Player Matchup

Osiris
Osiris
MeLoDiiC_17
Osiris
Level 126
God Stats
3W - 8L
1,358 SR
Queue Stats
164W - 183L
1,515 Elo+
Party 2
Maui
Maui
MrTakeYoBbyMomma
Maui
Level 65
God Stats
0W - 4L
1,081 SR
Queue Stats
2W - 20L
1,111 Elo+
Party 2
Artemis
Artemis
PhatGarbage
Artemis
Level 35
God Stats
0W - 3L
1,785 SR
Queue Stats
25W - 41L
1,295 Elo+
Solo
Thor
Thor
SharpieSnifska
Thor
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,478 Elo+
Party 2
Janus
Janus
joef356
Janus
Level 77
God Stats
0W - 1L
1,285 SR
Queue Stats
10W - 30L
1,353 Elo+
Party 2
Team Averages
Level 66
1,402 SR
1,350 Elo+

VS

Team Averages
Level 88
1,478 SR
1,513 Elo+
Apollo
Apollo
 
Apollo
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
BanishedYeti
Sol
Level 123
God Stats
44W - 44L
1,523 SR
Queue Stats
444W - 404L
1,526 Elo+
Party 1
Da Ji
Da Ji
Discloxur
Da Ji
Level 43
God Stats
12W - 13L
1,428 SR
Queue Stats
171W - 174L
1,537 Elo+
Party 1
Terra
Terra
lawman92
Terra
Level 89
God Stats
7W - 7L
1,441 SR
Queue Stats
200W - 190L
1,491 Elo+
Solo
Thor
Thor
masum95
Thor
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
137W - 133L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
13
1 / 6 / 2
8,004
534
10,331
16,483
14,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 0 / 3
7,137
476
6,114
10,989
9,680
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Artemis
PhatGarbage
Artemis
9
3 / 3 / 0
6,423
428
5,662
7,108
1,927
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
5 / 2 / 1
7,591
506
7,271
12,502
4,910
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Janus
joef356
Janus
12
0 / 7 / 2
6,789
453
4,151
8,795
2,657
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
15
3 / 2 / 0
8,624
575
7,209
9,031
3,113
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
4 / 3 / 3
8,893
593
10,780
12,779
4,315
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Da Ji
Discloxur
Da Ji
13
6 / 3 / 3
7,951
530
6,529
10,289
3,475
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Terra
lawman92
Terra
12
1 / 1 / 5
7,913
528
5,972
11,018
6,707
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thor
masum95
Thor
15
4 / 1 / 2
8,403
560
7,992
12,327
6,241
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
31
10
Kills
18
18
Deaths
10
8
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
3
2
0
1.5
W
4
3
3
1.83
W
Da Ji
Discloxur
Da Ji
6
3
3
2.5
L
Osiris
1
6
2
0.33
L
1
0
3
2.5
L
Artemis
PhatGarbage
Artemis
3
3
0
1
L
5
2
1
2.75
L
Janus
joef356
Janus
0
7
2
0.14
W
Terra
lawman92
Terra
1
1
5
3.5
W
Thor
masum95
Thor
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,529
Damage
38,482
55,877
Taken
55,444
33,243
Mitigated
23,851
11,194
Healing
23,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
7,209
4,252
0
4,034
9,031
3,113
612
1,440
7,549
0
69,125
W
10,780
4,667
0
6,397
12,779
4,315
413
665
12,114
54,394
12,010
W
Da Ji
Discloxur
Da Ji
6,529
1,596
0
3,486
10,289
3,475
0
632
9,617
0
37,366
L
Osiris
10,331
2,743
0
4,434
16,483
14,069
0
8,709
7,774
1,622
54,761
L
6,114
1,724
0
1,726
10,989
9,680
0
2,291
8,698
24,047
0
L
Artemis
PhatGarbage
Artemis
5,662
2,598
0
2,320
7,108
1,927
0
1,559
5,549
0
34,619
L
7,271
1,080
0
1,764
12,502
4,910
537
2,535
9,967
0
47,380
L
Janus
joef356
Janus
4,151
37
0
950
8,795
2,657
0
111
8,684
46,902
897
W
Terra
lawman92
Terra
5,972
958
3,091
5,035
11,018
6,707
0
3,067
7,715
23,762
2,329
W
Thor
masum95
Thor
7,992
716
0
968
12,327
6,241
0
4,619
7,526
0
61,715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,944
Gold Earned
41,784
330
Minions Killed
409
0
Camps Cleared
0
1,371,056
Distance Traveled
1,564,474
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
8,624
575
114
8
0
301,777
0
W
Sol
8,893
593
99
7
0
265,053
0
W
Da Ji
7,951
530
60
4
0
339,321
2
L
Osiris
8,004
534
89
6
0
287,689
2
L
Maui
7,137
476
40
3
0
293,969
0
L
Artemis
6,423
428
45
3
0
176,302
0
L
Thor
7,591
506
70
5
0
339,918
0
L
Janus
6,789
453
86
6
0
273,178
0
W
Terra
7,913
528
41
3
0
336,081
2
W
Thor
8,403
560
95
6
0
322,242
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role