Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Buckeroo 03
Cu Chulainn
Level 116
God Stats
6W - 7L
1,506 SR
Queue Stats
68W - 56L
1,474 Elo+
Party 2
Ao Kuang
Ao Kuang
KWilliamC
Ao Kuang
Level 104
God Stats
3W - 2L
1,643 SR
Queue Stats
67W - 58L
1,469 Elo+
Party 2
Ymir
Ymir
Shadow-Mast8r-Pt
Ymir
Level 83
God Stats
31W - 14L
1,551 SR
Queue Stats
37W - 18L
1,549 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
kieranbebo
Ah Muzen Cab
Level 106
God Stats
5W - 5L
1,463 SR
Queue Stats
66W - 56L
1,471 Elo+
Party 2
Team Averages
Level 99
1,533 SR
1,492 Elo+

VS

Team Averages
Level 49
1,484 SR
1,415 Elo+
Poseidon
Poseidon
DonKhorami
Poseidon
Level 101
God Stats
58W - 37L
1,614 SR
Queue Stats
183W - 181L
1,440 Elo+
Party 1
Anubis
Anubis
FunkyFresh
Anubis
Level 80
God Stats
26W - 24L
1,529 SR
Queue Stats
29W - 29L
1,479 Elo+
Solo
Ymir
Ymir
TheEskimo
Ymir
Level 23
God Stats
28W - 26L
1,486 SR
Queue Stats
59W - 59L
1,397 Elo+
Party 1
Neith
Neith
TorkilH
Neith
Level 5
God Stats
3W - 8L
1,401 SR
Queue Stats
28W - 44L
1,358 Elo+
Party 1
Mulan
Mulan
diddierkul
Mulan
Level 38
God Stats
25W - 42L
1,389 SR
Queue Stats
80W - 116L
1,402 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
13
1 / 1 / 3
7,374
567
3,167
5,180
1,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
Buckeroo 03
Cu Chulainn
14
5 / 0 / 0
9,007
693
8,005
7,688
5,141
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ao Kuang
KWilliamC
Ao Kuang
14
5 / 4 / 2
7,837
603
4,220
9,378
3,219
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

11
1 / 3 / 4
6,388
491
5,214
7,987
3,362
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ah Muzen Cab
kieranbebo
Ah Muzen Cab
12
3 / 1 / 2
7,073
544
6,737
8,311
2,480
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
DonKhorami
Poseidon
13
4 / 1 / 1
7,340
565
4,185
4,301
942
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
FunkyFresh
Anubis
9
1 / 3 / 2
5,772
444
2,452
4,897
1,800
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ymir
11
4 / 2 / 0
6,958
535
6,144
11,070
8,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
TorkilH
Neith
10
0 / 4 / 3
5,465
420
3,603
6,711
2,137
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Mulan
11
0 / 5 / 0
5,956
458
2,564
11,955
5,971
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
15
15
Kills
9
9
Deaths
15
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
1
1
3
2.5
W
Cu Chulainn
Buckeroo 03
Cu Chulainn
5
0
0
5
L
Poseidon
DonKhorami
Poseidon
4
1
1
4.5
L
Anubis
FunkyFresh
Anubis
1
3
2
0.67
W
Ao Kuang
KWilliamC
Ao Kuang
5
4
2
1.5
W
1
3
4
1
L
Ymir
4
2
0
2
L
Neith
TorkilH
Neith
0
4
3
0.38
L
Mulan
0
5
0
0
W
Ah Muzen Cab
kieranbebo
Ah Muzen Cab
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,343
Damage
18,948
38,544
Taken
38,934
15,438
Mitigated
19,049
6,875
Healing
7,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
3,167
306
0
996
5,180
1,236
171
2,427
2,565
47,191
1,169
W
Cu Chulainn
Buckeroo 03
Cu Chulainn
8,005
1,847
0
2,749
7,688
5,141
556
78
7,610
7,883
60,256
L
Poseidon
DonKhorami
Poseidon
4,185
279
0
750
4,301
942
0
2,100
2,201
46,088
1,947
L
Anubis
FunkyFresh
Anubis
2,452
185
0
1,610
4,897
1,800
242
3,600
1,297
29,901
572
W
Ao Kuang
KWilliamC
Ao Kuang
4,220
810
0
1,045
9,378
3,219
0
3,625
5,565
52,029
0
W
5,214
836
0
888
7,987
3,362
340
3,350
4,625
23,768
845
L
Ymir
6,144
1,126
0
1,461
11,070
8,199
0
3,771
6,921
28,346
2,384
L
Neith
TorkilH
Neith
3,603
1,277
0
976
6,711
2,137
0
2,217
4,289
0
25,541
L
Mulan
2,564
455
0
2,925
11,955
5,971
0
1,040
10,915
0
38,058
W
Ah Muzen Cab
kieranbebo
Ah Muzen Cab
6,737
2,891
0
1,197
8,311
2,480
188
2,473
5,798
0
40,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,679
Gold Earned
31,491
400
Minions Killed
324
0
Camps Cleared
0
1,213,121
Distance Traveled
1,102,601
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
7,374
567
90
7
0
249,526
3
W
Cu Chulainn
9,007
693
118
9
0
220,087
2
L
Poseidon
7,340
565
109
8
0
297,989
0
L
Anubis
5,772
444
48
4
0
145,601
0
W
Ao Kuang
7,837
603
82
6
0
292,945
0
W
Ymir
6,388
491
56
4
0
207,765
1
L
Ymir
6,958
535
58
4
0
227,351
2
L
Neith
5,465
420
38
3
0
212,149
0
L
Mulan
5,956
458
71
5
0
219,511
6
W
Ah Muzen Cab
7,073
544
54
4
0
242,798
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role