Player Matchup

Izanami
Izanami
Giaranna
Izanami
Level 125
God Stats
5W - 3L
1,442 SR
Queue Stats
63W - 67L
1,466 Elo+
Party 1
Hera
Hera
SkillsVaried
Hera
Level 152
God Stats
1W - 2L
1,319 SR
Queue Stats
69W - 64L
1,476 Elo+
Party 1
Charon
Charon
thunderbrigade
Charon
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 17L
1,428 Elo+
Party 1
Team Averages
Level 131
1,420 SR
1,457 Elo+

VS

Team Averages
Level 115
1,567 SR
1,521 Elo+
Chaac
Chaac
ChooGorilla10
Chaac
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 18L
1,545 Elo+
Party 2
Medusa
Medusa
SushiiKage33
Medusa
Level 126
God Stats
11W - 10L
1,425 SR
Queue Stats
42W - 39L
1,449 Elo+
Party 2
Anubis
Anubis
datpandabaws237
Anubis
Level 99
God Stats
2W - 0L
1,775 SR
Queue Stats
17W - 11L
1,568 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Giaranna
Izanami
11
0 / 3 / 1
6,655
666
2,497
5,780
1,539
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

11
0 / 5 / 1
6,863
686
3,738
5,314
1,558
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
1 / 1 / 0
6,643
664
2,373
6,291
5,265
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 6
8,701
870
7,606
8,166
6,279
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Medusa
14
3 / 0 / 5
8,821
882
3,754
3,747
1,090
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

15
3 / 1 / 5
8,560
856
4,002
3,464
1,545
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
25
1
Kills
9
9
Deaths
1
2
Assists
16
Player
Kills
Deaths
Assists
KDA
W
3
0
6
6
L
Izanami
Giaranna
Izanami
0
3
1
0.17
L
0
5
1
0.1
W
Medusa
3
0
5
5.5
W
3
1
5
5.5
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,608
Damage
15,362
17,385
Taken
15,377
8,362
Mitigated
8,914
870
Healing
3,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,606
541
0
1,794
8,166
6,279
93
2,397
5,514
0
32,624
L
Izanami
Giaranna
Izanami
2,497
1,395
0
850
5,780
1,539
0
1,316
4,403
0
9,717
L
3,738
695
0
20
5,314
1,558
0
1,015
4,276
23,544
0
W
Medusa
3,754
1,027
0
1,063
3,747
1,090
1,002
1,877
1,734
0
27,630
W
4,002
0
0
860
3,464
1,545
84
1,957
1,439
26,795
697
L
2,373
131
0
0
6,291
5,265
0
1,371
4,830
11,467
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,161
Gold Earned
26,082
93
Minions Killed
145
0
Camps Cleared
0
450,830
Distance Traveled
598,413
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,701
870
38
4
0
206,804
0
L
Izanami
6,655
666
24
2
0
155,305
0
L
Hera
6,863
686
60
6
0
133,724
0
W
Medusa
8,821
882
56
6
0
211,923
0
W
Anubis
8,560
856
51
5
0
179,686
0
L
Charon
6,643
664
9
1
0
161,801
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role