Player Matchup

Arachne
Arachne
BatCat31
Arachne
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
252W - 236L
1,507 Elo+
Solo
Cerberus
Cerberus
FUGFUGFUG
Cerberus
Level 40
God Stats
3W - 2L
1,500 SR
Queue Stats
36W - 26L
1,547 Elo+
Solo
Jing Wei
Jing Wei
Noremac2k3
Jing Wei
Level 107
God Stats
10W - 3L
1,672 SR
Queue Stats
75W - 70L
1,537 Elo+
Party 2
Horus
Horus
itsQizzz
Horus
Level 43
God Stats
14W - 4L
1,618 SR
Queue Stats
67W - 48L
1,564 Elo+
Party 2
Janus
Janus
kxsen
Janus
Level 48
God Stats
6W - 6L
1,526 SR
Queue Stats
86W - 79L
1,502 Elo+
Party 2
Team Averages
Level 61
1,563 SR
1,532 Elo+

VS

Team Averages
Level 76
1,491 SR
1,578 Elo+
Sobek
Sobek
DEVOREROFANTS
Sobek
Level 69
God Stats
7W - 10L
1,481 SR
Queue Stats
272W - 258L
1,590 Elo+
Party 1
Susano
Susano
Peenislicker
Susano
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,660 Elo+
Party 1
Zhong Kui
Zhong Kui
TTVBlaver1
Zhong Kui
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 40L
1,513 Elo+
Party 3
Hachiman
Hachiman
TrapGodd
Hachiman
Level 106
God Stats
1W - 1L
1,784 SR
Queue Stats
104W - 92L
1,612 Elo+
Solo
Achilles
Achilles
ZanyHyena
Achilles
Level 29
God Stats
0W - 4L
1,190 SR
Queue Stats
40W - 38L
1,518 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BatCat31
Arachne
11
3 / 0 / 3
5,729
573
3,346
6,646
2,347
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Cerberus
FUGFUGFUG
Cerberus
12
4 / 2 / 1
6,779
678
5,234
8,536
4,782
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jing Wei
Noremac2k3
Jing Wei
11
5 / 0 / 4
6,266
627
6,663
6,302
2,162
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Horus
itsQizzz
Horus
11
1 / 0 / 8
6,186
619
3,726
7,728
5,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Janus
kxsen
Janus
12
2 / 0 / 2
6,334
633
2,340
1,856
544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 0
4,862
486
1,983
7,266
3,603
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Susano
11
0 / 1 / 0
5,497
550
2,848
6,525
2,016
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zhong Kui
TTVBlaver1
Zhong Kui
9
0 / 5 / 0
5,179
518
2,846
6,832
3,390
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Hachiman
TrapGodd
Hachiman
10
2 / 5 / 0
5,783
578
3,702
8,189
2,117
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Achilles
ZanyHyena
Achilles
8
0 / 3 / 0
4,419
442
2,992
7,044
6,207
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
2
15
Kills
2
2
Deaths
15
18
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Arachne
BatCat31
Arachne
3
0
3
4.5
L
0
1
0
0
W
Cerberus
FUGFUGFUG
Cerberus
4
2
1
2.25
W
Jing Wei
Noremac2k3
Jing Wei
5
0
4
7
L
Susano
0
1
0
0
L
Zhong Kui
TTVBlaver1
Zhong Kui
0
5
0
0
L
Hachiman
TrapGodd
Hachiman
2
5
0
0.4
L
Achilles
ZanyHyena
Achilles
0
3
0
0
W
Horus
itsQizzz
Horus
1
0
8
5
W
Janus
kxsen
Janus
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,309
Damage
14,371
31,068
Taken
35,856
14,864
Mitigated
17,333
12,928
Healing
9,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
BatCat31
Arachne
3,346
2,468
0
1,915
6,646
2,347
0
878
5,768
0
33,894
L
1,983
308
0
4,224
7,266
3,603
0
386
6,800
30,851
1,970
W
Cerberus
FUGFUGFUG
Cerberus
5,234
473
0
4,272
8,536
4,782
0
458
8,078
39,960
1,898
W
Jing Wei
Noremac2k3
Jing Wei
6,663
4,795
0
2,731
6,302
2,162
0
1,597
4,705
0
45,457
L
Susano
2,848
341
0
1,253
6,525
2,016
0
1,360
5,037
0
39,996
L
Zhong Kui
TTVBlaver1
Zhong Kui
2,846
155
0
1,452
6,832
3,390
0
0
6,832
31,199
6,930
L
Hachiman
TrapGodd
Hachiman
3,702
2,265
0
2,258
8,189
2,117
0
5,163
3,026
0
33,531
L
Achilles
ZanyHyena
Achilles
2,992
793
0
652
7,044
6,207
0
327
6,677
0
16,642
W
Horus
itsQizzz
Horus
3,726
1,376
344
3,156
7,728
5,029
0
1,710
6,018
0
19,583
W
Janus
kxsen
Janus
2,340
156
0
510
1,856
544
0
0
1,856
42,980
791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,294
Gold Earned
25,740
342
Minions Killed
294
0
Camps Cleared
0
1,136,222
Distance Traveled
1,043,674
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
5,729
573
56
6
0
241,063
0
L
Sobek
4,862
486
73
7
0
225,627
0
W
Cerberus
6,779
678
94
9
0
221,691
0
W
Jing Wei
6,266
627
77
8
0
200,552
0
L
Susano
5,497
550
82
8
0
242,740
0
L
Zhong Kui
5,179
518
68
7
0
189,760
0
L
Hachiman
5,783
578
47
5
0
192,650
0
L
Achilles
4,419
442
24
2
0
192,897
5
W
Horus
6,186
619
26
3
0
230,614
1
W
Janus
6,334
633
89
9
0
242,302
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role