Player Matchup

Ne Zha
Ne Zha
DiosNika
Ne Zha
Level 146
God Stats
2W - 2L
1,500 SR
Queue Stats
219W - 224L
1,547 Elo+
Solo
Chernobog
Chernobog
KlondiekBar303
Chernobog
Level 144
God Stats
14W - 9L
1,726 SR
Queue Stats
204W - 221L
1,601 Elo+
Party 2
Ymir
Ymir
MHW Fatalis
Ymir
Level 107
God Stats
11W - 6L
1,679 SR
Queue Stats
265W - 239L
1,561 Elo+
Party 2
Thanatos
Thanatos
xRabiTx
Thanatos
Level 152
God Stats
2W - 1L
1,500 SR
Queue Stats
36W - 43L
1,423 Elo+
Solo
Kumbhakarna
Kumbhakarna
yaboidonaldpump
Kumbhakarna
Level 119
God Stats
2W - 2L
1,270 SR
Queue Stats
215W - 215L
1,447 Elo+
Solo
Team Averages
Level 134
1,535 SR
1,516 Elo+

VS

Team Averages
Level 153
1,721 SR
1,469 Elo+
Shiva
Shiva
 
Shiva
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Donkan265
Danzaburou
Level 146
God Stats
1W - 1L
1,990 SR
Queue Stats
12W - 27L
1,387 Elo+
Party 1
Agni
Agni
Guarda2311
Agni
Level 150
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 31L
1,428 Elo+
Party 1
Cthulhu
Cthulhu
Kilowayo
Cthulhu
Level 158
God Stats
9W - 8L
1,717 SR
Queue Stats
283W - 272L
1,495 Elo+
Solo
Thanatos
Thanatos
llEscanorll
Thanatos
Level 142
God Stats
1W - 2L
1,900 SR
Queue Stats
103W - 102L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
DiosNika
Ne Zha
11
2 / 0 / 4
7,028
541
2,712
7,510
3,576
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chernobog
KlondiekBar303
Chernobog
15
5 / 0 / 2
8,693
669
8,840
6,272
2,320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
8 / 2 / 0
9,491
730
13,646
9,286
4,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
xRabiTx
Thanatos
14
4 / 1 / 5
8,010
616
4,329
9,285
2,939
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kumbhakarna
yaboidonaldpump
Kumbhakarna
13
2 / 2 / 2
7,931
610
5,217
9,130
3,565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
11
0 / 5 / 2
5,970
459
4,912
14,200
6,192
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Danzaburou
Donkan265
Danzaburou
10
0 / 5 / 0
5,946
457
2,747
9,098
2,389
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
0 / 5 / 2
5,884
453
1,747
5,887
1,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Kilowayo
Cthulhu
10
0 / 1 / 1
6,287
484
3,194
8,597
5,290
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
llEscanorll
Thanatos
12
4 / 5 / 1
7,147
550
5,028
13,296
3,934
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
10
21
Kills
4
5
Deaths
21
13
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
0
5
2
0.2
W
Ne Zha
DiosNika
Ne Zha
2
0
4
4
L
Danzaburou
Donkan265
Danzaburou
0
5
0
0
L
0
5
2
0.2
L
Cthulhu
Kilowayo
Cthulhu
0
1
1
0.5
W
Chernobog
KlondiekBar303
Chernobog
5
0
2
6
W
8
2
0
4
L
Thanatos
llEscanorll
Thanatos
4
5
1
0.9
W
Thanatos
xRabiTx
Thanatos
4
1
5
6.5
W
Kumbhakarna
yaboidonaldpump
Kumbhakarna
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,744
Damage
17,628
41,483
Taken
51,078
16,792
Mitigated
18,886
20,819
Healing
12,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
4,912
435
124
3,243
14,200
6,192
0
9,376
4,186
0
35,090
W
Ne Zha
DiosNika
Ne Zha
2,712
792
1,782
3,030
7,510
3,576
490
1,179
6,331
0
15,273
L
Danzaburou
Donkan265
Danzaburou
2,747
921
0
1,520
9,098
2,389
0
131
8,927
0
34,347
L
1,747
223
0
223
5,887
1,081
0
813
4,950
24,167
0
L
Cthulhu
Kilowayo
Cthulhu
3,194
414
0
1,414
8,597
5,290
0
1,012
7,460
38,107
0
W
Chernobog
KlondiekBar303
Chernobog
8,840
5,199
0
3,944
6,272
2,320
2,714
1,112
5,160
0
74,824
W
13,646
3,284
0
2,670
9,286
4,392
0
491
8,795
58,708
1,333
L
Thanatos
llEscanorll
Thanatos
5,028
693
0
5,564
13,296
3,934
0
5,340
7,579
0
38,175
W
Thanatos
xRabiTx
Thanatos
4,329
1,070
0
8,967
9,285
2,939
0
395
8,890
0
51,473
W
Kumbhakarna
yaboidonaldpump
Kumbhakarna
5,217
350
0
426
9,130
3,565
0
1,764
7,366
49,843
2,680

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,153
Gold Earned
31,234
443
Minions Killed
301
0
Camps Cleared
0
1,354,929
Distance Traveled
1,247,534
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
5,970
459
53
4
0
252,256
2
W
Ne Zha
7,028
541
28
2
0
293,029
1
L
Danzaburou
5,946
457
78
6
0
262,843
0
L
Agni
5,884
453
38
3
0
187,961
1
L
Cthulhu
6,287
484
66
5
0
275,164
1
W
Chernobog
8,693
669
135
10
0
252,033
0
W
Ymir
9,491
730
95
7
0
237,154
6
L
Thanatos
7,147
550
66
5
0
269,310
4
W
Thanatos
8,010
616
87
7
0
316,282
4
W
Kumbhakarna
7,931
610
98
8
0
256,431
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role