Player Matchup

Agni
Agni
 
Agni
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
 
Ganesha
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
AdamxMartin
Terra
Level 136
God Stats
5W - 4L
1,744 SR
Queue Stats
124W - 106L
1,535 Elo+
Party 3
Cthulhu
Cthulhu
AllWaysGameTime
Cthulhu
Level 126
God Stats
6W - 2L
1,520 SR
Queue Stats
52W - 48L
1,465 Elo+
Party 3
Hachiman
Hachiman
SirForbi
Hachiman
Level 146
God Stats
2W - 0L
1,500 SR
Queue Stats
89W - 91L
1,507 Elo+
Solo
Team Averages
Level 133
1,553 SR
1,501 Elo+

VS

Team Averages
Level 152
1,510 SR
1,472 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Surtr
Surtr
GosHcaN
Surtr
Level 283
God Stats
2W - 4L
1,457 SR
Queue Stats
542W - 582L
1,506 Elo+
Party 2
Anubis
Anubis
RatPoisonBruh
Anubis
Level 48
God Stats
2W - 1L
1,471 SR
Queue Stats
108W - 150L
1,378 Elo+
Solo
Heimdallr
Heimdallr
RojarFederico
Heimdallr
Level 164
God Stats
4W - 4L
1,553 SR
Queue Stats
209W - 197L
1,488 Elo+
Party 1
Guan Yu
Guan Yu
en3ro
Guan Yu
Level 137
God Stats
0W - 1L
1,571 SR
Queue Stats
25W - 26L
1,487 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
11
2 / 0 / 6
6,233
1,247
3,491
3,117
1,168
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ganesha
 
Ganesha
10
0 / 1 / 3
5,855
1,171
1,365
5,277
4,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
4 / 0 / 3
6,399
1,280
5,042
4,679
2,520
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
2 / 0 / 6
6,275
1,255
7,785
4,504
3,741
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Hachiman
SirForbi
Hachiman
9
1 / 1 / 6
5,653
1,131
7,822
3,586
1,294
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
0 / 2 / 1
5,115
1,023
3,747
4,505
1,631
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Surtr
GosHcaN
Surtr
11
2 / 2 / 0
5,542
1,108
5,310
7,631
5,210
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

6
0 / 2 / 0
4,413
883
1,695
3,514
1,326
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Heimdallr
RojarFederico
Heimdallr
9
0 / 2 / 1
4,962
992
5,308
4,142
1,366
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Guan Yu
en3ro
Guan Yu
9
0 / 1 / 1
4,800
960
1,225
7,758
4,986
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
5
9
Kills
2
2
Deaths
9
24
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
2
0
6
5
W
Ganesha
 
Ganesha
0
1
3
1.5
L
Danzaburou
 
Danzaburou
0
2
1
0.25
W
4
0
3
5.5
W
2
0
6
5
L
Surtr
GosHcaN
Surtr
2
2
0
1
L
0
2
0
0
L
Heimdallr
RojarFederico
Heimdallr
0
2
1
0.25
W
Hachiman
SirForbi
Hachiman
1
1
6
4
L
Guan Yu
en3ro
Guan Yu
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,505
Damage
17,285
21,163
Taken
27,550
13,394
Mitigated
14,519
9,907
Healing
13,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
3,491
273
165
385
3,117
1,168
462
156
2,892
10,045
625
W
Ganesha
 
Ganesha
1,365
193
1,071
1,887
5,277
4,671
214
596
4,535
5,905
0
L
Danzaburou
 
Danzaburou
3,747
678
679
476
4,505
1,631
0
2,977
1,266
0
10,709
W
5,042
370
1,181
1,320
4,679
2,520
396
295
4,351
9,465
1,045
W
7,785
85
857
1,997
4,504
3,741
30
314
4,069
15,342
0
L
Surtr
GosHcaN
Surtr
5,310
1,927
683
1,958
7,631
5,210
0
2,881
4,567
331
9,135
L
1,695
174
278
838
3,514
1,326
0
2,499
1,015
2,918
0
L
Heimdallr
RojarFederico
Heimdallr
5,308
1,176
0
0
4,142
1,366
0
2,895
1,100
0
13,949
W
Hachiman
SirForbi
Hachiman
7,822
4,645
68
976
3,586
1,294
0
620
2,891
0
13,332
L
Guan Yu
en3ro
Guan Yu
1,225
0
3,673
4,503
7,758
4,986
0
5,466
2,193
0
2,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,415
Gold Earned
24,832
80
Minions Killed
53
0
Camps Cleared
0
599,514
Distance Traveled
530,209
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
6,233
1,247
26
5
0
103,517
0
W
Ganesha
5,855
1,171
2
0
0
122,022
0
L
Danzaburou
5,115
1,023
18
4
0
114,304
0
W
Terra
6,399
1,280
14
3
0
139,598
0
W
Cthulhu
6,275
1,255
24
5
0
130,491
0
L
Surtr
5,542
1,108
14
3
0
118,422
0
L
Anubis
4,413
883
1
0
0
63,433
0
L
Heimdallr
4,962
992
19
4
0
99,260
0
W
Hachiman
5,653
1,131
14
3
0
103,886
0
L
Guan Yu
4,800
960
1
0
0
134,790
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role