Player Matchup

Xbalanque
Xbalanque
Corritoo
Xbalanque
Level 68
God Stats
0W - 2L
1,428 SR
Queue Stats
44W - 34L
1,491 Elo+
Party 2
Odin
Odin
DarKraXius
Odin
Level 167
God Stats
1W - 3L
1,474 SR
Queue Stats
101W - 106L
1,506 Elo+
Party 2
Maui
Maui
ElGordoKyou3
Maui
Level 149
God Stats
16W - 16L
1,477 SR
Queue Stats
180W - 170L
1,560 Elo+
Party 2
Camazotz
Camazotz
Safixd
Camazotz
Level 140
God Stats
0W - 2L
1,310 SR
Queue Stats
9W - 10L
1,443 Elo+
Party 2
Merlin
Merlin
ŋεℓℓiεℓ
Merlin
Level 198
God Stats
1W - 3L
1,567 SR
Queue Stats
206W - 200L
1,513 Elo+
Party 2
Team Averages
Level 144
1,451 SR
1,502 Elo+

VS

Team Averages
Level 187
1,530 SR
1,513 Elo+
King Arthur
King Arthur
 
King Arthur
Level 276
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
IgNachín
Chiron
Level 194
God Stats
2W - 0L
1,740 SR
Queue Stats
213W - 207L
1,492 Elo+
Solo
Mercury
Mercury
MinistroDaREURB
Mercury
Level 123
God Stats
2W - 4L
1,252 SR
Queue Stats
303W - 302L
1,513 Elo+
Party 1
Sylvanus
Sylvanus
RRM-Rodrigo
Sylvanus
Level 201
God Stats
21W - 28L
1,475 SR
Queue Stats
370W - 362L
1,554 Elo+
Solo
Anubis
Anubis
Thunderr6
Anubis
Level 143
God Stats
10W - 5L
1,683 SR
Queue Stats
303W - 315L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Corritoo
Xbalanque
10
0 / 5 / 1
5,489
457
3,380
8,483
2,493
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 5 / 4
5,680
473
5,891
9,740
3,069
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
2 / 3 / 2
6,148
512
5,706
10,784
6,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Camazotz
Safixd
Camazotz
10
3 / 5 / 1
5,802
484
3,137
6,941
2,991
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 5 / 3
5,921
493
5,815
7,087
1,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
5 / 1 / 2
8,068
672
5,300
9,348
5,284
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Chiron
IgNachín
Chiron
14
5 / 0 / 5
7,736
645
8,735
7,648
2,653
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
4 / 3 / 5
6,941
578
5,475
8,559
3,122
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sylvanus
RRM-Rodrigo
Sylvanus
12
4 / 0 / 9
7,354
613
4,895
7,987
6,153
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Anubis
Thunderr6
Anubis
12
5 / 3 / 6
7,140
595
7,625
7,921
3,736
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
50
7
Kills
23
23
Deaths
7
11
Assists
27
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
5
1
2
6
L
Xbalanque
Corritoo
Xbalanque
0
5
1
0.1
L
1
5
4
0.6
L
2
3
2
1
W
Chiron
IgNachín
Chiron
5
0
5
7.5
W
4
3
5
2.17
W
Sylvanus
RRM-Rodrigo
Sylvanus
4
0
9
8.5
L
Camazotz
Safixd
Camazotz
3
5
1
0.7
W
Anubis
Thunderr6
Anubis
5
3
6
2.67
L
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,929
Damage
32,030
43,035
Taken
41,463
17,233
Mitigated
20,948
9,344
Healing
14,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
5,300
775
0
2,055
9,348
5,284
14
984
8,364
0
48,661
L
Xbalanque
Corritoo
Xbalanque
3,380
1,672
0
1,961
8,483
2,493
0
1,332
7,151
0
39,408
L
5,891
1,670
0
2,738
9,740
3,069
0
2,539
7,201
0
34,080
L
5,706
1,685
0
3,030
10,784
6,955
0
4,161
6,623
18,995
0
W
Chiron
IgNachín
Chiron
8,735
3,083
57
2,871
7,648
2,653
482
2,632
5,016
0
57,216
W
5,475
2,292
0
20
8,559
3,122
45
2,248
6,311
0
45,804
W
Sylvanus
RRM-Rodrigo
Sylvanus
4,895
1,048
2,237
4,182
7,987
6,153
42
2,226
5,761
17,186
1,258
L
Camazotz
Safixd
Camazotz
3,137
354
0
1,115
6,941
2,991
0
828
6,113
0
20,048
W
Anubis
Thunderr6
Anubis
7,625
569
0
2,703
7,921
3,736
0
3,379
4,542
54,738
0
L
5,815
466
0
500
7,087
1,725
0
3,594
3,493
39,175
82

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,040
Gold Earned
37,239
284
Minions Killed
367
0
Camps Cleared
0
1,180,271
Distance Traveled
1,203,750
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,068
672
82
7
0
245,357
2
L
Xbalanque
5,489
457
76
6
0
219,402
0
L
Odin
5,680
473
70
6
0
260,992
2
L
Maui
6,148
512
29
2
0
233,116
1
W
Chiron
7,736
645
99
8
0
226,206
2
W
Mercury
6,941
578
81
7
0
296,089
0
W
Sylvanus
7,354
613
14
1
0
217,985
1
L
Camazotz
5,802
484
44
4
0
240,653
0
W
Anubis
7,140
595
91
8
0
218,113
4
L
Merlin
5,921
493
65
5
0
226,108
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role