Player Matchup

Arachne
Arachne
CHExMACK
Arachne
Level 166
God Stats
16W - 22L
1,506 SR
Queue Stats
425W - 408L
1,460 Elo+
Solo
Kukulkan
Kukulkan
Eldewin
Kukulkan
Level 127
God Stats
5W - 6L
1,420 SR
Queue Stats
13W - 18L
1,424 Elo+
Party 2
Geb
Geb
Lorthar
Geb
Level 169
God Stats
10W - 13L
1,569 SR
Queue Stats
595W - 589L
1,460 Elo+
Party 2
Team Averages
Level 154
1,498 SR
1,448 Elo+

VS

Team Averages
Level 125
1,611 SR
1,432 Elo+
Ra
Ra
Blazedking99
Ra
Level 122
God Stats
3W - 0L
1,843 SR
Queue Stats
277W - 290L
1,429 Elo+
Party 1
Thanatos
Thanatos
DragonBreathdad
Thanatos
Level 106
God Stats
13W - 15L
1,492 SR
Queue Stats
299W - 314L
1,402 Elo+
Party 1
Achilles
Achilles
innoculatingyuh
Achilles
Level 148
God Stats
5W - 7L
1,497 SR
Queue Stats
98W - 107L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CHExMACK
Arachne
12
2 / 5 / 0
8,559
713
4,727
10,023
3,941
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Kukulkan
Eldewin
Kukulkan
15
1 / 2 / 2
8,932
744
7,702
6,637
2,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Geb
13
0 / 4 / 3
7,904
659
5,419
10,640
8,932
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 9
9,950
829
10,153
6,985
3,920
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Thanatos
16
6 / 2 / 4
10,461
872
7,101
9,936
3,752
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Achilles
15
3 / 0 / 6
9,964
830
5,242
9,402
9,260
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
29
3
Kills
10
11
Deaths
3
5
Assists
19
Player
Kills
Deaths
Assists
KDA
W
1
1
9
5.5
L
Arachne
CHExMACK
Arachne
2
5
0
0.4
W
Thanatos
6
2
4
4
L
Kukulkan
Eldewin
Kukulkan
1
2
2
1
L
Geb
0
4
3
0.38
W
Achilles
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,848
Damage
22,496
27,300
Taken
26,323
15,056
Mitigated
16,932
3,330
Healing
10,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,153
831
1,742
2,243
6,985
3,920
1,157
4,232
2,753
49,194
0
L
Arachne
CHExMACK
Arachne
4,727
3,170
0
1,952
10,023
3,941
0
2,570
7,277
0
15,073
W
Thanatos
7,101
2,006
0
4,546
9,936
3,752
1,737
5,824
4,112
0
35,876
L
Kukulkan
Eldewin
Kukulkan
7,702
381
0
370
6,637
2,183
0
3,188
3,264
28,019
0
L
Geb
5,419
111
196
812
10,640
8,932
0
4,311
6,101
13,558
331
W
Achilles
5,242
838
0
1,842
9,402
9,260
112
3,128
6,274
441
32,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,395
Gold Earned
30,375
97
Minions Killed
199
0
Camps Cleared
0
543,485
Distance Traveled
723,904
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,950
829
94
8
0
247,090
0
L
Arachne
8,559
713
33
3
0
138,936
0
W
Thanatos
10,461
872
49
4
0
242,614
0
L
Kukulkan
8,932
744
55
5
0
226,191
0
L
Geb
7,904
659
9
1
0
178,358
0
W
Achilles
9,964
830
56
5
0
234,200
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role