Player Matchup

Anubis
Anubis
ConicalFoil9182
Anubis
Level 103
God Stats
4W - 4L
1,473 SR
Queue Stats
140W - 135L
1,492 Elo+
Solo
Bacchus
Bacchus
Frozenpeaz
Bacchus
Level 108
God Stats
3W - 2L
1,391 SR
Queue Stats
41W - 44L
1,441 Elo+
Solo
Shiva
Shiva
KayJay314
Shiva
Level 101
God Stats
7W - 7L
1,660 SR
Queue Stats
210W - 214L
1,418 Elo+
Party 1
Olorun
Olorun
Magikarpthe_god
Olorun
Level 68
God Stats
1W - 1L
1,236 SR
Queue Stats
222W - 236L
1,449 Elo+
Solo
Khepri
Khepri
STLxJAWJOKERx
Khepri
Level 148
God Stats
12W - 9L
1,402 SR
Queue Stats
816W - 831L
1,542 Elo+
Party 1
Team Averages
Level 106
1,433 SR
1,468 Elo+

VS

Team Averages
Level 82
1,461 SR
1,470 Elo+
The Morrigan
The Morrigan
Cyxx6111
The Morrigan
Level 99
God Stats
2W - 6L
1,536 SR
Queue Stats
222W - 210L
1,476 Elo+
Solo
Cupid
Cupid
LIGHT_KNIGHT_98
Cupid
Level 107
God Stats
0W - 2L
1,273 SR
Queue Stats
196W - 189L
1,487 Elo+
Party 2
Kukulkan
Kukulkan
Ray_Bro99
Kukulkan
Level 82
God Stats
5W - 7L
1,576 SR
Queue Stats
304W - 282L
1,535 Elo+
Solo
Bellona
Bellona
RowanFirethorn
Bellona
Level 29
God Stats
0W - 2L
1,250 SR
Queue Stats
36W - 59L
1,398 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
chrisfer_
Ah Muzen Cab
Level 94
God Stats
1W - 4L
1,669 SR
Queue Stats
97W - 114L
1,451 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 4 / 14
12,531
895
24,780
17,017
10,176
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bacchus
Frozenpeaz
Bacchus
19
7 / 3 / 19
12,459
890
12,104
27,323
30,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shiva
KayJay314
Shiva
15
1 / 5 / 13
10,082
720
7,427
14,767
16,715
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

20
8 / 5 / 14
12,111
865
15,688
14,698
8,129
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

17
4 / 4 / 18
10,774
770
5,777
21,841
24,738
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Cyxx6111
The Morrigan
19
6 / 3 / 8
10,985
785
14,088
9,033
3,060
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
4 / 7 / 9
10,404
743
18,191
14,106
3,989
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
Ray_Bro99
Kukulkan
17
6 / 6 / 6
10,783
770
15,419
13,246
3,792
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
4 / 8 / 14
10,783
770
12,231
22,681
22,803
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Ah Muzen Cab
chrisfer_
Ah Muzen Cab
15
0 / 9 / 10
8,893
635
9,054
15,315
4,242
Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
67
33
Kills
20
21
Deaths
33
78
Assists
47
Player
Kills
Deaths
Assists
KDA
W
13
4
14
5
L
The Morrigan
Cyxx6111
The Morrigan
6
3
8
3.33
W
Bacchus
Frozenpeaz
Bacchus
7
3
19
5.5
W
Shiva
KayJay314
Shiva
1
5
13
1.5
L
4
7
9
1.21
W
8
5
14
3
L
Kukulkan
Ray_Bro99
Kukulkan
6
6
6
1.5
L
4
8
14
1.38
W
4
4
18
3.25
L
Ah Muzen Cab
chrisfer_
Ah Muzen Cab
0
9
10
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,776
Damage
68,983
95,646
Taken
74,381
89,857
Mitigated
37,886
35,220
Healing
18,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,780
507
469
5,540
17,017
10,176
2,731
7,217
9,598
64,555
0
L
The Morrigan
Cyxx6111
The Morrigan
14,088
2,409
1,238
3,123
9,033
3,060
368
7,961
1,062
26,248
1,355
W
Bacchus
Frozenpeaz
Bacchus
12,104
1,413
1,790
10,825
27,323
30,099
237
4,967
22,077
28,836
0
W
Shiva
KayJay314
Shiva
7,427
1,218
1,998
1,808
14,767
16,715
0
2,841
11,486
0
12,956
L
18,191
9,361
1,592
2,409
14,106
3,989
676
11,412
2,694
0
28,641
W
15,688
6,315
2,812
2,691
14,698
8,129
3,806
7,149
7,457
38,215
701
L
Kukulkan
Ray_Bro99
Kukulkan
15,419
1,090
1,501
2,055
13,246
3,792
291
11,041
2,205
31,459
470
L
12,231
4,244
257
4,041
22,681
22,803
107
17,413
5,268
0
18,457
W
5,777
806
2,936
4,351
21,841
24,738
702
5,913
15,625
13,562
0
L
Ah Muzen Cab
chrisfer_
Ah Muzen Cab
9,054
4,687
1,301
1,406
15,315
4,242
1,519
10,306
5,009
0
24,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,957
Gold Earned
51,848
194
Minions Killed
132
0
Camps Cleared
0
1,157,831
Distance Traveled
1,033,175
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,531
895
61
4
0
206,206
0
L
The Morrigan
10,985
785
25
2
0
247,292
0
W
Bacchus
12,459
890
47
3
0
292,793
0
W
Shiva
10,082
720
16
1
0
189,816
0
L
Cupid
10,404
743
26
2
0
191,560
0
W
Olorun
12,111
865
46
3
0
214,130
0
L
Kukulkan
10,783
770
45
3
0
211,256
0
L
Bellona
10,783
770
11
1
0
203,667
0
W
Khepri
10,774
770
24
2
0
254,886
0
L
Ah Muzen Cab
8,893
635
25
2
0
179,400
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role