Player Matchup

Medusa
Medusa
CannierTea
Medusa
Level 157
God Stats
8W - 7L
1,627 SR
Queue Stats
375W - 283L
1,639 Elo+
Solo
Osiris
Osiris
ForsakenPlace
Osiris
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 20L
1,621 Elo+
Party 1
Rama
Rama
Ozmodan
Rama
Level 158
God Stats
3W - 2L
1,517 SR
Queue Stats
296W - 290L
1,524 Elo+
Solo
Artio
Artio
TigerNnja
Artio
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 76L
1,593 Elo+
Solo
Nox
Nox
chikenwings7
Nox
Level 148
God Stats
3W - 1L
1,471 SR
Queue Stats
67W - 41L
1,632 Elo+
Party 1
Team Averages
Level 148
1,523 SR
1,602 Elo+

VS

Team Averages
Level 146
1,607 SR
1,522 Elo+
Anubis
Anubis
 
Anubis
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
CAZM100
Bastet
Level 149
God Stats
5W - 2L
1,775 SR
Queue Stats
148W - 98L
1,646 Elo+
Solo
Ne Zha
Ne Zha
Liesmyth
Ne Zha
Level 143
God Stats
1W - 3L
1,547 SR
Queue Stats
112W - 117L
1,518 Elo+
Solo
Hera
Hera
SinArma
Hera
Level 157
God Stats
1W - 1L
1,715 SR
Queue Stats
86W - 95L
1,553 Elo+
Solo
Artio
Artio
StrategicThreat
Artio
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 26L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
CannierTea
Medusa
12
4 / 1 / 9
6,735
1,347
7,413
3,810
1,218
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
5 / 0 / 9
6,807
1,361
3,780
4,432
3,270
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rama
Ozmodan
Rama
11
4 / 0 / 9
6,605
1,321
2,965
2,435
559
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Artio
TigerNnja
Artio
9
1 / 2 / 11
6,027
1,205
682
5,330
3,813
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
2 / 0 / 14
6,504
1,301
3,370
2,280
780
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
9
0 / 5 / 2
4,815
963
2,521
5,219
2,798
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Bastet
CAZM100
Bastet
9
1 / 4 / 1
5,073
1,015
4,665
4,686
1,274
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Ne Zha
Liesmyth
Ne Zha
11
2 / 4 / 1
5,728
1,146
3,610
5,194
2,064
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Hera
SinArma
Hera
8
0 / 1 / 0
4,518
904
2,052
1,378
372
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
0 / 2 / 0
4,422
884
704
2,807
922
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
7
16
Kills
3
3
Deaths
16
52
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
5
2
0.2
L
Bastet
CAZM100
Bastet
1
4
1
0.38
W
Medusa
CannierTea
Medusa
4
1
9
8.5
W
5
0
9
9.5
L
Ne Zha
Liesmyth
Ne Zha
2
4
1
0.63
W
Rama
Ozmodan
Rama
4
0
9
8.5
L
Hera
SinArma
Hera
0
1
0
0
L
0
2
0
0
W
Artio
TigerNnja
Artio
1
2
11
3.25
W
2
0
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,210
Damage
13,552
18,287
Taken
19,284
9,640
Mitigated
7,430
8,207
Healing
2,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
2,521
189
21
410
5,219
2,798
0
857
4,286
7,376
229
L
Bastet
CAZM100
Bastet
4,665
564
0
400
4,686
1,274
0
1,563
3,022
0
7,782
W
Medusa
CannierTea
Medusa
7,413
1,956
1,803
861
3,810
1,218
286
708
3,102
0
21,113
W
3,780
720
817
1,486
4,432
3,270
246
663
3,769
0
6,018
L
Ne Zha
Liesmyth
Ne Zha
3,610
571
13
612
5,194
2,064
0
849
4,225
0
8,646
W
Rama
Ozmodan
Rama
2,965
2,474
295
531
2,435
559
1,516
1,312
1,123
0
8,044
L
Hera
SinArma
Hera
2,052
586
61
183
1,378
372
0
353
1,024
5,223
0
L
704
0
269
242
2,807
922
0
307
2,467
902
0
W
Artio
TigerNnja
Artio
682
38
408
1,266
5,330
3,813
0
1,807
3,523
906
211
W
3,370
441
0
740
2,280
780
1,504
680
1,600
9,675
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,678
Gold Earned
24,556
75
Minions Killed
33
0
Camps Cleared
0
454,820
Distance Traveled
376,987
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
4,815
963
7
1
0
68,669
0
L
Bastet
5,073
1,015
6
1
0
117,279
0
W
Medusa
6,735
1,347
29
6
0
107,017
0
W
Osiris
6,807
1,361
17
3
0
111,032
0
L
Ne Zha
5,728
1,146
10
2
0
94,143
0
W
Rama
6,605
1,321
12
2
0
83,896
0
L
Hera
4,518
904
5
1
0
54,496
0
L
Artio
4,422
884
5
1
0
42,400
0
W
Artio
6,027
1,205
2
0
0
82,791
0
W
Nox
6,504
1,301
15
3
0
70,084
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role