Player Matchup

Skadi
Skadi
ElGordoKyou3
Skadi
Level 149
God Stats
25W - 8L
1,698 SR
Queue Stats
171W - 164L
1,564 Elo+
Party 1
Cthulhu
Cthulhu
JoseChapeu69
Cthulhu
Level 106
God Stats
10W - 5L
1,583 SR
Queue Stats
160W - 143L
1,545 Elo+
Solo
Camazotz
Camazotz
Nagatorosama
Camazotz
Level 159
God Stats
6W - 0L
1,990 SR
Queue Stats
100W - 47L
1,657 Elo+
Solo
Khepri
Khepri
gummieshot
Khepri
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
142W - 121L
1,555 Elo+
Solo
Vulcan
Vulcan
ŋεℓℓiεℓ
Vulcan
Level 198
God Stats
8W - 6L
1,481 SR
Queue Stats
167W - 160L
1,516 Elo+
Party 1
Team Averages
Level 154
1,650 SR
1,568 Elo+

VS

Team Averages
Level 149
1,489 SR
1,550 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 189
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hun Batz
Hun Batz
 
Hun Batz
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Zhong Kui
Zhong Kui
CortinitaMorada
Zhong Kui
Level 154
God Stats
1W - 6L
1,213 SR
Queue Stats
271W - 243L
1,569 Elo+
Party 2
Bacchus
Bacchus
Pekkardo
Bacchus
Level 86
God Stats
5W - 3L
1,618 SR
Queue Stats
80W - 62L
1,606 Elo+
Party 2
Persephone
Persephone
Rul0s
Persephone
Level 158
God Stats
6W - 4L
1,616 SR
Queue Stats
272W - 239L
1,576 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 3
5,922
592
4,878
4,342
1,327
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Cthulhu
JoseChapeu69
Cthulhu
11
1 / 0 / 1
6,495
650
5,698
7,517
4,713
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Camazotz
Nagatorosama
Camazotz
12
7 / 0 / 4
6,747
675
5,425
8,627
2,488
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Khepri
gummieshot
Khepri
9
2 / 2 / 9
5,625
563
2,697
6,406
4,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
4 / 0 / 4
6,237
624
5,868
4,679
1,283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
11
2 / 3 / 0
6,134
613
5,077
6,133
2,122
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hun Batz
 
Hun Batz
10
1 / 5 / 0
5,229
523
3,899
9,033
2,183
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zhong Kui
CortinitaMorada
Zhong Kui
11
1 / 2 / 0
5,874
587
3,715
9,998
5,658
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bacchus
Pekkardo
Bacchus
7
0 / 4 / 1
4,610
461
2,449
7,506
4,237
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Persephone
Rul0s
Persephone
9
0 / 2 / 0
5,530
553
3,587
4,882
957
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
5
16
Kills
4
4
Deaths
16
21
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
2
3
0
0.67
L
Hun Batz
 
Hun Batz
1
5
0
0.2
L
Zhong Kui
CortinitaMorada
Zhong Kui
1
2
0
0.5
W
2
2
3
1.75
W
Cthulhu
JoseChapeu69
Cthulhu
1
0
1
1.5
W
Camazotz
Nagatorosama
Camazotz
7
0
4
9
L
Bacchus
Pekkardo
Bacchus
0
4
1
0.13
L
Persephone
Rul0s
Persephone
0
2
0
0
W
Khepri
gummieshot
Khepri
2
2
9
3.25
W
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,566
Damage
18,727
31,571
Taken
37,552
14,472
Mitigated
15,157
12,073
Healing
12,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
5,077
2,856
0
1,604
6,133
2,122
0
841
5,292
0
45,980
L
Hun Batz
 
Hun Batz
3,899
1,423
0
3,332
9,033
2,183
0
2,432
6,465
0
40,899
L
Zhong Kui
CortinitaMorada
Zhong Kui
3,715
898
0
5,478
9,998
5,658
0
4,942
4,316
39,984
0
W
4,878
1,810
0
851
4,342
1,327
0
506
3,836
0
42,766
W
Cthulhu
JoseChapeu69
Cthulhu
5,698
651
0
2,511
7,517
4,713
0
3,493
4,024
43,464
2,219
W
Camazotz
Nagatorosama
Camazotz
5,425
1,860
0
6,290
8,627
2,488
0
2,506
5,911
0
41,590
L
Bacchus
Pekkardo
Bacchus
2,449
110
0
761
7,506
4,237
0
2,515
4,873
8,691
0
L
Persephone
Rul0s
Persephone
3,587
104
0
1,058
4,882
957
0
2,077
2,513
38,776
0
W
Khepri
gummieshot
Khepri
2,697
551
181
1,490
6,406
4,661
0
1,170
5,214
13,096
0
W
5,868
224
0
750
4,679
1,283
0
1,672
2,835
40,532
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,026
Gold Earned
27,377
362
Minions Killed
365
0
Camps Cleared
0
1,107,780
Distance Traveled
976,906
17
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,134
613
95
10
0
188,731
0
L
Hun Batz
5,229
523
76
8
0
222,760
0
L
Zhong Kui
5,874
587
89
9
0
166,567
2
W
Skadi
5,922
592
89
9
0
214,348
2
W
Cthulhu
6,495
650
103
10
0
202,655
5
W
Camazotz
6,747
675
76
8
0
241,113
2
L
Bacchus
4,610
461
15
2
0
201,307
3
L
Persephone
5,530
553
90
9
0
197,541
0
W
Khepri
5,625
563
14
1
0
215,752
4
W
Vulcan
6,237
624
80
8
0
233,912
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role