Player Matchup

Kumbhakarna
Kumbhakarna
ItzPluto87
Kumbhakarna
Level 33
God Stats
0W - 3L
1,500 SR
Queue Stats
30W - 71L
1,334 Elo+
Solo
Serqet
Serqet
NoNoNoTeeHee
Serqet
Level 84
God Stats
5W - 9L
1,440 SR
Queue Stats
144W - 149L
1,452 Elo+
Party 3
Nu Wa
Nu Wa
Rafazin1
Nu Wa
Level 44
God Stats
0W - 4L
1,201 SR
Queue Stats
35W - 34L
1,483 Elo+
Solo
Medusa
Medusa
SmitenYoMama
Medusa
Level 24
God Stats
3W - 3L
1,755 SR
Queue Stats
60W - 44L
1,511 Elo+
Party 3
Mulan
Mulan
cribalicious
Mulan
Level 129
God Stats
4W - 6L
1,487 SR
Queue Stats
122W - 136L
1,441 Elo+
Party 3
Team Averages
Level 63
1,476 SR
1,444 Elo+

VS

Team Averages
Level 55
1,552 SR
1,544 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
PawsDestiny
Mulan
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 15L
1,587 Elo+
Solo
Anhur
Anhur
TheCreamiestEgg
Anhur
Level 102
God Stats
45W - 12L
1,907 SR
Queue Stats
123W - 90L
1,631 Elo+
Party 2
Camazotz
Camazotz
TooVardslig
Camazotz
Level 88
God Stats
3W - 1L
1,745 SR
Queue Stats
186W - 171L
1,528 Elo+
Party 1
Janus
Janus
fivestarcaden
Janus
Level 28
God Stats
2W - 5L
1,108 SR
Queue Stats
119W - 110L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
ItzPluto87
Kumbhakarna
7
0 / 4 / 0
4,574
457
537
8,677
3,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Serqet
10
3 / 5 / 1
5,584
558
5,481
9,924
2,891
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nu Wa
Rafazin1
Nu Wa
9
0 / 4 / 0
5,043
504
2,269
5,273
1,047
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
7
1 / 2 / 1
4,547
455
3,209
4,893
804
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

9
1 / 5 / 1
5,726
573
7,375
11,649
5,610
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
10
1 / 1 / 6
6,097
610
3,435
8,023
3,617
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

11
5 / 3 / 2
6,783
678
7,690
10,971
8,140
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
6 / 1 / 2
6,112
611
7,908
4,041
1,161
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Camazotz
TooVardslig
Camazotz
13
7 / 0 / 4
7,102
710
7,380
7,615
2,908
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
1 / 0 / 3
6,073
607
2,106
2,578
687
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
37
5
Kills
20
20
Deaths
5
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
1
1
6
4
L
Kumbhakarna
ItzPluto87
Kumbhakarna
0
4
0
0
L
Serqet
3
5
1
0.7
W
5
3
2
2
L
Nu Wa
Rafazin1
Nu Wa
0
4
0
0
L
Medusa
1
2
1
0.75
W
6
1
2
7
W
Camazotz
TooVardslig
Camazotz
7
0
4
9
L
1
5
1
0.3
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,871
Damage
28,519
40,416
Taken
33,228
13,534
Mitigated
16,513
7,298
Healing
12,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
3,435
1,281
1,910
3,698
8,023
3,617
60
761
7,205
14,523
2,549
L
Kumbhakarna
ItzPluto87
Kumbhakarna
537
149
0
687
8,677
3,182
0
2,015
6,662
7,752
0
L
Serqet
5,481
1,583
0
3,226
9,924
2,891
0
652
9,192
0
34,152
W
7,690
1,098
0
2,020
10,971
8,140
0
723
10,188
0
37,465
L
Nu Wa
Rafazin1
Nu Wa
2,269
338
0
125
5,273
1,047
0
1,496
3,679
28,168
198
L
Medusa
3,209
952
0
427
4,893
804
0
1,133
3,760
0
26,630
W
7,908
4,558
0
946
4,041
1,161
691
297
3,729
0
44,432
W
Camazotz
TooVardslig
Camazotz
7,380
3,422
0
4,020
7,615
2,908
0
510
6,820
0
45,459
L
7,375
1,238
0
2,833
11,649
5,610
0
0
11,649
1,352
30,928
W
2,106
0
0
241
2,578
687
0
659
1,511
35,434
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,474
Gold Earned
32,167
252
Minions Killed
310
0
Camps Cleared
0
919,733
Distance Traveled
964,631
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,097
610
31
3
0
186,424
0
L
Kumbhakarna
4,574
457
25
3
0
180,950
2
L
Serqet
5,584
558
67
7
0
216,230
0
W
Mulan
6,783
678
79
8
0
177,351
0
L
Nu Wa
5,043
504
59
6
0
176,950
3
L
Medusa
4,547
455
41
4
0
152,297
1
W
Anhur
6,112
611
61
6
0
196,641
0
W
Camazotz
7,102
710
66
7
0
241,185
0
L
Mulan
5,726
573
60
6
0
193,306
1
W
Janus
6,073
607
73
7
0
163,030
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role