Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
Lilwillcd
Chronos
Level 139
God Stats
10W - 7L
1,655 SR
Queue Stats
151W - 188L
1,503 Elo+
Party 1
Hel
Hel
NicoRobinPics
Hel
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
206W - 253L
1,507 Elo+
Party 1
Kumbhakarna
Kumbhakarna
SuperNuv
Kumbhakarna
Level 153
God Stats
2W - 1L
1,539 SR
Queue Stats
93W - 76L
1,619 Elo+
Solo
Thanatos
Thanatos
ezrafly
Thanatos
Level 129
God Stats
30W - 33L
1,538 SR
Queue Stats
137W - 180L
1,503 Elo+
Party 1
Team Averages
Level 130
1,546 SR
1,526 Elo+

VS

Team Averages
Level 135
1,369 SR
1,523 Elo+
Ah Puch
Ah Puch
Depressiοn
Ah Puch
Level 157
God Stats
3W - 1L
1,196 SR
Queue Stats
248W - 243L
1,486 Elo+
Solo
Xbalanque
Xbalanque
DerekGames2302
Xbalanque
Level 103
God Stats
22W - 37L
1,351 SR
Queue Stats
126W - 133L
1,526 Elo+
Solo
Cu Chulainn
Cu Chulainn
HeartDarkness
Cu Chulainn
Level 159
God Stats
2W - 1L
1,345 SR
Queue Stats
296W - 269L
1,557 Elo+
Solo
Pele
Pele
Yessir_Alex
Pele
Level 73
God Stats
28W - 12L
1,652 SR
Queue Stats
176W - 191L
1,572 Elo+
Solo
King Arthur
King Arthur
smisfo
King Arthur
Level 181
God Stats
6W - 11L
1,302 SR
Queue Stats
182W - 185L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
6
0 / 1 / 0
3,518
704
1,026
3,115
1,502
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos
Lilwillcd
Chronos
6
0 / 2 / 0
3,149
630
339
2,857
793
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

7
1 / 2 / 0
3,747
749
1,519
3,157
752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Kumbhakarna
SuperNuv
Kumbhakarna
3
0 / 0 / 0
2,818
564
324
1,304
463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
ezrafly
Thanatos
5
0 / 3 / 1
3,064
613
1,945
4,319
1,373
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Depressiοn
Ah Puch
7
1 / 1 / 2
4,126
825
2,230
2,464
601
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Xbalanque
DerekGames2302
Xbalanque
6
1 / 0 / 1
3,468
694
1,448
1,072
239
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
HeartDarkness
Cu Chulainn
7
2 / 0 / 1
3,805
761
2,061
3,339
1,171
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
2 / 0 / 1
4,019
804
1,403
2,817
843
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
smisfo
King Arthur
8
2 / 0 / 0
4,196
839
1,718
3,609
1,174
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
13
1
Kills
8
8
Deaths
1
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
0
1
0
0
W
Ah Puch
Depressiοn
Ah Puch
1
1
2
2
W
Xbalanque
DerekGames2302
Xbalanque
1
0
1
1.5
W
Cu Chulainn
HeartDarkness
Cu Chulainn
2
0
1
2.5
L
Chronos
Lilwillcd
Chronos
0
2
0
0
L
1
2
0
0.5
L
Kumbhakarna
SuperNuv
Kumbhakarna
0
0
0
0
W
2
0
1
2.5
L
Thanatos
ezrafly
Thanatos
0
3
1
0.17
W
King Arthur
smisfo
King Arthur
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,153
Damage
8,860
14,752
Taken
13,301
4,883
Mitigated
4,028
4,435
Healing
3,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
1,026
589
0
1,047
3,115
1,502
0
0
3,115
16,834
0
W
Ah Puch
Depressiοn
Ah Puch
2,230
42
0
1,038
2,464
601
0
1,358
1,106
18,153
942
W
Xbalanque
DerekGames2302
Xbalanque
1,448
733
0
0
1,072
239
0
72
1,000
0
12,436
W
Cu Chulainn
HeartDarkness
Cu Chulainn
2,061
390
0
920
3,339
1,171
0
523
2,816
0
15,393
L
Chronos
Lilwillcd
Chronos
339
271
0
260
2,857
793
0
0
2,857
9,404
3,241
L
1,519
0
260
1,362
3,157
752
0
1,188
1,739
20,804
0
L
Kumbhakarna
SuperNuv
Kumbhakarna
324
0
0
538
1,304
463
0
0
1,304
3,659
69
W
1,403
329
0
312
2,817
843
0
344
2,473
0
21,192
L
Thanatos
ezrafly
Thanatos
1,945
841
0
968
4,319
1,373
0
649
3,598
0
11,439
W
King Arthur
smisfo
King Arthur
1,718
305
0
1,172
3,609
1,174
0
843
2,766
0
21,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,296
Gold Earned
19,614
152
Minions Killed
174
0
Camps Cleared
0
448,116
Distance Traveled
540,968
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
3,518
704
48
10
0
71,640
0
W
Ah Puch
4,126
825
39
8
0
112,491
0
W
Xbalanque
3,468
694
17
3
0
80,897
0
W
Cu Chulainn
3,805
761
30
6
0
111,090
0
L
Chronos
3,149
630
32
6
0
92,928
0
L
Hel
3,747
749
46
9
0
109,726
0
L
Kumbhakarna
2,818
564
2
0
0
50,631
0
W
Pele
4,019
804
43
9
0
126,641
0
L
Thanatos
3,064
613
24
5
0
123,191
0
W
King Arthur
4,196
839
45
9
0
109,849
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role