Player Matchup

Anubis
Anubis
 
Anubis
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
CaIIMeMcDaddy
Cernunnos
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 46L
1,566 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Depresedpnda
Tsukuyomi
Level 65
God Stats
21W - 17L
1,604 SR
Queue Stats
56W - 46L
1,509 Elo+
Party 3
Chaac
Chaac
Ext st0rm1541
Chaac
Level 92
God Stats
11W - 16L
1,706 SR
Queue Stats
204W - 212L
1,504 Elo+
Party 3
Vulcan
Vulcan
LaughnCoffin533
Vulcan
Level 147
God Stats
11W - 11L
1,588 SR
Queue Stats
360W - 365L
1,556 Elo+
Solo
Team Averages
Level 102
1,580 SR
1,527 Elo+

VS

Team Averages
Level 145
1,522 SR
1,506 Elo+
Fenrir
Fenrir
Drybread365
Fenrir
Level 158
God Stats
1W - 1L
1,326 SR
Queue Stats
101W - 98L
1,537 Elo+
Party 2
Medusa
Medusa
EvolvingReaper
Medusa
Level 141
God Stats
5W - 2L
1,608 SR
Queue Stats
35W - 37L
1,499 Elo+
Party 2
Raijin
Raijin
Flashh_Gambii
Raijin
Level 153
God Stats
1W - 1L
1,697 SR
Queue Stats
49W - 47L
1,503 Elo+
Party 2
Nike
Nike
TrippyKookaburra
Nike
Level 123
God Stats
2W - 1L
1,512 SR
Queue Stats
51W - 52L
1,475 Elo+
Party 2
Cthulhu
Cthulhu
XOceanSpiritX
Cthulhu
Level 149
God Stats
10W - 6L
1,465 SR
Queue Stats
266W - 241L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
5 / 4 / 0
6,831
621
5,861
8,495
3,444
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
CaIIMeMcDaddy
Cernunnos
9
0 / 3 / 0
5,285
480
2,268
6,387
2,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
Depresedpnda
Tsukuyomi
10
0 / 4 / 2
5,463
497
3,533
7,553
1,928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 3 / 0
4,686
426
2,348
8,344
4,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
0 / 1 / 0
6,235
567
1,865
4,181
1,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
4 / 0 / 3
6,251
568
5,342
6,118
2,363
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
4 / 0 / 2
6,484
589
5,886
4,841
1,433
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

13
5 / 0 / 2
7,054
641
4,714
5,587
1,472
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

11
0 / 5 / 4
5,895
536
2,121
8,837
3,384
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

Cthulhu
11
2 / 0 / 4
5,768
524
5,181
5,878
3,986
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
30
5
Kills
15
15
Deaths
5
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
5
4
0
1.25
L
Cernunnos
CaIIMeMcDaddy
Cernunnos
0
3
0
0
L
Tsukuyomi
Depresedpnda
Tsukuyomi
0
4
2
0.25
W
Fenrir
4
0
3
5.5
W
4
0
2
5
L
0
3
0
0
W
5
0
2
6
L
0
1
0
0
W
0
5
4
0.4
W
Cthulhu
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,875
Damage
23,244
34,960
Taken
31,261
13,078
Mitigated
12,638
8,781
Healing
7,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
5,861
467
0
2,697
8,495
3,444
0
517
7,978
43,201
0
L
Cernunnos
CaIIMeMcDaddy
Cernunnos
2,268
1,019
0
1,612
6,387
2,014
0
1,519
4,634
0
33,637
L
Tsukuyomi
Depresedpnda
Tsukuyomi
3,533
771
0
1,683
7,553
1,928
0
2,094
5,430
0
30,617
W
Fenrir
5,342
1,604
0
836
6,118
2,363
0
124
5,994
0
36,187
W
5,886
1,985
0
1,600
4,841
1,433
0
0
4,841
0
54,990
L
2,348
391
0
2,021
8,344
4,434
0
3,007
5,028
0
12,354
W
4,714
426
0
2,237
5,587
1,472
0
2,724
2,863
47,706
2,717
L
1,865
43
0
768
4,181
1,258
300
2,180
2,001
46,035
0
W
2,121
145
0
876
8,837
3,384
0
4,878
3,959
0
33,572
W
Cthulhu
5,181
551
79
1,760
5,878
3,986
0
0
5,878
24,054
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,500
Gold Earned
31,452
311
Minions Killed
352
0
Camps Cleared
0
1,082,221
Distance Traveled
1,108,284
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,831
621
83
8
0
205,606
9
L
Cernunnos
5,285
480
66
6
0
195,981
2
L
Tsukuyomi
5,463
497
56
5
0
242,920
0
W
Fenrir
6,251
568
63
6
0
252,989
1
W
Medusa
6,484
589
74
7
0
230,684
0
L
Chaac
4,686
426
13
1
0
202,800
4
W
Raijin
7,054
641
87
8
0
214,987
0
L
Vulcan
6,235
567
93
8
0
234,914
0
W
Nike
5,895
536
73
7
0
180,269
0
W
Cthulhu
5,768
524
55
5
0
229,355
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role