Player Matchup

Ra
Ra
Blazed4Insanity
Ra
Level 89
God Stats
7W - 8L
1,534 SR
Queue Stats
162W - 137L
1,549 Elo+
Solo
Anhur
Anhur
GriimReaperr
Anhur
Level 154
God Stats
18W - 15L
1,638 SR
Queue Stats
312W - 301L
1,580 Elo+
Solo
Maman Brigitte
Maman Brigitte
The Red King PF
Maman Brigitte
Level 158
God Stats
1W - 3L
1,707 SR
Queue Stats
243W - 234L
1,497 Elo+
Solo
Maui
Maui
Tylerdixon86
Maui
Level 127
God Stats
0W - 2L
1,227 SR
Queue Stats
95W - 86L
1,533 Elo+
Solo
Nike
Nike
rollingballsbro
Nike
Level 137
God Stats
17W - 20L
1,212 SR
Queue Stats
212W - 191L
1,451 Elo+
Solo
Team Averages
Level 133
1,464 SR
1,522 Elo+

VS

Team Averages
Level 108
1,573 SR
1,616 Elo+
Morgan Le Fay
Morgan Le Fay
Asterllaric
Morgan Le Fay
Level 68
God Stats
1W - 0L
1,252 SR
Queue Stats
136W - 104L
1,560 Elo+
Solo
Sobek
Sobek
Celtics1822
Sobek
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 14L
1,683 Elo+
Party 1
Artemis
Artemis
LoserEmporium
Artemis
Level 87
God Stats
24W - 14L
1,622 SR
Queue Stats
172W - 147L
1,565 Elo+
Party 1
Shiva
Shiva
gatosan26
Shiva
Level 141
God Stats
8W - 2L
1,762 SR
Queue Stats
133W - 115L
1,649 Elo+
Solo
Gilgamesh
Gilgamesh
iSnagForJah
Gilgamesh
Level 139
God Stats
2W - 1L
1,730 SR
Queue Stats
71W - 68L
1,621 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 2
8,292
592
9,369
8,206
2,711
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 4 / 2
7,224
516
7,769
10,516
3,807
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Maman Brigitte
The Red King PF
Maman Brigitte
12
2 / 4 / 3
7,167
512
5,048
12,364
3,900
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
2 / 3 / 3
7,848
561
4,545
11,105
8,241
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

13
3 / 0 / 0
8,195
585
6,722
8,038
5,473
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Asterllaric
Morgan Le Fay
13
2 / 3 / 1
7,197
514
8,039
9,794
2,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 1 / 8
7,499
536
3,850
11,222
7,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Artemis
14
5 / 2 / 2
8,122
580
10,881
8,766
2,219
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shiva
gatosan26
Shiva
13
2 / 3 / 0
7,661
547
5,142
14,061
6,389
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Gilgamesh
iSnagForJah
Gilgamesh
13
2 / 2 / 3
7,397
528
5,084
13,031
5,131
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
26
11
Kills
12
12
Deaths
11
10
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Asterllaric
Morgan Le Fay
2
3
1
0.83
L
3
1
2
4
W
1
1
8
5
L
1
4
2
0.5
W
Artemis
5
2
2
3
L
Maman Brigitte
The Red King PF
Maman Brigitte
2
4
3
0.88
L
2
3
3
1.17
W
Shiva
gatosan26
Shiva
2
3
0
0.67
W
Gilgamesh
iSnagForJah
Gilgamesh
2
2
3
1.75
L
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,453
Damage
32,996
50,229
Taken
56,874
24,132
Mitigated
24,041
15,377
Healing
16,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Asterllaric
Morgan Le Fay
8,039
423
0
1,835
9,794
2,328
162
6,474
2,718
48,278
506
L
9,369
447
446
4,173
8,206
2,711
0
4,893
3,313
65,709
709
W
3,850
430
345
5,528
11,222
7,974
0
3,675
7,363
19,268
1,461
L
7,769
3,900
0
2,646
10,516
3,807
144
1,633
8,883
0
59,211
W
Artemis
10,881
3,974
0
2,488
8,766
2,219
0
1,354
7,412
0
65,414
L
Maman Brigitte
The Red King PF
Maman Brigitte
5,048
139
0
4,681
12,364
3,900
0
2,548
9,816
51,790
0
L
4,545
1,139
0
1,976
11,105
8,241
0
2,706
8,399
19,010
2,886
W
Shiva
gatosan26
Shiva
5,142
545
0
4,100
14,061
6,389
0
2,206
11,853
0
54,298
W
Gilgamesh
iSnagForJah
Gilgamesh
5,084
847
0
2,127
13,031
5,131
0
3,515
9,178
0
62,419
L
6,722
872
0
1,455
8,038
5,473
0
0
8,038
0
64,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,726
Gold Earned
37,876
472
Minions Killed
438
0
Camps Cleared
0
1,427,318
Distance Traveled
1,429,283
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
7,197
514
82
6
0
269,263
0
L
Ra
8,292
592
144
10
0
327,818
0
W
Sobek
7,499
536
29
2
0
285,856
2
L
Anhur
7,224
516
104
7
0
270,408
0
W
Artemis
8,122
580
111
8
0
261,138
0
L
Maman Brigitte
7,167
512
78
6
0
322,724
4
L
Maui
7,848
561
23
2
0
294,601
0
W
Shiva
7,661
547
99
7
0
281,691
0
W
Gilgamesh
7,397
528
117
8
0
331,335
0
L
Nike
8,195
585
123
9
0
211,767
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role