Player Matchup

Hercules
Hercules
 
Hercules
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
 
Ares
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Boogan
Nemesis
Level 89
God Stats
3W - 2L
1,715 SR
Queue Stats
350W - 335L
1,437 Elo+
Party 3
Cupid
Cupid
MRBUUTNUGGET
Cupid
Level 69
God Stats
2W - 3L
1,716 SR
Queue Stats
237W - 196L
1,579 Elo+
Solo
Janus
Janus
bahh1234
Janus
Level 65
God Stats
0W - 2L
1,297 SR
Queue Stats
135W - 162L
1,472 Elo+
Party 3
Team Averages
Level 80
1,546 SR
1,498 Elo+

VS

Team Averages
Level 55
1,428 SR
1,516 Elo+
The Morrigan
The Morrigan
Cujo123
The Morrigan
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 34L
1,651 Elo+
Party 2
Jormungandr
Jormungandr
FrostyGinger
Jormungandr
Level 96
God Stats
15W - 13L
1,502 SR
Queue Stats
177W - 173L
1,448 Elo+
Party 1
Cu Chulainn
Cu Chulainn
OdinWilson
Cu Chulainn
Level 49
God Stats
1W - 0L
1,180 SR
Queue Stats
112W - 76L
1,583 Elo+
Party 2
Ra
Ra
Shadowforrecast
Ra
Level 41
God Stats
8W - 8L
1,458 SR
Queue Stats
83W - 97L
1,421 Elo+
Solo
Chernobog
Chernobog
tomtheevilgod
Chernobog
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 23L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
0 / 7 / 0
7,106
474
4,350
18,732
12,527
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ares
 
Ares
9
1 / 2 / 2
6,744
450
4,024
13,707
12,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Nemesis
Boogan
Nemesis
12
1 / 5 / 0
6,767
451
3,931
13,441
5,635
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
1 / 1 / 2
7,605
507
4,968
9,606
3,028
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Janus
bahh1234
Janus
13
0 / 2 / 0
6,778
452
6,765
7,182
2,305
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Cujo123
The Morrigan
16
6 / 1 / 6
9,231
615
10,797
9,317
3,094
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
FrostyGinger
Jormungandr
11
1 / 1 / 4
7,422
495
5,402
8,849
4,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cu Chulainn
OdinWilson
Cu Chulainn
15
5 / 0 / 6
9,813
654
14,667
13,285
12,019
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
3 / 0 / 3
8,957
597
6,369
4,416
1,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
tomtheevilgod
Chernobog
14
2 / 1 / 4
8,405
560
7,546
9,032
2,919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
40
3
Kills
17
17
Deaths
3
4
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
7
0
0
L
Ares
 
Ares
1
2
2
1
L
Nemesis
Boogan
Nemesis
1
5
0
0.2
W
The Morrigan
Cujo123
The Morrigan
6
1
6
9
W
Jormungandr
FrostyGinger
Jormungandr
1
1
4
3
L
1
1
2
2
W
Cu Chulainn
OdinWilson
Cu Chulainn
5
0
6
8
W
3
0
3
4.5
L
Janus
bahh1234
Janus
0
2
0
0
W
Chernobog
tomtheevilgod
Chernobog
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,038
Damage
44,781
62,668
Taken
44,899
36,235
Mitigated
24,203
13,760
Healing
19,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
4,350
557
0
5,332
18,732
12,527
0
4,007
14,703
0
51,378
L
Ares
 
Ares
4,024
315
0
2,635
13,707
12,740
0
6,906
6,801
15,262
0
L
Nemesis
Boogan
Nemesis
3,931
1,188
0
1,681
13,441
5,635
0
4,716
8,689
0
60,730
W
The Morrigan
Cujo123
The Morrigan
10,797
2,090
0
4,601
9,317
3,094
0
902
8,303
71,409
2,604
W
Jormungandr
FrostyGinger
Jormungandr
5,402
1,506
0
3,096
8,849
4,888
0
4,170
4,485
22,489
2,307
L
4,968
2,569
162
3,330
9,606
3,028
0
2,590
6,988
0
60,298
W
Cu Chulainn
OdinWilson
Cu Chulainn
14,667
2,580
0
3,208
13,285
12,019
0
1,728
11,497
1,186
78,269
W
6,369
464
1,486
2,355
4,416
1,283
0
1,927
2,327
68,683
930
L
Janus
bahh1234
Janus
6,765
233
0
620
7,182
2,305
0
4,173
3,009
56,422
449
W
Chernobog
tomtheevilgod
Chernobog
7,546
4,732
0
4,364
9,032
2,919
0
2,076
6,884
0
62,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,000
Gold Earned
43,828
455
Minions Killed
523
0
Camps Cleared
0
1,570,347
Distance Traveled
1,616,405
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,106
474
103
7
0
268,455
0
L
Ares
6,744
450
24
2
0
322,013
1
L
Nemesis
6,767
451
102
7
0
345,394
0
W
The Morrigan
9,231
615
112
7
0
347,517
0
W
Jormungandr
7,422
495
28
2
0
315,414
0
L
Cupid
7,605
507
109
7
0
316,072
3
W
Cu Chulainn
9,813
654
127
8
0
303,393
2
W
Ra
8,957
597
136
9
0
337,458
0
L
Janus
6,778
452
117
8
0
318,413
1
W
Chernobog
8,405
560
120
8
0
312,623
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role