth
Thoth
ChiiVii
Thoth
Level 161
God Stats
0W - 2L
1,548 SR
Queue Stats
63W - 63L
1,566 Elo+
Party 3
Maui
Maui
CodeBreaker45
Maui
Level 136
God Stats
18W - 7L
1,635 SR
Queue Stats
37W - 30L
1,600 Elo+
Party 3
Lancelot
Lancelot
DixelDagel10
Lancelot
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 35L
1,593 Elo+
Party 3
Loki
Loki
ouroboros0963
Loki
Level 122
God Stats
7W - 3L
1,700 SR
Queue Stats
69W - 81L
1,511 Elo+
Solo
Apollo
Apollo
sebastians_g
Apollo
Level 138
God Stats
7W - 2L
1,797 SR
Queue Stats
94W - 81L
1,510 Elo+
Solo
Team Averages
Level 140
1,636 SR
1,556 Elo+

VS

Team Averages
Level 151
1,548 SR
1,530 Elo+
Neith
Neith
 
Neith
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
 
Amaterasu
Level 189
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
CripilingDebt
Hades
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
835W - 792L
1,581 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Queendre
Kumbhakarna
Level 136
God Stats
5W - 2L
1,683 SR
Queue Stats
131W - 159L
1,513 Elo+
Party 2
Chaac
Chaac
WhoeverIWantToB
Chaac
Level 165
God Stats
124W - 106L
1,556 SR
Queue Stats
859W - 802L
1,558 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
ChiiVii
Thoth
7
1 / 0 / 0
3,923
785
1,791
2,032
412
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
1 / 1 / 1
3,922
784
1,870
4,029
1,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Lancelot
DixelDagel10
Lancelot
6
0 / 1 / 0
3,366
673
866
4,345
2,359
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

2
0 / 1 / 0
2,658
532
402
992
182
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Apollo
6
1 / 1 / 1
3,679
736
2,256
2,257
482
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
7
2 / 1 / 0
4,081
816
2,101
2,784
559
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Amaterasu
 
Amaterasu
6
1 / 2 / 1
3,359
672
1,963
2,597
1,109
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

5
0 / 1 / 0
3,193
639
355
4,468
1,209
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Kumbhakarna
Queendre
Kumbhakarna
6
1 / 0 / 1
3,800
760
1,833
4,269
2,153
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

7
0 / 0 / 1
3,987
797
2,248
2,497
1,526
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
7
3
Kills
4
4
Deaths
4
2
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
1
0
2
W
Amaterasu
 
Amaterasu
1
2
1
0.75
L
Thoth
ChiiVii
Thoth
1
0
0
1
L
1
1
1
1.5
W
0
1
0
0
L
Lancelot
DixelDagel10
Lancelot
0
1
0
0
W
Kumbhakarna
Queendre
Kumbhakarna
1
0
1
1.5
W
0
0
1
0.5
L
0
1
0
0
L
Apollo
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,185
Damage
8,500
13,655
Taken
16,615
5,348
Mitigated
6,556
4,611
Healing
6,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
2,101
708
0
520
2,784
559
0
1,330
1,318
0
22,421
W
Amaterasu
 
Amaterasu
1,963
836
0
796
2,597
1,109
0
530
2,067
0
11,855
L
Thoth
ChiiVii
Thoth
1,791
149
0
625
2,032
412
0
0
2,032
17,941
0
L
1,870
868
0
966
4,029
1,913
0
1,305
2,600
9,711
1,368
W
355
138
1
2,988
4,468
1,209
0
351
4,073
15,173
470
L
Lancelot
DixelDagel10
Lancelot
866
284
0
1,536
4,345
2,359
0
0
4,345
0
12,911
W
Kumbhakarna
Queendre
Kumbhakarna
1,833
391
0
1,530
4,269
2,153
0
941
3,328
10,840
0
W
2,248
325
0
1,076
2,497
1,526
0
0
2,497
0
20,738
L
402
196
0
283
992
182
0
145
847
0
2,692
L
Apollo
2,256
1,742
0
1,201
2,257
482
0
738
1,462
0
19,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,548
Gold Earned
18,420
135
Minions Killed
148
0
Camps Cleared
0
487,543
Distance Traveled
562,843
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
4,081
816
42
8
0
96,596
0
W
Amaterasu
3,359
672
23
5
0
109,093
3
L
Thoth
3,923
785
40
8
0
113,482
0
L
Maui
3,922
784
18
4
0
129,968
0
W
Hades
3,193
639
33
7
0
123,324
0
L
Lancelot
3,366
673
31
6
0
112,358
0
W
Kumbhakarna
3,800
760
10
2
0
123,130
0
W
Chaac
3,987
797
40
8
0
110,700
1
L
Loki
2,658
532
8
2
0
36,749
0
L
Apollo
3,679
736
38
8
0
94,986
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role