Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
Dark-NIKA69
Horus
Level 54
God Stats
2W - 3L
1,441 SR
Queue Stats
68W - 91L
1,416 Elo+
Solo
Skadi
Skadi
Hey Peter7586
Skadi
Level 90
God Stats
5W - 5L
1,372 SR
Queue Stats
91W - 94L
1,474 Elo+
Solo
Hou Yi
Hou Yi
N-E-S-K-Y
Hou Yi
Level 127
God Stats
6W - 5L
1,389 SR
Queue Stats
197W - 249L
1,410 Elo+
Party 2
Olorun
Olorun
Zom_bay
Olorun
Level 102
God Stats
11W - 15L
1,528 SR
Queue Stats
163W - 194L
1,434 Elo+
Party 2
Team Averages
Level 104
1,446 SR
1,447 Elo+

VS

Team Averages
Level 111
1,549 SR
1,471 Elo+
Ra
Ra
 
Ra
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
CalmForever
Nut
Level 106
God Stats
18W - 6L
1,820 SR
Queue Stats
172W - 168L
1,491 Elo+
Solo
The Morrigan
The Morrigan
Flookii11
The Morrigan
Level 139
God Stats
29W - 23L
1,577 SR
Queue Stats
464W - 496L
1,451 Elo+
Party 1
Osiris
Osiris
G0ld3nn-_-
Osiris
Level 147
God Stats
29W - 21L
1,538 SR
Queue Stats
514W - 535L
1,448 Elo+
Party 1
Cerberus
Cerberus
TheMechanicc92
Cerberus
Level 124
God Stats
12W - 19L
1,308 SR
Queue Stats
209W - 232L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
11
3 / 2 / 1
6,509
542
5,894
9,043
3,346
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

9
0 / 2 / 2
5,318
443
5,101
10,377
6,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

13
1 / 2 / 0
7,235
603
4,888
7,745
2,466
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Hou Yi
N-E-S-K-Y
Hou Yi
10
1 / 2 / 2
5,735
478
4,273
7,581
1,940
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Olorun
Zom_bay
Olorun
11
1 / 3 / 2
6,393
533
4,561
6,176
1,900
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
3 / 1 / 3
7,397
616
5,290
6,674
2,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 2 / 3
5,627
469
4,477
6,986
1,790
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

The Morrigan
Flookii11
The Morrigan
11
3 / 3 / 3
6,274
523
3,777
6,835
2,347
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Osiris
G0ld3nn-_-
Osiris
12
1 / 1 / 1
6,755
563
7,237
10,327
7,287
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
10
3 / 0 / 3
6,566
547
6,699
9,800
5,668
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
24
6
Kills
11
11
Deaths
7
7
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
3
2
1
1.75
W
Ra
 
Ra
3
1
3
4.5
W
1
2
3
1.25
L
0
2
2
0.5
W
The Morrigan
Flookii11
The Morrigan
3
3
3
1.5
W
Osiris
G0ld3nn-_-
Osiris
1
1
1
1.5
L
1
2
0
0.5
L
Hou Yi
N-E-S-K-Y
Hou Yi
1
2
2
1
W
Cerberus
3
0
3
4.5
L
Olorun
Zom_bay
Olorun
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,717
Damage
27,480
40,922
Taken
40,622
16,269
Mitigated
19,355
11,218
Healing
17,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
5,894
525
0
2,029
9,043
3,346
0
2,355
6,583
0
50,017
W
Ra
 
Ra
5,290
921
519
3,854
6,674
2,263
0
2,626
4,048
56,653
0
W
4,477
2,597
0
2,672
6,986
1,790
13
0
6,986
0
26,828
L
5,101
2,185
463
3,695
10,377
6,617
0
4,795
5,582
0
16,462
W
The Morrigan
Flookii11
The Morrigan
3,777
1,015
12
928
6,835
2,347
0
1,221
5,614
31,068
2,236
W
Osiris
G0ld3nn-_-
Osiris
7,237
1,912
0
5,046
10,327
7,287
723
412
9,915
0
50,964
L
4,888
1,760
0
978
7,745
2,466
0
459
6,787
0
54,583
L
Hou Yi
N-E-S-K-Y
Hou Yi
4,273
1,788
0
2,093
7,581
1,940
0
3,032
4,549
0
37,879
W
Cerberus
6,699
512
375
4,266
9,800
5,668
0
156
9,644
25,153
1,712
L
Olorun
Zom_bay
Olorun
4,561
1,092
120
1,840
6,176
1,900
0
4,135
1,998
38,734
6,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,190
Gold Earned
32,619
353
Minions Killed
360
0
Camps Cleared
0
1,173,256
Distance Traveled
1,241,398
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
6,509
542
73
6
0
271,036
0
W
Ra
7,397
616
110
9
0
261,871
3
W
Nut
5,627
469
47
4
0
240,135
2
L
Horus
5,318
443
17
1
0
247,659
4
W
The Morrigan
6,274
523
61
5
0
265,881
0
W
Osiris
6,755
563
91
8
0
217,476
0
L
Skadi
7,235
603
108
9
0
193,159
0
L
Hou Yi
5,735
478
69
6
0
237,225
0
W
Cerberus
6,566
547
51
4
0
256,035
3
L
Olorun
6,393
533
86
7
0
224,177
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role