Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 208
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
ColKobiashvili
Odin
Level 204
God Stats
3W - 0L
1,695 SR
Queue Stats
77W - 68L
1,560 Elo+
Solo
Nox
Nox
DamCruz
Nox
Level 161
God Stats
4W - 4L
1,404 SR
Queue Stats
202W - 176L
1,507 Elo+
Solo
Raijin
Raijin
WAOLVERINE1
Raijin
Level 144
God Stats
3W - 0L
1,626 SR
Queue Stats
166W - 164L
1,589 Elo+
Solo
Nut
Nut
WitchieWuWu
Nut
Level 144
God Stats
2W - 1L
1,287 SR
Queue Stats
195W - 182L
1,528 Elo+
Solo
Team Averages
Level 172
1,503 SR
1,537 Elo+

VS

Team Averages
Level 158
1,475 SR
1,585 Elo+
Chaac
Chaac
 
Chaac
Level 271
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
 
Odin
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
DukeJukes
Izanami
Level 202
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 112L
1,515 Elo+
Party 1
Cabrakan
Cabrakan
PHILLYSHELL5833
Cabrakan
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 30L
1,900 Elo+
Party 1
He Bo
He Bo
wlluis
He Bo
Level 143
God Stats
2W - 4L
1,373 SR
Queue Stats
223W - 239L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
9
0 / 1 / 5
5,447
778
2,957
4,364
2,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 0 / 8
6,201
886
2,762
4,057
2,525
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Nox
11
0 / 2 / 7
5,806
829
2,356
3,525
1,375
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Raijin
12
4 / 2 / 6
6,930
990
6,233
5,384
1,788
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
5 / 2 / 3
6,969
996
4,561
4,332
1,597
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
1 / 3 / 3
6,009
858
7,337
5,716
2,939
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Odin
 
Odin
10
0 / 3 / 4
5,570
796
2,322
5,026
3,589
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
DukeJukes
Izanami
14
4 / 0 / 2
7,360
1,051
2,559
2,290
800
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cabrakan
11
1 / 1 / 5
6,499
928
3,553
5,406
5,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

He Bo
wlluis
He Bo
8
1 / 3 / 2
5,578
797
2,947
3,471
876
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
23
10
Kills
7
7
Deaths
10
29
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
0
1
5
2.5
L
Chaac
 
Chaac
1
3
3
0.83
L
Odin
 
Odin
0
3
4
0.67
W
1
0
8
5
W
Nox
0
2
7
1.75
L
Izanami
DukeJukes
Izanami
4
0
2
5
L
Cabrakan
1
1
5
3.5
W
Raijin
4
2
6
3.5
W
5
2
3
3.25
L
He Bo
wlluis
He Bo
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,869
Damage
18,718
21,662
Taken
21,909
9,439
Mitigated
13,281
8,258
Healing
4,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
2,957
158
88
2,110
4,364
2,154
88
1,817
2,519
6,488
0
L
Chaac
 
Chaac
7,337
485
325
654
5,716
2,939
0
2,375
3,341
0
15,143
L
Odin
 
Odin
2,322
99
63
713
5,026
3,589
0
2,381
2,645
0
2,646
W
2,762
501
762
1,124
4,057
2,525
42
1,204
2,776
0
4,858
W
Nox
2,356
366
869
414
3,525
1,375
40
915
2,576
8,506
0
L
Izanami
DukeJukes
Izanami
2,559
743
19
797
2,290
800
0
1,351
939
0
21,289
L
Cabrakan
3,553
182
82
1,490
5,406
5,077
0
3,249
2,157
6,011
0
W
Raijin
6,233
979
283
1,366
5,384
1,788
50
1,694
3,532
18,097
0
W
4,561
2,769
271
971
4,332
1,597
52
515
3,714
0
14,285
L
He Bo
wlluis
He Bo
2,947
73
0
360
3,471
876
0
2,190
1,281
4,656
299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,353
Gold Earned
31,016
80
Minions Killed
73
0
Camps Cleared
0
674,462
Distance Traveled
608,982
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
5,447
778
8
1
0
151,727
0
L
Chaac
6,009
858
13
2
0
126,080
0
L
Odin
5,570
796
1
0
0
133,271
0
W
Odin
6,201
886
9
1
0
139,011
0
W
Nox
5,806
829
16
2
0
139,527
0
L
Izanami
7,360
1,051
48
7
0
133,267
0
L
Cabrakan
6,499
928
9
1
0
116,143
0
W
Raijin
6,930
990
26
4
0
122,934
2
W
Nut
6,969
996
21
3
0
121,263
0
L
He Bo
5,578
797
2
0
0
100,221
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role