Player Matchup

Nike
Nike
IPYLON
Nike
Level 60
God Stats
17W - 16L
1,568 SR
Queue Stats
171W - 182L
1,421 Elo+
Party 3
Cupid
Cupid
MomentousBuck
Cupid
Level 17
God Stats
2W - 10L
1,242 SR
Queue Stats
46W - 47L
1,341 Elo+
Party 2
Kali
Kali
Sam AngT
Kali
Level 44
God Stats
1W - 4L
1,168 SR
Queue Stats
110W - 134L
1,377 Elo+
Party 3
Osiris
Osiris
TValan mezar
Osiris
Level 28
God Stats
4W - 6L
1,370 SR
Queue Stats
78W - 96L
1,364 Elo+
Party 3
Anubis
Anubis
o Pr0fitt
Anubis
Level 106
God Stats
5W - 7L
1,424 SR
Queue Stats
169W - 155L
1,405 Elo+
Party 2
Team Averages
Level 51
1,354 SR
1,382 Elo+

VS

Team Averages
Level 50
1,546 SR
1,474 Elo+
Kuzenbo
Kuzenbo
ChanceDaBoss1
Kuzenbo
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 2L
1,264 Elo+
Party 1
Osiris
Osiris
Ckumz
Osiris
Level 37
God Stats
2W - 0L
1,731 SR
Queue Stats
24W - 34L
1,366 Elo+
Solo
Hel
Hel
MMRTėrrorist
Hel
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
120W - 84L
1,586 Elo+
Party 1
Serqet
Serqet
MoldyHorseCòck
Serqet
Level 23
God Stats
4W - 0L
1,500 SR
Queue Stats
21W - 13L
1,577 Elo+
Party 1
Neith
Neith
angelzerpp
Neith
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
IPYLON
Nike
10
0 / 1 / 0
5,791
526
5,235
9,595
5,692
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
1 / 0 / 0
5,907
537
3,271
2,177
689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kali
10
0 / 6 / 1
5,297
482
2,118
9,695
2,737
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Osiris
9
0 / 2 / 0
5,133
467
2,433
6,957
4,763
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Anubis
o Pr0fitt
Anubis
9
1 / 7 / 0
5,380
489
3,451
8,209
3,360
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
9
2 / 0 / 3
5,804
528
4,222
7,514
6,505
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Osiris
Ckumz
Osiris
10
1 / 0 / 0
5,497
500
5,592
7,171
4,145
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
8 / 0 / 6
8,249
750
5,047
5,262
1,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
5 / 1 / 4
7,275
661
6,310
9,196
2,934
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
9
0 / 2 / 1
5,191
472
1,115
4,470
1,184
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
30
2
Kills
16
16
Deaths
3
1
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
2
0
3
3.5
W
Osiris
Ckumz
Osiris
1
0
0
1
L
Nike
IPYLON
Nike
0
1
0
0
W
8
0
6
11
W
5
1
4
7
L
1
0
0
1
L
Kali
0
6
1
0.08
L
Osiris
0
2
0
0
W
Neith
0
2
1
0.25
L
Anubis
o Pr0fitt
Anubis
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,508
Damage
22,286
36,633
Taken
33,613
17,241
Mitigated
16,175
9,354
Healing
17,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
4,222
1,754
0
2,220
7,514
6,505
136
458
6,900
9,755
0
W
Osiris
Ckumz
Osiris
5,592
1,111
0
2,974
7,171
4,145
0
250
6,921
0
28,944
L
Nike
IPYLON
Nike
5,235
539
0
2,360
9,595
5,692
0
1,920
6,937
707
35,829
W
5,047
548
1,807
4,058
5,262
1,407
396
2,639
2,623
51,018
665
W
6,310
2,261
0
5,809
9,196
2,934
0
676
8,483
0
65,377
L
3,271
1,968
0
1,170
2,177
689
530
26
2,151
0
42,557
L
Kali
2,118
859
0
2,926
9,695
2,737
0
2,031
7,492
0
25,295
L
Osiris
2,433
687
0
1,046
6,957
4,763
0
1,290
5,667
0
26,756
W
Neith
1,115
220
0
619
4,470
1,184
0
0
4,404
0
28,664
L
Anubis
o Pr0fitt
Anubis
3,451
96
0
1,852
8,209
3,360
0
3,973
3,914
29,951
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,508
Gold Earned
32,016
299
Minions Killed
331
0
Camps Cleared
0
1,010,967
Distance Traveled
1,178,785
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
5,804
528
8
1
0
235,472
0
W
Osiris
5,497
500
49
4
0
241,046
0
L
Nike
5,791
526
69
6
0
210,587
4
W
Hel
8,249
750
93
8
0
226,254
1
W
Serqet
7,275
661
123
11
0
293,957
0
L
Cupid
5,907
537
87
8
0
199,510
0
L
Kali
5,297
482
50
5
0
226,254
0
L
Osiris
5,133
467
35
3
0
224,456
0
W
Neith
5,191
472
58
5
0
182,056
0
L
Anubis
5,380
489
58
5
0
150,160
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role