Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
Blackjuanito
Anhur
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 17L
1,560 Elo+
Solo
Heimdallr
Heimdallr
DeBuke
Heimdallr
Level 237
God Stats
18W - 22L
1,533 SR
Queue Stats
1,109W - 1,185L
1,398 Elo+
Solo
Ymir
Ymir
bangerangplay
Ymir
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 14L
1,481 Elo+
Party 1
Ix Chel
Ix Chel
gizzbonj
Ix Chel
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
125W - 114L
1,494 Elo+
Solo
Team Averages
Level 126
1,507 SR
1,486 Elo+

VS

Team Averages
Level 136
1,393 SR
1,498 Elo+
Ao Kuang
Ao Kuang
Ciscofg123
Ao Kuang
Level 135
God Stats
9W - 12L
1,476 SR
Queue Stats
457W - 453L
1,397 Elo+
Solo
Hou Yi
Hou Yi
SpaceEagle4Life
Hou Yi
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 29L
1,524 Elo+
Party 2
Tiamat
Tiamat
UltimateMagnet
Tiamat
Level 83
God Stats
0W - 1L
1,276 SR
Queue Stats
7W - 4L
1,636 Elo+
Party 2
Nox
Nox
anymean
Nox
Level 144
God Stats
2W - 2L
1,267 SR
Queue Stats
180W - 174L
1,443 Elo+
Solo
Ix Chel
Ix Chel
lmage
Ix Chel
Level 159
God Stats
6W - 4L
1,447 SR
Queue Stats
471W - 497L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
18
4 / 1 / 13
10,745
827
11,442
10,997
6,950
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

16
3 / 5 / 8
10,213
786
7,969
14,344
5,752
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heimdallr
DeBuke
Heimdallr
15
2 / 6 / 4
9,591
738
8,267
10,757
3,931
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
1 / 2 / 16
10,008
770
4,196
17,605
17,567
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ix Chel
gizzbonj
Ix Chel
19
9 / 1 / 5
11,413
878
10,803
12,807
7,047
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Ciscofg123
Ao Kuang
5
0 / 0 / 0
6,450
496
0
0
0
17
6 / 4 / 7
9,732
749
18,277
12,236
4,490
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mace

Mace

+10
Physical Power

16
2 / 6 / 9
9,190
707
11,556
11,613
6,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Nox
17
1 / 4 / 9
9,296
715
6,696
9,674
3,857
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ix Chel
lmage
Ix Chel
19
6 / 5 / 8
11,148
858
18,246
13,323
4,884
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
48
19
Kills
15
15
Deaths
19
46
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
4
1
13
10.5
W
3
5
8
1.4
L
Ao Kuang
Ciscofg123
Ao Kuang
0
0
0
0
W
Heimdallr
DeBuke
Heimdallr
2
6
4
0.67
L
6
4
7
2.38
L
2
6
9
1.08
L
Nox
1
4
9
1.38
W
1
2
16
4.5
W
Ix Chel
gizzbonj
Ix Chel
9
1
5
11.5
L
Ix Chel
lmage
Ix Chel
6
5
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,677
Damage
54,775
66,510
Taken
46,846
41,247
Mitigated
19,537
27,585
Healing
11,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
11,442
1,989
2,295
2,469
10,997
6,950
563
3,834
7,163
26,682
2,496
W
7,969
4,000
669
4,028
14,344
5,752
1,081
9,280
5,064
0
25,547
L
Ao Kuang
Ciscofg123
Ao Kuang
0
0
0
0
0
0
0
0
0
0
0
W
Heimdallr
DeBuke
Heimdallr
8,267
6,071
1,415
1,238
10,757
3,931
33
6,954
3,803
0
21,343
L
18,277
4,015
623
963
12,236
4,490
0
7,538
4,698
0
25,281
L
11,556
687
1,076
1,598
11,613
6,306
0
5,512
6,101
22,973
280
L
Nox
6,696
430
689
949
9,674
3,857
0
5,388
4,286
27,617
0
W
4,196
139
1,206
3,412
17,605
17,567
271
8,477
9,128
12,744
0
W
Ix Chel
gizzbonj
Ix Chel
10,803
1,450
6,732
4,121
12,807
7,047
156
6,902
5,905
24,946
633
L
Ix Chel
lmage
Ix Chel
18,246
1,808
3,395
2,640
13,323
4,884
0
7,388
5,935
34,459
1,270

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,970
Gold Earned
45,816
176
Minions Killed
126
0
Camps Cleared
0
1,251,701
Distance Traveled
945,643
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
10,745
827
49
4
0
282,424
0
W
Anhur
10,213
786
43
3
0
237,883
0
L
Ao Kuang
6,450
496
0
0
0
0
0
W
Heimdallr
9,591
738
28
2
0
189,551
0
L
Hou Yi
9,732
749
18
1
0
240,043
0
L
Tiamat
9,190
707
30
2
0
222,692
0
L
Nox
9,296
715
50
4
0
227,757
0
W
Ymir
10,008
770
22
2
0
269,613
0
W
Ix Chel
11,413
878
34
3
0
272,230
0
L
Ix Chel
11,148
858
28
2
0
255,151
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role