Player Matchup

Neith
Neith
 
Neith
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
BlueGalvin
Apollo
Level 96
God Stats
1W - 1L
1,712 SR
Queue Stats
224W - 209L
1,436 Elo+
Solo
Fafnir
Fafnir
FullyZooted
Fafnir
Level 145
God Stats
0W - 2L
1,309 SR
Queue Stats
54W - 38L
1,538 Elo+
Solo
Kukulkan
Kukulkan
midnight_love23
Kukulkan
Level 137
God Stats
4W - 6L
1,489 SR
Queue Stats
359W - 377L
1,474 Elo+
Solo
Team Averages
Level 119
1,502 SR
1,489 Elo+

VS

Team Averages
Level 119
1,425 SR
1,501 Elo+
Nu Wa
Nu Wa
CryHavok0119
Nu Wa
Level 129
God Stats
5W - 3L
1,173 SR
Queue Stats
109W - 117L
1,479 Elo+
Solo
Ah Puch
Ah Puch
Jayden20161319
Ah Puch
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 77L
1,460 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MrBalsagna
Ah Muzen Cab
Level 111
God Stats
7W - 6L
1,531 SR
Queue Stats
362W - 357L
1,488 Elo+
Solo
Osiris
Osiris
Rickstrike722
Osiris
Level 107
God Stats
2W - 1L
1,422 SR
Queue Stats
82W - 50L
1,548 Elo+
Solo
Cthulhu
Cthulhu
Yzermanl19l
Cthulhu
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 56L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
1 / 4 / 10
7,166
796
6,161
7,250
2,376
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
 
Ymir
5
0 / 0 / 0
5,340
593
0
557
189
Apollo
BlueGalvin
Apollo
15
4 / 4 / 2
7,333
815
4,294
8,169
3,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fafnir
16
6 / 4 / 5
8,469
941
7,696
12,204
15,708
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
13
2 / 3 / 3
7,301
811
6,816
5,197
2,007
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 7
8,409
934
7,566
4,450
1,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

14
1 / 2 / 5
8,090
899
4,747
5,080
2,047
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
MrBalsagna
Ah Muzen Cab
16
6 / 1 / 5
9,028
1,003
7,047
9,186
3,751
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
2 / 4 / 7
8,088
899
4,168
8,701
11,134
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
Yzermanl19l
Cthulhu
15
3 / 4 / 6
8,760
973
7,304
9,028
9,337
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
45
13
Kills
15
15
Deaths
14
20
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
4
10
1.5
L
Ymir
 
Ymir
0
0
0
0
L
Apollo
BlueGalvin
Apollo
4
4
2
1.25
W
3
3
7
2.17
L
Fafnir
6
4
5
2.13
W
1
2
5
1.75
W
Ah Muzen Cab
MrBalsagna
Ah Muzen Cab
6
1
5
8.5
W
2
4
7
1.38
W
Cthulhu
Yzermanl19l
Cthulhu
3
4
6
1.5
L
Kukulkan
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,967
Damage
30,832
33,377
Taken
36,445
23,352
Mitigated
27,699
7,333
Healing
8,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
6,161
2,092
287
1,455
7,250
2,376
0
4,581
2,280
0
17,635
L
Ymir
 
Ymir
0
0
0
0
557
189
0
557
0
0
0
L
Apollo
BlueGalvin
Apollo
4,294
2,402
384
1,518
8,169
3,072
0
5,245
2,819
0
17,554
W
7,566
2,794
782
747
4,450
1,430
1,349
1,188
3,262
17,276
541
L
Fafnir
7,696
2,869
396
2,220
12,204
15,708
0
6,086
5,728
12,513
0
W
4,747
777
12
303
5,080
2,047
571
1,986
3,094
12,221
0
W
Ah Muzen Cab
MrBalsagna
Ah Muzen Cab
7,047
2,456
627
1,325
9,186
3,751
1,622
5,647
3,539
0
19,545
W
4,168
436
928
1,540
8,701
11,134
186
2,725
5,976
0
7,777
W
Cthulhu
Yzermanl19l
Cthulhu
7,304
428
1,139
1,304
9,028
9,337
56
2,966
6,062
16,928
1,242
L
Kukulkan
6,816
153
326
747
5,197
2,007
0
2,102
2,905
19,750
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,609
Gold Earned
42,375
144
Minions Killed
101
0
Camps Cleared
0
523,985
Distance Traveled
790,102
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,166
796
34
4
0
122,960
0
L
Ymir
5,340
593
0
0
0
0
0
L
Apollo
7,333
815
62
7
0
125,596
0
W
Nu Wa
8,409
934
24
3
0
142,398
0
L
Fafnir
8,469
941
11
1
0
150,454
0
W
Ah Puch
8,090
899
17
2
0
145,091
0
W
Ah Muzen Cab
9,028
1,003
18
2
0
192,568
0
W
Osiris
8,088
899
17
2
0
152,328
0
W
Cthulhu
8,760
973
25
3
0
157,717
0
L
Kukulkan
7,301
811
37
4
0
124,975
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role