Player Matchup

Bacchus
Bacchus
A MediocreMouse
Bacchus
Level 169
God Stats
3W - 8L
1,203 SR
Queue Stats
259W - 259L
1,506 Elo+
Solo
Kukulkan
Kukulkan
Astro-HellFire
Kukulkan
Level 65
God Stats
2W - 1L
1,500 SR
Queue Stats
56W - 43L
1,579 Elo+
Solo
Jing Wei
Jing Wei
Devccon
Jing Wei
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 3L
1,735 Elo+
Solo
Ratatoskr
Ratatoskr
MajorJerk
Ratatoskr
Level 86
God Stats
1W - 2L
1,142 SR
Queue Stats
118W - 115L
1,462 Elo+
Solo
Nike
Nike
nickie_thegoat23
Nike
Level 122
God Stats
8W - 5L
1,408 SR
Queue Stats
43W - 38L
1,481 Elo+
Solo
Team Averages
Level 113
1,351 SR
1,553 Elo+

VS

Team Averages
Level 100
1,471 SR
1,524 Elo+
Arachne
Arachne
 
Arachne
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
Akuma6625
Tiamat
Level 115
God Stats
4W - 16L
1,272 SR
Queue Stats
126W - 140L
1,420 Elo+
Solo
Freya
Freya
DieHardKiller14
Freya
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 25L
1,729 Elo+
Party 1
Baron Samedi
Baron Samedi
Lebbanon
Baron Samedi
Level 67
God Stats
0W - 2L
1,603 SR
Queue Stats
31W - 23L
1,546 Elo+
Party 1
Loki
Loki
g_o_o_p_0_0_0_0
Loki
Level 109
God Stats
48W - 50L
1,478 SR
Queue Stats
351W - 337L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 5
5,527
553
2,163
5,375
3,973
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Kukulkan
11
1 / 0 / 0
6,043
604
1,963
1,302
369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Jing Wei
Devccon
Jing Wei
11
5 / 1 / 1
6,694
669
4,032
4,633
1,479
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ratatoskr
MajorJerk
Ratatoskr
11
1 / 1 / 3
5,610
561
4,047
8,004
2,301
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
3 / 0 / 0
6,636
664
3,827
7,361
3,888
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
8
2 / 2 / 1
4,904
490
3,067
7,850
2,226
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
Akuma6625
Tiamat
9
0 / 2 / 0
5,061
506
2,688
5,300
2,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 4 / 2
5,972
597
5,380
6,230
1,605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Baron Samedi
Lebbanon
Baron Samedi
10
0 / 3 / 0
5,141
514
1,700
6,561
1,982
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

10
0 / 0 / 0
5,224
522
220
4,416
1,198
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
7
11
Kills
4
4
Deaths
11
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
2
2
1
1.25
W
1
2
5
1.75
L
Tiamat
Akuma6625
Tiamat
0
2
0
0
W
Kukulkan
1
0
0
1
W
Jing Wei
Devccon
Jing Wei
5
1
1
5.5
L
2
4
2
0.75
L
Baron Samedi
Lebbanon
Baron Samedi
0
3
0
0
W
Ratatoskr
MajorJerk
Ratatoskr
1
1
3
2.5
L
0
0
0
0
W
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,032
Damage
13,055
26,675
Taken
30,357
12,010
Mitigated
9,468
10,515
Healing
14,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
3,067
1,999
0
4,569
7,850
2,226
0
2,514
5,161
0
13,484
W
2,163
215
0
1,240
5,375
3,973
0
1,603
3,443
7,776
0
L
Tiamat
Akuma6625
Tiamat
2,688
259
0
1,329
5,300
2,457
0
404
4,888
25,938
0
W
Kukulkan
1,963
341
0
447
1,302
369
0
657
501
42,563
321
W
Jing Wei
Devccon
Jing Wei
4,032
3,660
0
2,086
4,633
1,479
826
2,260
2,171
0
44,662
L
5,380
2,157
0
1,857
6,230
1,605
0
713
5,517
29,693
0
L
Baron Samedi
Lebbanon
Baron Samedi
1,700
312
65
3,023
6,561
1,982
0
363
5,893
26,474
0
W
Ratatoskr
MajorJerk
Ratatoskr
4,047
1,034
0
4,268
8,004
2,301
0
2,503
5,131
0
37,926
L
220
0
0
3,749
4,416
1,198
0
0
4,416
0
39,654
W
3,827
126
0
2,474
7,361
3,888
0
1,700
5,661
0
49,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,510
Gold Earned
26,302
358
Minions Killed
295
0
Camps Cleared
0
974,289
Distance Traveled
973,069
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
4,904
490
32
3
0
229,944
0
W
Bacchus
5,527
553
22
2
0
199,590
4
L
Tiamat
5,061
506
68
7
0
195,659
3
W
Kukulkan
6,043
604
95
10
0
215,043
2
W
Jing Wei
6,694
669
83
8
0
185,021
4
L
Freya
5,972
597
55
6
0
190,630
0
L
Baron Samedi
5,141
514
65
7
0
146,014
0
W
Ratatoskr
5,610
561
83
8
0
227,841
0
L
Loki
5,224
522
75
8
0
210,822
0
W
Nike
6,636
664
75
8
0
146,794
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role