Player Matchup

Anubis
Anubis
 
Anubis
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
RedSwan
Achilles
Level 109
God Stats
10W - 5L
1,686 SR
Queue Stats
65W - 65L
1,519 Elo+
Party 1
Danzaburou
Danzaburou
SoloSock
Danzaburou
Level 43
God Stats
20W - 11L
1,543 SR
Queue Stats
104W - 114L
1,509 Elo+
Solo
Sylvanus
Sylvanus
Swizzward
Sylvanus
Level 104
God Stats
4W - 3L
1,657 SR
Queue Stats
237W - 238L
1,506 Elo+
Party 1
Janus
Janus
Whizzak
Janus
Level 127
God Stats
2W - 7L
1,277 SR
Queue Stats
224W - 221L
1,498 Elo+
Party 1
Team Averages
Level 99
1,533 SR
1,506 Elo+

VS

Team Averages
Level 115
1,484 SR
1,513 Elo+
Rama
Rama
 
Rama
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
H3NN3SSY1515
Surtr
Level 115
God Stats
86W - 68L
1,594 SR
Queue Stats
364W - 334L
1,506 Elo+
Party 2
Jormungandr
Jormungandr
PureTB
Jormungandr
Level 104
God Stats
2W - 4L
1,455 SR
Queue Stats
302W - 283L
1,502 Elo+
Party 2
Geb
Geb
Yodas2001Civic
Geb
Level 106
God Stats
4W - 4L
1,632 SR
Queue Stats
199W - 164L
1,593 Elo+
Solo
Ne Zha
Ne Zha
piojosandey
Ne Zha
Level 127
God Stats
4W - 9L
1,237 SR
Queue Stats
214W - 199L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
6 / 2 / 5
6,550
655
6,667
6,686
2,708
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
RedSwan
Achilles
11
2 / 1 / 3
6,229
623
5,895
10,666
7,431
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Danzaburou
SoloSock
Danzaburou
11
1 / 1 / 2
5,276
528
5,355
5,027
1,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
Swizzward
Sylvanus
10
0 / 0 / 2
5,473
547
2,664
7,660
3,736
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Janus
Whizzak
Janus
12
2 / 0 / 3
6,810
681
3,696
4,690
1,381
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
10
0 / 1 / 2
5,125
513
3,945
5,674
1,449
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
1 / 4 / 0
6,494
649
6,113
10,695
3,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jormungandr
PureTB
Jormungandr
9
1 / 1 / 2
5,676
568
5,260
7,854
4,452
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 2 / 1
5,267
527
3,106
3,585
924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
11
2 / 4 / 1
5,804
580
2,366
8,916
2,641
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
10
11
Kills
4
4
Deaths
12
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
6
2
5
4.25
L
Rama
 
Rama
0
1
2
1
L
1
4
0
0.25
L
Jormungandr
PureTB
Jormungandr
1
1
2
2
W
Achilles
RedSwan
Achilles
2
1
3
3.5
W
Danzaburou
SoloSock
Danzaburou
1
1
2
2
W
Sylvanus
Swizzward
Sylvanus
0
0
2
1
W
Janus
Whizzak
Janus
2
0
3
3.5
L
0
2
1
0.25
L
Ne Zha
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,277
Damage
20,790
34,729
Taken
36,724
17,011
Mitigated
13,170
17,899
Healing
11,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
6,667
173
0
2,770
6,686
2,708
0
1,745
4,853
46,689
0
L
Rama
 
Rama
3,945
2,993
0
1,785
5,674
1,449
0
2,547
3,121
0
34,647
L
6,113
2,406
0
4,686
10,695
3,704
273
2,164
7,941
771
40,878
L
Jormungandr
PureTB
Jormungandr
5,260
842
0
2,622
7,854
4,452
0
2,977
4,801
24,533
0
W
Achilles
RedSwan
Achilles
5,895
780
0
5,153
10,666
7,431
0
353
10,313
0
35,608
W
Danzaburou
SoloSock
Danzaburou
5,355
1,558
0
1,702
5,027
1,755
0
2,459
2,528
0
41,137
W
Sylvanus
Swizzward
Sylvanus
2,664
902
2,364
4,184
7,660
3,736
1
2,527
5,053
21,054
0
W
Janus
Whizzak
Janus
3,696
185
0
1,726
4,690
1,381
38
1,194
3,290
46,761
0
L
3,106
162
0
530
3,585
924
0
1,936
1,557
24,607
1,704
L
Ne Zha
2,366
374
0
1,593
8,916
2,641
0
3,143
5,613
0
38,452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,338
Gold Earned
28,366
353
Minions Killed
310
0
Camps Cleared
0
1,034,069
Distance Traveled
1,064,917
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,550
655
68
7
0
232,166
0
L
Rama
5,125
513
79
8
0
197,582
0
L
Surtr
6,494
649
77
8
0
180,857
0
L
Jormungandr
5,676
568
38
4
0
232,436
2
W
Achilles
6,229
623
67
7
0
195,944
0
W
Danzaburou
5,276
528
77
8
0
189,244
0
W
Sylvanus
5,473
547
41
4
0
191,041
5
W
Janus
6,810
681
100
10
0
225,674
0
L
Geb
5,267
527
58
6
0
226,163
1
L
Ne Zha
5,804
580
58
6
0
227,879
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role