Player Matchup

Horus
Horus
 
Horus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
BunnyxKuromi
Mulan
Level 119
God Stats
13W - 13L
1,573 SR
Queue Stats
380W - 409L
1,404 Elo+
Party 2
Cabrakan
Cabrakan
CrazyShadowWolf0
Cabrakan
Level 100
God Stats
11W - 9L
1,512 SR
Queue Stats
205W - 221L
1,424 Elo+
Party 2
Chang'e
Chang'e
IEnvy_CrAzy247
Chang'e
Level 128
God Stats
16W - 13L
1,496 SR
Queue Stats
294W - 311L
1,421 Elo+
Party 2
Charybdis
Charybdis
aznee_uzamaki
Charybdis
Level 108
God Stats
367W - 300L
1,597 SR
Queue Stats
611W - 619L
1,433 Elo+
Party 2
Team Averages
Level 123
1,536 SR
1,436 Elo+

VS

Team Averages
Level 120
1,424 SR
1,417 Elo+
Bellona
Bellona
FrostyGinger
Bellona
Level 96
God Stats
46W - 35L
1,606 SR
Queue Stats
177W - 173L
1,438 Elo+
Party 1
Aphrodite
Aphrodite
GGN Orphan
Aphrodite
Level 146
God Stats
15W - 26L
1,271 SR
Queue Stats
334W - 333L
1,409 Elo+
Party 3
Kuzenbo
Kuzenbo
XxExodusxX6655
Kuzenbo
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 84L
1,365 Elo+
Solo
Chaac
Chaac
aubjew
Chaac
Level 149
God Stats
62W - 58L
1,469 SR
Queue Stats
349W - 343L
1,413 Elo+
Party 3
Fenrir
Fenrir
tomtheevilgod
Fenrir
Level 65
God Stats
2W - 1L
1,276 SR
Queue Stats
23W - 23L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
10
1 / 0 / 1
6,092
508
3,648
9,756
6,810
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
0 / 3 / 1
5,581
465
5,346
9,176
6,494
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

5
1 / 0 / 0
4,662
389
528
2,032
921
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
2 / 3 / 0
6,336
528
7,989
8,899
2,761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Charybdis
aznee_uzamaki
Charybdis
11
0 / 1 / 1
5,139
428
4,464
7,803
2,450
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
FrostyGinger
Bellona
13
2 / 0 / 1
7,812
651
5,551
7,668
5,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Aphrodite
GGN Orphan
Aphrodite
10
1 / 1 / 0
5,965
497
3,424
4,789
1,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 2 / 3
6,506
542
4,297
8,648
4,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
aubjew
Chaac
10
0 / 1 / 4
5,756
480
6,202
11,240
4,528
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
3 / 0 / 3
6,738
562
3,998
7,984
3,260
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
18
4
Kills
7
7
Deaths
4
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
1
0
1
1.5
L
0
3
1
0.17
L
1
0
0
1
W
Bellona
FrostyGinger
Bellona
2
0
1
2.5
W
Aphrodite
GGN Orphan
Aphrodite
1
1
0
1
L
2
3
0
0.67
W
1
2
3
1.25
W
Chaac
aubjew
Chaac
0
1
4
2
L
Charybdis
aznee_uzamaki
Charybdis
0
1
1
0.5
W
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,975
Damage
23,472
37,666
Taken
40,329
19,436
Mitigated
19,899
14,988
Healing
17,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
3,648
1,360
696
2,657
9,756
6,810
0
2,142
7,614
551
27,657
L
5,346
868
0
2,297
9,176
6,494
0
1,042
8,134
0
34,409
L
528
257
0
1,622
2,032
921
0
153
1,879
8,991
0
W
Bellona
FrostyGinger
Bellona
5,551
935
0
4,457
7,668
5,706
524
218
7,450
0
47,932
W
Aphrodite
GGN Orphan
Aphrodite
3,424
457
2,814
2,999
4,789
1,738
630
491
4,250
27,368
0
L
7,989
303
475
3,385
8,899
2,761
0
2,902
5,997
35,634
1,736
W
4,297
1,427
0
1,109
8,648
4,667
0
3,532
4,618
40,995
0
W
Chaac
aubjew
Chaac
6,202
613
0
3,818
11,240
4,528
464
1,906
9,176
0
34,390
L
Charybdis
aznee_uzamaki
Charybdis
4,464
1,428
0
3,856
7,803
2,450
0
1,482
6,321
0
35,712
W
3,998
1,616
0
2,224
7,984
3,260
0
1,567
6,239
0
45,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,810
Gold Earned
32,777
259
Minions Killed
335
0
Camps Cleared
0
973,875
Distance Traveled
1,299,705
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,092
508
38
3
0
247,936
2
L
Mulan
5,581
465
63
5
0
198,383
1
L
Cabrakan
4,662
389
26
2
0
87,336
0
W
Bellona
7,812
651
90
8
0
267,924
0
W
Aphrodite
5,965
497
48
4
0
232,459
3
L
Chang'e
6,336
528
73
6
0
215,639
2
W
Kuzenbo
6,506
542
70
6
0
251,755
0
W
Chaac
5,756
480
60
5
0
254,183
0
L
Charybdis
5,139
428
59
5
0
224,581
0
W
Fenrir
6,738
562
67
6
0
293,384
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role