Player Matchup

Tsukuyomi
Tsukuyomi
Beau_et_bette85
Tsukuyomi
Level 129
God Stats
19W - 5L
1,901 SR
Queue Stats
981W - 1,031L
1,575 Elo+
Solo
Lancelot
Lancelot
HuanchoJack
Lancelot
Level 107
God Stats
5W - 0L
1,903 SR
Queue Stats
184W - 190L
1,490 Elo+
Solo
Cerberus
Cerberus
cornsauce
Cerberus
Level 105
God Stats
8W - 1L
1,963 SR
Queue Stats
327W - 340L
1,540 Elo+
Solo
Merlin
Merlin
jtroz
Merlin
Level 130
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 55L
1,481 Elo+
Solo
Xbalanque
Xbalanque
xKingxCassellx
Xbalanque
Level 69
God Stats
1W - 5L
997 SR
Queue Stats
114W - 119L
1,429 Elo+
Solo
Team Averages
Level 108
1,653 SR
1,503 Elo+

VS

Team Averages
Level 121
1,767 SR
1,517 Elo+
Osiris
Osiris
Darth_Leumas
Osiris
Level 132
God Stats
3W - 4L
1,781 SR
Queue Stats
268W - 261L
1,466 Elo+
Solo
Medusa
Medusa
OGCrazyClown
Medusa
Level 109
God Stats
2W - 2L
1,638 SR
Queue Stats
38W - 36L
1,513 Elo+
Solo
Danzaburou
Danzaburou
Wunderwulf
Danzaburou
Level 120
God Stats
1W - 1L
1,983 SR
Queue Stats
164W - 146L
1,568 Elo+
Party 1
Hercules
Hercules
goat_balls001
Hercules
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 7L
1,611 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
leonruins
Morgan Le Fay
Level 117
God Stats
2W - 1L
1,932 SR
Queue Stats
265W - 268L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Beau_et_bette85
Tsukuyomi
20
9 / 3 / 18
12,513
834
30,206
17,439
8,470
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lancelot
HuanchoJack
Lancelot
19
11 / 4 / 16
12,343
823
17,480
20,719
24,251
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cerberus
cornsauce
Cerberus
18
3 / 6 / 22
10,989
733
19,169
29,362
32,901
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Merlin
jtroz
Merlin
19
5 / 5 / 11
11,386
759
18,930
10,795
4,076
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Xbalanque
xKingxCassellx
Xbalanque
15
1 / 6 / 12
10,116
674
8,050
9,173
3,071
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
20
4 / 4 / 15
11,486
766
13,219
28,919
34,961
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Medusa
18
5 / 6 / 8
11,546
770
12,771
18,491
10,220
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Danzaburou
Wunderwulf
Danzaburou
16
3 / 7 / 12
10,678
712
15,748
18,185
7,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
goat_balls001
Hercules
17
7 / 7 / 14
11,015
734
9,349
33,073
42,537
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Morgan Le Fay
leonruins
Morgan Le Fay
17
5 / 5 / 11
10,477
698
16,547
9,256
3,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
84
29
Kills
24
24
Deaths
29
79
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Beau_et_bette85
Tsukuyomi
9
3
18
6
L
Osiris
4
4
15
2.88
W
Lancelot
HuanchoJack
Lancelot
11
4
16
4.75
L
Medusa
5
6
8
1.5
L
Danzaburou
Wunderwulf
Danzaburou
3
7
12
1.29
W
Cerberus
cornsauce
Cerberus
3
6
22
2.33
L
Hercules
goat_balls001
Hercules
7
7
14
2
W
Merlin
jtroz
Merlin
5
5
11
2.1
L
Morgan Le Fay
leonruins
Morgan Le Fay
5
5
11
2.1
W
Xbalanque
xKingxCassellx
Xbalanque
1
6
12
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,835
Damage
67,634
87,488
Taken
107,924
72,769
Mitigated
99,025
35,013
Healing
41,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Beau_et_bette85
Tsukuyomi
30,206
5,209
1,570
7,631
17,439
8,470
2,004
4,216
13,007
0
60,252
L
Osiris
13,219
1,706
1,483
8,958
28,919
34,961
168
8,867
19,504
661
25,723
W
Lancelot
HuanchoJack
Lancelot
17,480
2,287
1,798
4,602
20,719
24,251
400
2,263
17,951
521
25,078
L
Medusa
12,771
5,493
1,614
4,912
18,491
10,220
1,912
5,593
12,622
0
34,136
L
Danzaburou
Wunderwulf
Danzaburou
15,748
6,025
3,010
5,052
18,185
7,511
1,273
4,736
13,275
0
24,517
W
Cerberus
cornsauce
Cerberus
19,169
1,263
1,289
12,773
29,362
32,901
779
5,018
23,742
33,857
1,553
L
Hercules
goat_balls001
Hercules
9,349
2,701
923
13,012
33,073
42,537
44
12,532
19,797
0
16,668
W
Merlin
jtroz
Merlin
18,930
1,068
2,026
2,157
10,795
4,076
1,229
2,271
8,384
36,704
0
L
Morgan Le Fay
leonruins
Morgan Le Fay
16,547
938
673
1,392
9,256
3,796
52
2,994
6,180
28,044
1,250
W
Xbalanque
xKingxCassellx
Xbalanque
8,050
4,609
187
980
9,173
3,071
2,543
2,440
6,651
0
15,921

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,347
Gold Earned
55,202
194
Minions Killed
141
0
Camps Cleared
0
1,382,140
Distance Traveled
1,242,128
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
12,513
834
51
3
0
313,568
0
L
Osiris
11,486
766
31
2
0
264,839
0
W
Lancelot
12,343
823
19
1
0
287,169
0
L
Medusa
11,546
770
45
3
0
265,101
0
L
Danzaburou
10,678
712
26
2
0
227,949
0
W
Cerberus
10,989
733
54
4
0
254,455
0
L
Hercules
11,015
734
13
1
0
250,572
0
W
Merlin
11,386
759
50
3
0
275,700
0
L
Morgan Le Fay
10,477
698
26
2
0
233,667
0
W
Xbalanque
10,116
674
20
1
0
251,248
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role