Player Matchup

Shiva
Shiva
BMANZ109
Shiva
Level 89
God Stats
1W - 2L
1,203 SR
Queue Stats
74W - 88L
1,398 Elo+
Party 3
Ymir
Ymir
BigMilkerz
Ymir
Level 61
God Stats
12W - 7L
1,691 SR
Queue Stats
54W - 51L
1,429 Elo+
Party 1
Nemesis
Nemesis
MCSFireZ
Nemesis
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 21L
1,369 Elo+
Party 1
Izanami
Izanami
gcka
Izanami
Level 82
God Stats
2W - 2L
1,692 SR
Queue Stats
20W - 26L
1,450 Elo+
Party 3
Poseidon
Poseidon
xQuillyy
Poseidon
Level 125
God Stats
8W - 4L
1,535 SR
Queue Stats
60W - 64L
1,460 Elo+
Party 3
Team Averages
Level 85
1,524 SR
1,421 Elo+

VS

Team Averages
Level 120
1,540 SR
1,434 Elo+
Olorun
Olorun
BunnyxKuromi
Olorun
Level 119
God Stats
1W - 5L
1,296 SR
Queue Stats
370W - 393L
1,414 Elo+
Party 2
Ra
Ra
CoopYeets
Ra
Level 147
God Stats
15W - 15L
1,508 SR
Queue Stats
416W - 410L
1,442 Elo+
Solo
Cabrakan
Cabrakan
CrazyShadowWolf0
Cabrakan
Level 100
God Stats
11W - 9L
1,581 SR
Queue Stats
195W - 210L
1,435 Elo+
Party 2
Hun Batz
Hun Batz
IEnvy_CrAzy247
Hun Batz
Level 128
God Stats
4W - 2L
1,908 SR
Queue Stats
282W - 299L
1,432 Elo+
Party 2
Nike
Nike
aznee_uzamaki
Nike
Level 108
God Stats
29W - 43L
1,406 SR
Queue Stats
574W - 581L
1,444 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
BMANZ109
Shiva
11
0 / 1 / 1
6,621
662
4,494
6,124
3,430
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

11
4 / 0 / 5
6,977
698
5,526
7,760
5,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
MCSFireZ
Nemesis
11
2 / 0 / 3
5,736
574
2,830
7,072
2,276
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
gcka
Izanami
11
5 / 1 / 4
6,640
664
5,900
4,901
1,621
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
xQuillyy
Poseidon
12
3 / 0 / 1
6,917
692
3,601
3,134
799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
9
1 / 5 / 0
4,954
495
3,716
6,698
2,008
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

11
0 / 2 / 0
5,480
548
1,547
5,549
1,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 2 / 0
4,957
496
1,746
7,956
6,546
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hun Batz
9
1 / 4 / 1
4,950
495
2,568
7,695
2,030
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 1 / 1
4,740
474
2,758
7,208
2,894
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
4
14
Kills
2
2
Deaths
14
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Shiva
BMANZ109
Shiva
0
1
1
0.5
W
4
0
5
6.5
L
Olorun
1
5
0
0.2
L
0
2
0
0
L
0
2
0
0
L
Hun Batz
1
4
1
0.38
W
Nemesis
MCSFireZ
Nemesis
2
0
3
3.5
L
0
1
1
0.5
W
Izanami
gcka
Izanami
5
1
4
7
W
Poseidon
xQuillyy
Poseidon
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,351
Damage
12,335
28,991
Taken
35,106
13,761
Mitigated
15,018
8,214
Healing
13,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
BMANZ109
Shiva
4,494
1,066
0
440
6,124
3,430
0
0
5,661
0
41,224
W
5,526
2,032
321
3,377
7,760
5,635
112
3,179
4,581
24,997
1,531
L
Olorun
3,716
1,810
180
1,748
6,698
2,008
0
2,271
4,427
23,222
6,757
L
1,547
108
12
2,149
5,549
1,540
0
2,690
2,859
45,628
0
L
1,746
276
0
2,382
7,956
6,546
0
2,061
5,895
11,660
0
L
Hun Batz
2,568
797
0
2,376
7,695
2,030
0
1,781
5,914
0
22,823
W
Nemesis
MCSFireZ
Nemesis
2,830
1,122
0
1,861
7,072
2,276
135
380
6,692
0
35,917
L
2,758
383
0
4,753
7,208
2,894
0
0
7,208
0
19,463
W
Izanami
gcka
Izanami
5,900
4,167
0
1,304
4,901
1,621
237
1,960
2,941
0
44,957
W
Poseidon
xQuillyy
Poseidon
3,601
522
0
911
3,134
799
889
1,167
1,967
45,498
1,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,891
Gold Earned
25,081
359
Minions Killed
223
0
Camps Cleared
0
1,074,622
Distance Traveled
1,027,021
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
6,621
662
78
8
0
200,079
1
W
Ymir
6,977
698
37
4
0
196,958
0
L
Olorun
4,954
495
52
5
0
198,336
2
L
Ra
5,480
548
82
8
0
221,874
0
L
Cabrakan
4,957
496
15
2
0
179,628
2
L
Hun Batz
4,950
495
39
4
0
216,863
0
W
Nemesis
5,736
574
72
7
0
260,190
1
L
Nike
4,740
474
35
4
0
210,320
0
W
Izanami
6,640
664
86
9
0
190,628
0
W
Poseidon
6,917
692
86
9
0
226,767
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role