Player Matchup

Ix Chel
Ix Chel
Platinum III
AYOStegall
Ix Chel
Platinum III
Level 105
God Stats
0W - 2L
1,283 SR
Queue Stats
93W - 81L
1,626 MMR
Solo
Nemesis
Nemesis
Gold II
JosueMRG
Nemesis
Gold II
Level 82
God Stats
0W - 1L
1,932 SR
Queue Stats
174W - 168L
1,607 MMR
Solo
Cabrakan
Cabrakan
Gold III
Reflectived
Cabrakan
Gold III
Level 102
God Stats
2W - 5L
1,500 SR
Queue Stats
35W - 34L
1,645 MMR
Solo
He Bo
He Bo
Gold I
Teriyake
He Bo
Gold I
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
551W - 552L
1,618 MMR
Solo
Rama
Rama
Platinum IV
scyτher
Rama
Platinum IV
Level 200
God Stats
5W - 9L
1,532 SR
Queue Stats
257W - 252L
1,632 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 128
1,549 SR
1,625 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 130
1,597 SR
1,625 MMR
Guan Yu
Guan Yu
Platinum V
DeathChasingYou
Guan Yu
Platinum V
Level 170
God Stats
3W - 0L
1,860 SR
Queue Stats
137W - 135L
1,624 MMR
Solo
Aphrodite
Aphrodite
Gold II
ImAManDuh
Aphrodite
Gold II
Level 106
God Stats
17W - 15L
1,666 SR
Queue Stats
31W - 32L
1,625 MMR
Solo
Mercury
Mercury
Gold II
JawstheGoldFish
Mercury
Gold II
Level 157
God Stats
4W - 3L
1,637 SR
Queue Stats
317W - 331L
1,596 MMR
Solo
Hel
Hel
Gold I
Wayy2rare
Hel
Gold I
Level 69
God Stats
2W - 1L
1,323 SR
Queue Stats
228W - 231L
1,638 MMR
Solo
Hou Yi
Hou Yi
Gold IV
Мunchkin
Hou Yi
Gold IV
Level 146
God Stats
4W - 2L
1,500 SR
Queue Stats
31W - 18L
1,644 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
AYOStegall
Ix Chel
13
2 / 2 / 2
6,796
523
6,490
6,269
1,920
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nemesis
JosueMRG
Nemesis
13
4 / 0 / 4
7,913
609
11,133
10,315
9,104
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cabrakan
Reflectived
Cabrakan
11
0 / 1 / 4
6,579
506
1,586
6,345
7,663
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

He Bo
Teriyake
He Bo
11
1 / 3 / 5
6,123
471
5,407
9,017
2,469
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
13
2 / 5 / 2
6,851
527
2,703
10,746
3,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
MedusaThorHorusKumbhakarnaDanzaburou

VS

Bans
BakasuraSerqetAo KuangChang'eApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 0
7,490
576
1,784
11,295
6,108
Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Aphrodite
ImAManDuh
Aphrodite
11
1 / 1 / 3
5,724
440
4,502
5,114
1,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

13
1 / 3 / 7
6,756
520
3,724
10,420
3,802
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
5 / 2 / 2
7,457
574
8,359
10,423
4,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Hou Yi
Мunchkin
Hou Yi
15
4 / 1 / 2
8,051
619
8,366
5,814
2,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
25
9
Kills
11
11
Deaths
9
17
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
AYOStegall
Ix Chel
2
2
2
1.5
W
0
2
0
0
W
Aphrodite
ImAManDuh
Aphrodite
1
1
3
2.5
W
1
3
7
1.5
L
Nemesis
JosueMRG
Nemesis
4
0
4
6
L
Cabrakan
Reflectived
Cabrakan
0
1
4
2
L
He Bo
Teriyake
He Bo
1
3
5
1.17
W
5
2
2
3
L
Rama
2
5
2
0.6
W
Hou Yi
Мunchkin
Hou Yi
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,319
Damage
26,735
42,692
Taken
43,066
24,620
Mitigated
18,550
15,708
Healing
19,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
AYOStegall
Ix Chel
6,490
883
825
1,465
6,269
1,920
0
3,889
2,380
43,763
0
W
1,784
323
40
3,915
11,295
6,108
0
572
9,945
0
52,671
W
Aphrodite
ImAManDuh
Aphrodite
4,502
530
3,439
2,668
5,114
1,987
0
1,466
3,441
21,920
0
W
3,724
1,406
0
1,091
10,420
3,802
0
2,839
7,289
0
49,164
L
Nemesis
JosueMRG
Nemesis
11,133
3,892
0
4,877
10,315
9,104
0
2,323
7,992
0
47,859
L
Cabrakan
Reflectived
Cabrakan
1,586
179
0
1,487
6,345
7,663
0
530
5,815
17,714
0
L
He Bo
Teriyake
He Bo
5,407
142
0
3,432
9,017
2,469
0
2,708
6,309
31,770
0
W
8,359
334
1,218
4,497
10,423
4,594
0
5,330
4,493
51,309
1,874
L
Rama
2,703
1,687
0
3,622
10,746
3,464
0
3,322
7,424
0
51,143
W
Hou Yi
Мunchkin
Hou Yi
8,366
3,277
0
2,646
5,814
2,059
1,259
2,369
3,332
0
74,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,262
Gold Earned
35,478
342
Minions Killed
432
0
Camps Cleared
0
1,323,609
Distance Traveled
1,412,208
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
6,796
523
93
7
0
270,781
2
W
Guan Yu
7,490
576
104
8
0
292,157
3
W
Aphrodite
5,724
440
33
3
0
281,556
0
W
Mercury
6,756
520
86
7
0
312,974
0
L
Nemesis
7,913
609
73
6
0
265,046
4
L
Cabrakan
6,579
506
21
2
0
274,417
1
L
He Bo
6,123
471
56
4
0
284,854
0
W
Hel
7,457
574
93
7
0
290,463
0
L
Rama
6,851
527
99
8
0
228,511
0
W
Hou Yi
8,051
619
116
9
0
235,058
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role