Player Matchup

Fafnir
Fafnir
DanV98
Fafnir
Level 187
God Stats
13W - 10L
1,628 SR
Queue Stats
332W - 312L
1,536 Elo+
Party 2
He Bo
He Bo
MolotovDelChino
He Bo
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,477 Elo+
Party 3
Zhong Kui
Zhong Kui
SHREK59
Zhong Kui
Level 24
God Stats
2W - 3L
1,664 SR
Queue Stats
2W - 3L
1,551 Elo+
Party 3
Neith
Neith
SparkyOP
Neith
Level 128
God Stats
1W - 2L
1,515 SR
Queue Stats
47W - 52L
1,459 Elo+
Solo
Apollo
Apollo
unbarlonista
Apollo
Level 128
God Stats
5W - 5L
1,494 SR
Queue Stats
238W - 223L
1,553 Elo+
Party 2
Team Averages
Level 110
1,560 SR
1,515 Elo+

VS

Team Averages
Level 124
1,569 SR
1,553 Elo+
Poseidon
Poseidon
 
Poseidon
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
 
Horus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
AHuMaLLlkuH
Mercury
Level 133
God Stats
10W - 5L
1,527 SR
Queue Stats
143W - 102L
1,561 Elo+
Solo
Surtr
Surtr
Leox_Cor
Surtr
Level 148
God Stats
353W - 300L
1,610 SR
Queue Stats
556W - 503L
1,563 Elo+
Solo
Neith
Neith
TheBláckHammer
Neith
Level 53
God Stats
1W - 0L
1,707 SR
Queue Stats
27W - 5L
1,638 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
DanV98
Fafnir
8
0 / 2 / 1
5,236
524
4,484
9,148
9,105
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

8
0 / 6 / 1
4,599
460
3,355
8,135
1,797
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
SHREK59
Zhong Kui
8
0 / 3 / 0
4,739
474
3,283
7,191
3,730
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Magic Focus

Magic Focus

+20
Magical Power

Neith
SparkyOP
Neith
9
0 / 4 / 0
4,817
482
2,659
6,918
1,628
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Apollo
9
1 / 3 / 0
4,877
488
3,036
5,948
1,737
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
12
4 / 0 / 3
6,755
676
5,928
4,592
1,273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Horus
 
Horus
8
1 / 0 / 11
5,446
545
3,051
6,552
4,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
AHuMaLLlkuH
Mercury
10
3 / 1 / 7
5,837
584
3,471
7,059
2,447
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Surtr
Leox_Cor
Surtr
11
2 / 0 / 3
6,201
620
3,359
5,717
4,012
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

11
8 / 0 / 4
7,120
712
11,014
6,229
2,142
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
46
1
Kills
18
18
Deaths
1
2
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
4
0
3
5.5
W
Horus
 
Horus
1
0
11
6.5
W
Mercury
AHuMaLLlkuH
Mercury
3
1
7
6.5
L
Fafnir
DanV98
Fafnir
0
2
1
0.25
W
Surtr
Leox_Cor
Surtr
2
0
3
3.5
L
0
6
1
0.08
L
Zhong Kui
SHREK59
Zhong Kui
0
3
0
0
L
Neith
SparkyOP
Neith
0
4
0
0
W
8
0
4
10
L
Apollo
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,817
Damage
26,823
37,340
Taken
30,149
17,997
Mitigated
13,886
9,705
Healing
15,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
5,928
1,498
0
2,774
4,592
1,273
212
968
3,624
52,274
3,024
W
Horus
 
Horus
3,051
1,726
1,320
3,837
6,552
4,012
0
2,712
3,840
0
9,958
W
Mercury
AHuMaLLlkuH
Mercury
3,471
852
0
1,261
7,059
2,447
117
3,238
3,821
0
33,062
L
Fafnir
DanV98
Fafnir
4,484
767
0
2,392
9,148
9,105
0
1,767
7,344
13,763
0
W
Surtr
Leox_Cor
Surtr
3,359
892
0
3,177
5,717
4,012
18
1,702
4,015
968
37,016
L
3,355
415
0
2,274
8,135
1,797
0
532
7,569
28,029
0
L
Zhong Kui
SHREK59
Zhong Kui
3,283
396
0
2,892
7,191
3,730
0
243
6,592
24,563
969
L
Neith
SparkyOP
Neith
2,659
911
0
1,078
6,918
1,628
0
365
6,553
0
30,488
W
11,014
4,329
0
2,725
6,229
2,142
421
2,549
3,680
0
50,230
L
Apollo
3,036
1,675
0
1,069
5,948
1,737
0
3,254
2,657
0
30,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,268
Gold Earned
31,359
240
Minions Killed
314
0
Camps Cleared
0
963,029
Distance Traveled
1,062,440
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
6,755
676
96
10
0
201,543
1
W
Horus
5,446
545
15
2
0
220,083
2
W
Mercury
5,837
584
65
7
0
241,040
0
L
Fafnir
5,236
524
11
1
0
218,107
2
W
Surtr
6,201
620
59
6
0
205,933
0
L
He Bo
4,599
460
49
5
0
215,070
0
L
Zhong Kui
4,739
474
51
5
0
159,597
0
L
Neith
4,817
482
61
6
0
174,928
0
W
Neith
7,120
712
79
8
0
193,841
3
L
Apollo
4,877
488
68
7
0
195,327
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role