Player Matchup

Merlin
Merlin
AlphabetPeople
Merlin
Level 27
God Stats
4W - 4L
1,523 SR
Queue Stats
38W - 40L
1,464 Elo+
Party 1
Cerberus
Cerberus
DmgDilluh
Cerberus
Level 136
God Stats
4W - 2L
1,500 SR
Queue Stats
105W - 94L
1,539 Elo+
Solo
Thanatos
Thanatos
KhepriHugsYou
Thanatos
Level 152
God Stats
6W - 0L
1,500 SR
Queue Stats
75W - 25L
1,703 Elo+
Solo
Mulan
Mulan
KingUbeda
Mulan
Level 128
God Stats
2W - 1L
1,506 SR
Queue Stats
3W - 2L
1,388 Elo+
Solo
Rama
Rama
Supremacy
Rama
Level 147
God Stats
18W - 13L
1,677 SR
Queue Stats
428W - 374L
1,510 Elo+
Party 1
Team Averages
Level 118
1,541 SR
1,521 Elo+

VS

Team Averages
Level 131
1,554 SR
1,530 Elo+
He Bo
He Bo
 
He Bo
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artio
Artio
 
Artio
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
Belphiel
Chaac
Level 75
God Stats
7W - 2L
1,658 SR
Queue Stats
221W - 189L
1,562 Elo+
Solo
Cupid
Cupid
Franke93
Cupid
Level 147
God Stats
4W - 3L
1,610 SR
Queue Stats
248W - 199L
1,605 Elo+
Solo
Ullr
Ullr
WetSovietBear
Ullr
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 128L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 2
6,517
592
4,318
2,337
688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cerberus
DmgDilluh
Cerberus
10
0 / 0 / 6
5,915
538
3,662
7,989
4,385
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
KhepriHugsYou
Thanatos
12
4 / 2 / 3
6,311
574
6,621
9,318
3,130
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mulan
KingUbeda
Mulan
11
1 / 2 / 1
6,137
558
4,724
11,669
8,230
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Rama
13
3 / 0 / 1
7,172
652
4,271
2,617
652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
10
1 / 3 / 0
5,599
509
3,733
5,888
1,011
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artio
 
Artio
8
0 / 2 / 1
5,034
458
2,184
8,531
4,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chaac
Belphiel
Chaac
11
3 / 3 / 0
7,304
664
8,744
9,716
5,900
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cupid
Franke93
Cupid
9
0 / 2 / 0
5,099
464
4,128
4,897
919
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 0 / 1
5,961
542
2,579
5,092
1,265
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
6
10
Kills
4
4
Deaths
10
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
1
3
0
0.33
L
Artio
 
Artio
0
2
1
0.25
W
2
0
2
3
L
Chaac
Belphiel
Chaac
3
3
0
1
W
Cerberus
DmgDilluh
Cerberus
0
0
6
3
L
Cupid
Franke93
Cupid
0
2
0
0
W
Thanatos
KhepriHugsYou
Thanatos
4
2
3
2.75
W
Mulan
KingUbeda
Mulan
1
2
1
0.75
W
Rama
3
0
1
3.5
L
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,596
Damage
21,368
33,930
Taken
34,124
17,085
Mitigated
13,745
16,227
Healing
11,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
3,733
329
0
2,416
5,888
1,011
0
1,215
4,567
41,261
0
L
Artio
 
Artio
2,184
201
220
2,921
8,531
4,650
0
2,853
5,564
8,197
0
W
4,318
496
0
943
2,337
688
0
1,040
1,297
41,949
460
L
Chaac
Belphiel
Chaac
8,744
2,017
0
2,831
9,716
5,900
0
635
9,031
0
53,444
W
Cerberus
DmgDilluh
Cerberus
3,662
212
1,433
3,578
7,989
4,385
0
1,316
6,673
23,211
2,719
L
Cupid
Franke93
Cupid
4,128
2,417
170
1,589
4,897
919
0
997
3,900
0
36,665
W
Thanatos
KhepriHugsYou
Thanatos
6,621
2,615
0
6,584
9,318
3,130
0
2,937
6,381
0
47,231
W
Mulan
KingUbeda
Mulan
4,724
769
0
2,594
11,669
8,230
0
0
11,669
0
36,131
W
Rama
4,271
3,783
0
1,095
2,617
652
1,590
624
1,993
0
61,682
L
2,579
1,117
0
1,633
5,092
1,265
0
1,492
3,344
0
45,859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,052
Gold Earned
28,997
428
Minions Killed
337
0
Camps Cleared
0
1,097,338
Distance Traveled
1,113,778
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
5,599
509
81
7
0
257,105
1
L
Artio
5,034
458
13
1
0
220,497
0
W
Merlin
6,517
592
85
8
0
196,866
0
L
Chaac
7,304
664
91
8
0
207,964
2
W
Cerberus
5,915
538
56
5
0
227,521
2
L
Cupid
5,099
464
63
6
0
197,802
0
W
Thanatos
6,311
574
89
8
0
254,882
0
W
Mulan
6,137
558
76
7
0
203,585
0
W
Rama
7,172
652
122
11
0
214,484
0
L
Ullr
5,961
542
89
8
0
230,410
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role