Player Matchup

Ra
Ra
 
Ra
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Craftvic11
Hun Batz
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 26L
1,591 Elo+
Solo
Jormungandr
Jormungandr
GhosToast
Jormungandr
Level 69
God Stats
1W - 1L
1,760 SR
Queue Stats
10W - 10L
1,530 Elo+
Party 3
Cerberus
Cerberus
Miguelzzzzz
Cerberus
Level 68
God Stats
2W - 1L
1,687 SR
Queue Stats
54W - 50L
1,504 Elo+
Party 3
Chiron
Chiron
StrawBelly
Chiron
Level 129
God Stats
4W - 1L
1,755 SR
Queue Stats
97W - 81L
1,498 Elo+
Party 3
Team Averages
Level 106
1,641 SR
1,525 Elo+

VS

Team Averages
Level 103
1,563 SR
1,438 Elo+
Poseidon
Poseidon
ASweety
Poseidon
Level 155
God Stats
16W - 21L
1,482 SR
Queue Stats
662W - 652L
1,439 Elo+
Solo
Cu Chulainn
Cu Chulainn
BigTestY_LPS
Cu Chulainn
Level 129
God Stats
1W - 5L
1,500 SR
Queue Stats
98W - 110L
1,515 Elo+
Party 1
Medusa
Medusa
Overlos02
Medusa
Level 56
God Stats
1W - 0L
1,686 SR
Queue Stats
61W - 78L
1,448 Elo+
Party 2
Horus
Horus
Raytechs1
Horus
Level 146
God Stats
5W - 3L
1,649 SR
Queue Stats
102W - 116L
1,465 Elo+
Party 1
Zhong Kui
Zhong Kui
ZclodeZ
Zhong Kui
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 32L
1,324 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
16
6 / 6 / 1
9,753
574
9,352
10,103
4,587
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hun Batz
Craftvic11
Hun Batz
13
0 / 3 / 4
7,469
439
5,422
11,244
3,536
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Jormungandr
GhosToast
Jormungandr
11
0 / 6 / 1
6,997
412
5,645
14,147
7,921
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
Miguelzzzzz
Cerberus
11
2 / 5 / 7
8,257
486
9,986
19,604
14,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Chiron
StrawBelly
Chiron
15
8 / 2 / 1
9,324
548
11,033
10,891
3,647
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
ASweety
Poseidon
15
6 / 5 / 4
9,905
583
9,921
12,275
3,975
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Cu Chulainn
BigTestY_LPS
Cu Chulainn
16
5 / 0 / 11
10,259
603
14,170
15,484
9,530
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Medusa
Overlos02
Medusa
14
1 / 6 / 5
7,713
454
11,014
16,046
4,162
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Horus
Raytechs1
Horus
16
4 / 2 / 10
9,766
574
7,912
10,702
4,269
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Zhong Kui
ZclodeZ
Zhong Kui
15
6 / 3 / 3
9,796
576
6,574
7,684
5,031
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
55
16
Kills
22
22
Deaths
16
14
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
6
6
1
1.08
W
Poseidon
ASweety
Poseidon
6
5
4
1.6
W
Cu Chulainn
BigTestY_LPS
Cu Chulainn
5
0
11
10.5
L
Hun Batz
Craftvic11
Hun Batz
0
3
4
0.67
L
Jormungandr
GhosToast
Jormungandr
0
6
1
0.08
L
Cerberus
Miguelzzzzz
Cerberus
2
5
7
1.1
W
Medusa
Overlos02
Medusa
1
6
5
0.58
W
Horus
Raytechs1
Horus
4
2
10
4.5
L
Chiron
StrawBelly
Chiron
8
2
1
4.25
W
Zhong Kui
ZclodeZ
Zhong Kui
6
3
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,438
Damage
49,591
65,989
Taken
62,191
34,482
Mitigated
26,967
16,116
Healing
10,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
9,352
211
288
2,536
10,103
4,587
228
2,461
7,420
77,569
1,170
W
Poseidon
ASweety
Poseidon
9,921
2,036
139
1,589
12,275
3,975
107
3,541
8,690
55,192
0
W
Cu Chulainn
BigTestY_LPS
Cu Chulainn
14,170
3,245
0
2,362
15,484
9,530
0
7,526
7,719
5,998
61,805
L
Hun Batz
Craftvic11
Hun Batz
5,422
1,235
0
2,861
11,244
3,536
0
2,418
8,732
0
46,449
L
Jormungandr
GhosToast
Jormungandr
5,645
1,724
0
2,382
14,147
7,921
180
3,960
10,125
38,523
980
L
Cerberus
Miguelzzzzz
Cerberus
9,986
398
0
3,190
19,604
14,791
0
5,712
13,782
28,701
2,892
W
Medusa
Overlos02
Medusa
11,014
4,592
0
1,725
16,046
4,162
62
6,407
9,589
0
56,087
W
Horus
Raytechs1
Horus
7,912
3,553
1,072
2,503
10,702
4,269
93
4,013
6,487
0
68,162
L
Chiron
StrawBelly
Chiron
11,033
3,078
641
4,218
10,891
3,647
572
3,156
7,711
0
67,732
W
Zhong Kui
ZclodeZ
Zhong Kui
6,574
749
0
1,512
7,684
5,031
816
2,390
5,031
47,101
1,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,800
Gold Earned
47,439
440
Minions Killed
451
0
Camps Cleared
0
1,616,722
Distance Traveled
1,739,546
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,753
574
146
9
0
312,329
0
W
Poseidon
9,905
583
78
5
0
343,250
7
W
Cu Chulainn
10,259
603
92
5
0
350,399
1
L
Hun Batz
7,469
439
62
4
0
354,926
0
L
Jormungandr
6,997
412
58
3
0
307,100
0
L
Cerberus
8,257
486
72
4
0
327,048
0
W
Medusa
7,713
454
71
4
0
333,837
1
W
Horus
9,766
574
118
7
0
367,570
1
L
Chiron
9,324
548
102
6
0
315,319
0
W
Zhong Kui
9,796
576
92
5
0
344,490
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role