Player Matchup

Mulan
Mulan
 
Mulan
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Chalkley23
Chiron
Level 92
God Stats
7W - 6L
1,301 SR
Queue Stats
125W - 133L
1,463 Elo+
Party 1
Arachne
Arachne
ChaoticKing24
Arachne
Level 84
God Stats
6W - 4L
1,693 SR
Queue Stats
34W - 36L
1,490 Elo+
Solo
Poseidon
Poseidon
Eydinou
Poseidon
Level 87
God Stats
22W - 20L
1,511 SR
Queue Stats
199W - 204L
1,412 Elo+
Solo
Sylvanus
Sylvanus
MoonlessSorrow
Sylvanus
Level 81
God Stats
1W - 1L
1,254 SR
Queue Stats
57W - 75L
1,408 Elo+
Party 1
Team Averages
Level 94
1,452 SR
1,455 Elo+

VS

Team Averages
Level 78
1,314 SR
1,466 Elo+
Ix Chel
Ix Chel
BStew518
Ix Chel
Level 85
God Stats
0W - 2L
1,193 SR
Queue Stats
89W - 77L
1,498 Elo+
Solo
Chang'e
Chang'e
CeresPalatia
Chang'e
Level 80
God Stats
0W - 5L
1,168 SR
Queue Stats
130W - 123L
1,446 Elo+
Solo
Danzaburou
Danzaburou
Preflightcleric
Danzaburou
Level 63
God Stats
136W - 128L
1,551 SR
Queue Stats
148W - 156L
1,509 Elo+
Solo
Yemoja
Yemoja
SubLayon
Yemoja
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 21L
1,502 Elo+
Solo
Mulan
Mulan
monzo1112
Mulan
Level 40
God Stats
1W - 9L
1,156 SR
Queue Stats
173W - 183L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
17
2 / 2 / 6
10,991
1,099
7,707
14,033
10,454
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Chiron
Chalkley23
Chiron
16
1 / 2 / 4
10,321
1,032
8,013
8,426
3,751
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
16
5 / 1 / 6
11,367
1,137
11,757
11,629
6,546
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
Eydinou
Poseidon
16
2 / 1 / 6
10,912
1,091
17,705
6,654
2,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Sylvanus
17
1 / 0 / 6
10,149
1,015
4,774
8,786
9,578
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

258

VS

Team 2 Tickets

186

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
BStew518
Ix Chel
16
3 / 3 / 2
10,944
1,094
11,915
10,058
4,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Chang'e
CeresPalatia
Chang'e
16
0 / 3 / 5
10,058
1,006
9,839
13,067
5,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
Preflightcleric
Danzaburou
15
2 / 4 / 2
10,873
1,087
21,205
16,976
6,684
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Yemoja
SubLayon
Yemoja
16
1 / 1 / 3
11,238
1,124
2,386
14,590
14,892
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mulan
monzo1112
Mulan
14
0 / 0 / 0
8,716
872
0
0
0

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
18
11
Kills
6
6
Deaths
11
28
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
2
2
6
2.5
L
Ix Chel
BStew518
Ix Chel
3
3
2
1.33
L
Chang'e
CeresPalatia
Chang'e
0
3
5
0.83
W
Chiron
Chalkley23
Chiron
1
2
4
1.5
W
Arachne
5
1
6
8
W
Poseidon
Eydinou
Poseidon
2
1
6
5
W
Sylvanus
1
0
6
4
L
Danzaburou
Preflightcleric
Danzaburou
2
4
2
0.75
L
Yemoja
SubLayon
Yemoja
1
1
3
2.5
L
Mulan
monzo1112
Mulan
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,956
Damage
45,345
49,528
Taken
54,691
32,809
Mitigated
31,091
13,170
Healing
20,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
7,707
1,005
0
1,538
14,033
10,454
0
6,360
6,849
0
27,895
L
Ix Chel
BStew518
Ix Chel
11,915
355
1,013
745
10,058
4,131
0
3,379
6,679
40,288
0
L
Chang'e
CeresPalatia
Chang'e
9,839
773
2,842
2,452
13,067
5,384
0
6,702
6,365
29,804
1,153
W
Chiron
Chalkley23
Chiron
8,013
3,678
734
1,812
8,426
3,751
0
4,026
3,961
0
27,277
W
Arachne
11,757
8,281
0
4,346
11,629
6,546
0
5,171
5,888
0
20,439
W
Poseidon
Eydinou
Poseidon
17,705
1,593
85
299
6,654
2,480
0
2,732
3,548
51,580
1,192
W
Sylvanus
4,774
860
2,100
2,256
8,786
9,578
0
3,042
5,172
13,054
996
L
Danzaburou
Preflightcleric
Danzaburou
21,205
8,095
0
1,616
16,976
6,684
0
5,328
11,648
0
42,803
L
Yemoja
SubLayon
Yemoja
2,386
544
8,254
3,379
14,590
14,892
0
6,574
8,016
12,398
0
L
Mulan
monzo1112
Mulan
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,740
Gold Earned
51,829
237
Minions Killed
231
11
Camps Cleared
3
1,050,239
Distance Traveled
780,820
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
10,991
1,099
36
4
3
206,789
0
L
Ix Chel
10,944
1,094
77
8
1
208,273
0
L
Chang'e
10,058
1,006
59
6
0
182,540
0
W
Chiron
10,321
1,032
65
7
1
200,180
0
W
Arachne
11,367
1,137
10
1
5
229,201
0
W
Poseidon
10,912
1,091
109
11
2
220,445
0
W
Sylvanus
10,149
1,015
17
2
0
193,624
0
L
Danzaburou
10,873
1,087
76
8
1
190,409
0
L
Yemoja
11,238
1,124
19
2
1
199,598
0
L
Mulan
8,716
872
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role