Player Matchup

Ix Chel
Ix Chel
DankShaw
Ix Chel
Level 155
God Stats
2W - 0L
1,924 SR
Queue Stats
27W - 8L
1,750 Elo+
Party 1
Rama
Rama
EpicEggo
Rama
Level 182
God Stats
1W - 0L
1,817 SR
Queue Stats
31W - 10L
1,763 Elo+
Party 1
Odin
Odin
MrPants69
Odin
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 11L
1,718 Elo+
Party 1
Osiris
Osiris
TheThunderPhant
Osiris
Level 169
God Stats
3W - 0L
1,779 SR
Queue Stats
61W - 19L
1,782 Elo+
Party 1
Poseidon
Poseidon
ℨSBC
Poseidon
Level 141
God Stats
2W - 0L
1,734 SR
Queue Stats
26W - 16L
1,670 Elo+
Party 1
Team Averages
Level 160
1,751 SR
1,737 Elo+

VS

Team Averages
Level 163
1,536 SR
1,527 Elo+
Hun Batz
Hun Batz
ImpetuousDrowa
Hun Batz
Level 159
God Stats
4W - 3L
1,483 SR
Queue Stats
113W - 111L
1,527 Elo+
Party 2
Ra
Ra
KAOTIC lilj70
Ra
Level 177
God Stats
2W - 4L
1,343 SR
Queue Stats
136W - 135L
1,495 Elo+
Solo
Cu Chulainn
Cu Chulainn
SuperiorityWolf
Cu Chulainn
Level 135
God Stats
2W - 4L
1,717 SR
Queue Stats
65W - 68L
1,555 Elo+
Party 2
Kukulkan
Kukulkan
Warshak
Kukulkan
Level 192
God Stats
30W - 25L
1,581 SR
Queue Stats
375W - 352L
1,508 Elo+
Solo
Danzaburou
Danzaburou
xM0RT3 3T DAB0x
Danzaburou
Level 153
God Stats
15W - 16L
1,558 SR
Queue Stats
378W - 346L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
DankShaw
Ix Chel
10
2 / 0 / 2
5,803
829
2,643
3,037
818
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rama
9
1 / 1 / 5
4,897
700
4,134
2,948
795
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odin
8
3 / 0 / 3
5,072
725
3,663
4,008
2,189
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
5 / 0 / 2
5,127
732
5,596
5,256
2,229
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Poseidon
ℨSBC
Poseidon
9
4 / 2 / 0
5,345
764
2,251
4,119
1,326
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
8
3 / 3 / 0
4,659
666
3,292
6,942
2,129
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 4 / 0
3,839
548
944
3,198
891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
SuperiorityWolf
Cu Chulainn
6
0 / 2 / 0
3,786
541
1,167
7,529
1,929
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
Warshak
Kukulkan
7
0 / 4 / 0
4,119
588
1,046
4,489
1,834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Danzaburou
xM0RT3 3T DAB0x
Danzaburou
7
0 / 2 / 1
3,791
542
1,865
3,850
918
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
4
15
Kills
3
3
Deaths
15
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
DankShaw
Ix Chel
2
0
2
3
W
Rama
1
1
5
3.5
L
Hun Batz
3
3
0
1
L
0
4
0
0
W
Odin
3
0
3
4.5
L
Cu Chulainn
SuperiorityWolf
Cu Chulainn
0
2
0
0
W
5
0
2
6
L
Kukulkan
Warshak
Kukulkan
0
4
0
0
L
Danzaburou
xM0RT3 3T DAB0x
Danzaburou
0
2
1
0.25
W
Poseidon
ℨSBC
Poseidon
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,287
Damage
8,314
19,368
Taken
26,008
7,357
Mitigated
7,701
7,892
Healing
5,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
DankShaw
Ix Chel
2,643
646
213
2,259
3,037
818
0
282
2,755
41,824
1,206
W
Rama
4,134
3,831
0
500
2,948
795
0
0
2,948
0
31,866
L
Hun Batz
3,292
1,152
0
1,080
6,942
2,129
0
888
5,984
0
21,000
L
944
151
96
162
3,198
891
0
1,569
1,629
18,131
0
W
Odin
3,663
1,007
0
1,637
4,008
2,189
0
0
4,008
0
15,861
L
Cu Chulainn
SuperiorityWolf
Cu Chulainn
1,167
505
752
1,810
7,529
1,929
0
379
7,150
0
10,067
W
5,596
3,022
0
2,048
5,256
2,229
0
662
4,594
0
31,036
L
Kukulkan
Warshak
Kukulkan
1,046
67
0
770
4,489
1,834
0
1,775
2,529
16,896
379
L
Danzaburou
xM0RT3 3T DAB0x
Danzaburou
1,865
906
0
996
3,850
918
0
0
3,850
0
19,520
W
Poseidon
ℨSBC
Poseidon
2,251
787
0
1,235
4,119
1,326
0
869
3,126
29,645
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,244
Gold Earned
20,194
277
Minions Killed
181
0
Camps Cleared
0
770,098
Distance Traveled
709,576
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
5,803
829
84
12
0
157,099
0
W
Rama
4,897
700
69
10
0
132,275
0
L
Hun Batz
4,659
666
36
5
0
174,745
1
L
Ra
3,839
548
38
5
0
106,363
0
W
Odin
5,072
725
16
2
0
160,660
0
L
Cu Chulainn
3,786
541
20
3
0
142,612
2
W
Osiris
5,127
732
56
8
0
186,824
0
L
Kukulkan
4,119
588
47
7
0
152,072
0
L
Danzaburou
3,791
542
40
6
0
133,784
0
W
Poseidon
5,345
764
52
7
0
133,240
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role