Player Matchup

Hachiman
Hachiman
OGxiiiPurP
Hachiman
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,300 Elo+
Solo
King Arthur
King Arthur
PrinceDm
King Arthur
Level 148
God Stats
27W - 28L
1,460 SR
Queue Stats
237W - 225L
1,428 Elo+
Solo
Pele
Pele
SirRocko_KickTv
Pele
Level 110
God Stats
24W - 21L
1,547 SR
Queue Stats
139W - 135L
1,475 Elo+
Solo
Maui
Maui
predawnport690
Maui
Level 109
God Stats
2W - 4L
1,247 SR
Queue Stats
287W - 269L
1,475 Elo+
Solo
Nu Wa
Nu Wa
slimshady7796
Nu Wa
Level 142
God Stats
30W - 14L
1,722 SR
Queue Stats
259W - 251L
1,491 Elo+
Solo
Team Averages
Level 119
1,495 SR
1,434 Elo+

VS

Team Averages
Level 115
1,544 SR
1,501 Elo+
Osiris
Osiris
ALL-MIGHTY-K-96
Osiris
Level 104
God Stats
0W - 3L
1,500 SR
Queue Stats
33W - 33L
1,608 Elo+
Solo
Kumbhakarna
Kumbhakarna
JFKPeekedme6909
Kumbhakarna
Level 114
God Stats
0W - 5L
1,650 SR
Queue Stats
503W - 482L
1,538 Elo+
Solo
Arachne
Arachne
VermontPower1
Arachne
Level 112
God Stats
27W - 22L
1,488 SR
Queue Stats
133W - 133L
1,417 Elo+
Party 1
Neith
Neith
silentkilla925
Neith
Level 124
God Stats
4W - 6L
1,500 SR
Queue Stats
129W - 140L
1,405 Elo+
Party 1
Vulcan
Vulcan
yimby101
Vulcan
Level 119
God Stats
245W - 244L
1,580 SR
Queue Stats
245W - 244L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
OGxiiiPurP
Hachiman
13
3 / 3 / 2
7,241
483
5,766
8,559
3,270
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
PrinceDm
King Arthur
15
1 / 0 / 0
8,487
566
8,307
10,800
9,175
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
5 / 4 / 4
7,868
525
9,131
13,129
4,553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

13
2 / 4 / 6
8,136
542
5,603
13,757
8,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
3 / 0 / 3
8,918
595
5,839
4,649
968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 0
7,297
486
5,593
14,138
13,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Kumbhakarna
JFKPeekedme6909
Kumbhakarna
12
2 / 3 / 7
7,712
514
7,178
16,947
15,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Arachne
10
0 / 3 / 1
5,799
387
2,090
9,784
3,502
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

13
7 / 4 / 2
7,740
516
9,330
8,229
2,963
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Vulcan
yimby101
Vulcan
14
2 / 3 / 0
7,988
533
4,645
5,948
1,965
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
21
14
Kills
11
11
Deaths
14
15
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
Kumbhakarna
JFKPeekedme6909
Kumbhakarna
2
3
7
1.83
W
Hachiman
OGxiiiPurP
Hachiman
3
3
2
1.33
W
King Arthur
PrinceDm
King Arthur
1
0
0
1
W
5
4
4
1.75
L
Arachne
0
3
1
0.17
W
2
4
6
1.25
L
7
4
2
2
W
3
0
3
4.5
L
Vulcan
yimby101
Vulcan
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,646
Damage
28,836
50,894
Taken
55,046
26,771
Mitigated
38,161
13,526
Healing
13,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,593
1,487
0
5,808
14,138
13,996
0
369
13,769
174
55,825
L
Kumbhakarna
JFKPeekedme6909
Kumbhakarna
7,178
1,014
0
3,640
16,947
15,735
0
3,876
13,071
30,947
3,400
W
Hachiman
OGxiiiPurP
Hachiman
5,766
4,301
0
2,394
8,559
3,270
489
3,088
5,431
0
43,475
W
King Arthur
PrinceDm
King Arthur
8,307
1,510
0
2,677
10,800
9,175
0
0
10,800
0
61,045
W
9,131
1,591
0
4,171
13,129
4,553
0
1,922
11,161
0
50,537
L
Arachne
2,090
1,265
0
1,896
9,784
3,502
0
1,547
8,237
0
35,660
W
5,603
1,773
0
3,516
13,757
8,805
232
3,353
10,363
32,854
0
L
9,330
2,020
0
1,304
8,229
2,963
0
2,695
5,534
0
45,030
W
5,839
1,406
0
768
4,649
968
0
2,624
1,740
64,218
327
L
Vulcan
yimby101
Vulcan
4,645
76
0
744
5,948
1,965
166
2,936
3,012
67,417
251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,650
Gold Earned
36,536
432
Minions Killed
394
0
Camps Cleared
0
1,380,602
Distance Traveled
1,410,567
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
7,297
486
87
6
0
231,619
1
L
Kumbhakarna
7,712
514
47
3
0
302,251
5
W
Hachiman
7,241
483
76
5
0
256,133
1
W
King Arthur
8,487
566
104
7
0
287,373
0
W
Pele
7,868
525
76
5
0
317,099
0
L
Arachne
5,799
387
57
4
0
306,270
0
W
Maui
8,136
542
35
2
0
257,386
2
L
Neith
7,740
516
66
4
0
274,322
2
W
Nu Wa
8,918
595
141
9
0
262,611
0
L
Vulcan
7,988
533
137
9
0
296,105
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role