Player Matchup

Chang'e
Chang'e
Bord3rJump3rxXx
Chang'e
Level 99
God Stats
3W - 3L
1,555 SR
Queue Stats
177W - 176L
1,470 Elo+
Party 1
Arachne
Arachne
Estrenller
Arachne
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 99L
1,364 Elo+
Solo
Martichoras
Martichoras
Ladinum
Martichoras
Level 128
God Stats
1W - 2L
1,518 SR
Queue Stats
155W - 136L
1,426 Elo+
Party 1
Hun Batz
Hun Batz
Liltears
Hun Batz
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 94L
1,482 Elo+
Party 1
Thoth
Thoth
TrashpandaxXx
Thoth
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 101L
1,458 Elo+
Party 1
Team Averages
Level 101
1,515 SR
1,440 Elo+

VS

Team Averages
Level 133
1,577 SR
1,472 Elo+
Neith
Neith
 
Neith
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Clapparatus
Shiva
Level 118
God Stats
11W - 12L
1,512 SR
Queue Stats
530W - 552L
1,466 Elo+
Solo
Ullr
Ullr
Odin21 BR
Ullr
Level 154
God Stats
2W - 2L
1,476 SR
Queue Stats
283W - 301L
1,424 Elo+
Solo
Guan Yu
Guan Yu
SleepinSiren614
Guan Yu
Level 120
God Stats
4W - 1L
1,702 SR
Queue Stats
254W - 220L
1,499 Elo+
Solo
Jormungandr
Jormungandr
jtroz
Jormungandr
Level 130
God Stats
4W - 3L
1,696 SR
Queue Stats
54W - 55L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 6
7,399
673
7,026
11,252
3,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Arachne
Estrenller
Arachne
11
0 / 9 / 0
6,629
603
4,946
13,021
6,309
Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Martichoras
Ladinum
Martichoras
15
4 / 5 / 2
8,575
780
13,085
12,004
4,258
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hun Batz
Liltears
Hun Batz
13
2 / 8 / 3
7,879
716
10,130
13,180
5,325
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

12
3 / 8 / 1
7,564
688
11,505
10,030
2,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
8 / 0 / 20
10,346
941
10,631
5,200
2,075
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
6 / 1 / 25
10,525
957
14,704
19,799
12,931
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Ullr
17
10 / 1 / 15
10,772
979
10,082
10,604
4,388
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
7 / 2 / 19
9,640
876
7,882
17,362
18,724
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Jormungandr
jtroz
Jormungandr
15
4 / 5 / 24
10,136
921
11,212
15,661
16,915
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
138
9
Kills
35
35
Deaths
9
12
Assists
103
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
8
0
20
18
L
0
5
6
0.6
W
6
1
25
18.5
L
Arachne
Estrenller
Arachne
0
9
0
0
L
Martichoras
Ladinum
Martichoras
4
5
2
1
L
Hun Batz
Liltears
Hun Batz
2
8
3
0.44
W
Ullr
10
1
15
17.5
W
7
2
19
8.25
L
3
8
1
0.44
W
Jormungandr
jtroz
Jormungandr
4
5
24
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,692
Damage
54,511
59,487
Taken
68,626
21,959
Mitigated
55,033
13,922
Healing
32,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
10,631
1,646
960
631
5,200
2,075
1,797
1,027
4,094
0
27,383
L
7,026
1,167
4,671
3,435
11,252
3,738
0
2,477
8,558
13,843
0
W
14,704
1,621
3,576
8,004
19,799
12,931
1,212
4,663
14,895
547
33,600
L
Arachne
Estrenller
Arachne
4,946
2,775
579
1,249
13,021
6,309
0
2,077
10,563
0
7,380
L
Martichoras
Ladinum
Martichoras
13,085
4,718
358
2,139
12,004
4,258
0
2,520
9,266
0
24,337
L
Hun Batz
Liltears
Hun Batz
10,130
0
449
559
13,180
5,325
0
2,097
10,962
0
18,725
W
Ullr
10,082
3,169
2,684
2,530
10,604
4,388
2,118
2,888
7,607
0
28,145
W
7,882
687
5,226
5,589
17,362
18,724
889
6,424
10,643
0
15,539
L
11,505
429
389
94
10,030
2,329
0
2,161
7,666
19,300
0
W
Jormungandr
jtroz
Jormungandr
11,212
1,528
1,572
1,689
15,661
16,915
555
3,529
12,051
27,362
2,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,046
Gold Earned
51,419
77
Minions Killed
177
0
Camps Cleared
0
838,433
Distance Traveled
1,042,039
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,346
941
33
3
0
200,105
0
L
Chang'e
7,399
673
6
1
0
184,099
0
W
Shiva
10,525
957
53
5
0
201,490
0
L
Arachne
6,629
603
7
1
0
177,947
0
L
Martichoras
8,575
780
20
2
0
174,410
0
L
Hun Batz
7,879
716
25
2
0
159,546
0
W
Ullr
10,772
979
52
5
0
199,100
0
W
Guan Yu
9,640
876
17
2
0
228,315
0
L
Thoth
7,564
688
19
2
0
142,431
0
W
Jormungandr
10,136
921
22
2
0
213,029
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role