Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Bronze I
BGrad33
Ah Muzen Cab
Bronze I
Level 61
God Stats
0W - 1L
1,515 SR
Queue Stats
11W - 32L
980 MMR
Party 2
Bacchus
Bacchus
Bronze IV
Jay22696
Bacchus
Bronze IV
Level 49
God Stats
0W - 5L
1,444 SR
Queue Stats
0W - 9L
1,291 MMR
Party 2
Kukulkan
Kukulkan
Bronze IV
ThAtGuyy__AGAIN2
Kukulkan
Bronze IV
Level 59
God Stats
1W - 4L
1,312 SR
Queue Stats
5W - 15L
1,018 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 56
1,424 SR
1,096 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 104
1,306 SR
883 MMR
Shiva
Shiva
Bronze III
MasterLazy1
Shiva
Bronze III
Level 96
God Stats
3W - 5L
1,274 SR
Queue Stats
20W - 28L
1,115 MMR
Party 1
Danzaburou
Danzaburou
Silver V
xPURPxWolfie
Danzaburou
Silver V
Level 156
God Stats
1W - 3L
1,069 SR
Queue Stats
86W - 123L
531 MMR
Party 1
Nu Wa
Nu Wa
Silver III
zitoune973
Nu Wa
Silver III
Level 60
God Stats
10W - 5L
1,573 SR
Queue Stats
91W - 133L
1,003 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BGrad33
Ah Muzen Cab
16
0 / 3 / 2
10,557
704
10,183
15,827
4,657
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
Jay22696
Bacchus
15
1 / 4 / 1
10,080
672
6,422
15,979
15,209
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
1 / 4 / 1
10,538
703
8,707
10,072
3,783
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bans
CthulhuNe ZhaYmirMulanHercules

VS

Bans
AchillesThanatosApolloMedusaBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 0 / 7
12,075
805
11,456
17,805
19,920
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Danzaburou
xPURPxWolfie
Danzaburou
19
5 / 1 / 5
12,978
865
9,399
11,035
5,002
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
19
2 / 1 / 8
12,706
847
18,567
7,106
2,459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
31
2
Kills
11
11
Deaths
2
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
BGrad33
Ah Muzen Cab
0
3
2
0.33
L
Bacchus
Jay22696
Bacchus
1
4
1
0.38
W
4
0
7
7.5
L
1
4
1
0.38
W
Danzaburou
xPURPxWolfie
Danzaburou
5
1
5
7.5
W
Nu Wa
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,312
Damage
39,422
41,878
Taken
35,946
23,649
Mitigated
27,381
6,135
Healing
8,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
BGrad33
Ah Muzen Cab
10,183
1,277
0
3,329
15,827
4,657
0
6,796
8,513
0
66,787
L
Bacchus
Jay22696
Bacchus
6,422
155
72
1,289
15,979
15,209
0
6,805
8,475
17,544
408
W
11,456
1,708
195
2,462
17,805
19,920
297
8,001
9,804
175
32,550
L
8,707
132
180
1,265
10,072
3,783
0
3,820
5,923
54,810
430
W
Danzaburou
xPURPxWolfie
Danzaburou
9,399
3,077
0
3,274
11,035
5,002
1,447
4,660
6,375
0
60,311
W
Nu Wa
18,567
7,539
0
2,527
7,106
2,459
1,678
2,339
4,767
50,615
70

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,175
Gold Earned
37,759
222
Minions Killed
242
0
Camps Cleared
0
764,972
Distance Traveled
887,793
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
10,557
704
104
7
0
271,999
0
L
Bacchus
10,080
672
25
2
0
266,230
0
W
Shiva
12,075
805
47
3
0
336,501
0
L
Kukulkan
10,538
703
93
6
0
226,743
0
W
Danzaburou
12,978
865
114
8
0
275,496
0
W
Nu Wa
12,706
847
81
5
0
275,796
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role